Player Matchup

Da Ji
Da Ji
Koalamaster1414
Da Ji
Level 31
God Stats
0W - 5L
1,323 SR
Queue Stats
117W - 140L
1,276 Elo+
Solo
Persephone
Persephone
WannaBeMoo
Persephone
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,515 Elo+
Party 1
Achilles
Achilles
stoorworm65
Achilles
Level 27
God Stats
3W - 5L
1,504 SR
Queue Stats
68W - 69L
1,514 Elo+
Party 1
Team Averages
Level 39
1,442 SR
1,435 Elo+

VS

Team Averages
Level 95
1,662 SR
1,494 Elo+
Terra
Terra
Bau5constantlycr
Terra
Level 123
God Stats
2W - 0L
1,712 SR
Queue Stats
60W - 57L
1,495 Elo+
Solo
Agni
Agni
JuanchoDuk3
Agni
Level 115
God Stats
31W - 22L
1,678 SR
Queue Stats
144W - 133L
1,465 Elo+
Solo
Susano
Susano
TehLuNxR-
Susano
Level 48
God Stats
2W - 1L
1,595 SR
Queue Stats
23W - 14L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,933
693
4,620
10,674
4,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
WannaBeMoo
Persephone
11
0 / 3 / 3
6,968
697
6,148
8,595
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
stoorworm65
Achilles
12
2 / 3 / 0
7,225
723
4,903
13,423
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,489
749
5,666
8,352
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 1 / 10
7,833
783
9,676
4,600
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
TehLuNxR-
Susano
13
10 / 2 / 2
9,164
916
12,573
10,520
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
11
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
0
1
10
5
L
1
5
2
0.4
W
Susano
TehLuNxR-
Susano
10
2
2
5.5
L
Persephone
WannaBeMoo
Persephone
0
3
3
0.5
L
Achilles
stoorworm65
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,671
Damage
27,915
32,692
Taken
23,472
21,238
Mitigated
15,185
1,903
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,666
542
800
1,068
8,352
8,729
355
2,033
6,073
13,593
0
W
9,676
558
0
1,379
4,600
1,693
480
1,867
2,697
31,791
1,043
L
4,620
472
0
250
10,674
4,874
0
5,808
4,839
0
19,218
W
Susano
TehLuNxR-
Susano
12,573
4,046
0
2,353
10,520
4,763
258
2,299
8,047
0
37,944
L
Persephone
WannaBeMoo
Persephone
6,148
572
0
388
8,595
2,795
0
4,483
4,040
22,005
0
L
Achilles
stoorworm65
Achilles
4,903
1,480
0
1,265
13,423
13,569
0
5,134
8,242
0
12,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,126
Gold Earned
24,486
83
Minions Killed
122
0
Camps Cleared
0
550,672
Distance Traveled
542,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,489
749
18
2
0
180,616
0
W
Agni
7,833
783
55
6
0
177,026
0
L
Da Ji
6,933
693
28
3
0
175,870
0
W
Susano
9,164
916
49
5
0
185,184
0
L
Persephone
6,968
697
37
4
0
188,314
0
L
Achilles
7,225
723
18
2
0
186,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role