Player Matchup

Apollo
Apollo
AESoLSTiCe
Apollo
Level 57
God Stats
5W - 4L
1,477 SR
Queue Stats
97W - 68L
1,525 Elo+
Solo
Surtr
Surtr
Desmeco
Surtr
Level 81
God Stats
4W - 8L
1,500 SR
Queue Stats
80W - 64L
1,584 Elo+
Solo
Zeus
Zeus
Dracolardex
Zeus
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 121L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
Fristixx
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 321L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paolobernal2
Cu Chulainn
Level 122
God Stats
11W - 8L
1,808 SR
Queue Stats
284W - 284L
1,518 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,518 Elo+

VS

Team Averages
Level 112
1,641 SR
1,480 Elo+
Medusa
Medusa
LaFatalite
Medusa
Level 144
God Stats
451W - 420L
1,572 SR
Queue Stats
578W - 577L
1,494 Elo+
Solo
Maman Brigitte
Maman Brigitte
NattyPuPa
Maman Brigitte
Level 87
God Stats
3W - 3L
1,472 SR
Queue Stats
201W - 186L
1,476 Elo+
Party 2
Chaac
Chaac
RayPuPa
Chaac
Level 108
God Stats
7W - 4L
1,570 SR
Queue Stats
104W - 90L
1,476 Elo+
Party 2
Yemoja
Yemoja
Shaffira
Yemoja
Level 112
God Stats
6W - 3L
1,704 SR
Queue Stats
132W - 122L
1,463 Elo+
Solo
Nox
Nox
ShizuPuPa
Nox
Level 109
God Stats
5W - 1L
1,885 SR
Queue Stats
64W - 56L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AESoLSTiCe
Apollo
16
2 / 3 / 1
9,135
481
6,453
14,463
5,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Desmeco
Surtr
14
1 / 4 / 5
8,666
456
15,388
18,727
12,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 3
10,251
540
12,256
7,438
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Fristixx
Cliodhna
16
3 / 5 / 2
9,161
482
9,371
21,023
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Paolobernal2
Cu Chulainn
14
2 / 6 / 5
9,004
474
13,667
20,965
20,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LaFatalite
Medusa
17
3 / 0 / 4
10,102
532
13,136
11,092
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maman Brigitte
NattyPuPa
Maman Brigitte
17
8 / 5 / 8
10,359
545
14,658
20,270
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
RayPuPa
Chaac
17
6 / 4 / 5
10,735
565
17,885
23,292
20,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Yemoja
Shaffira
Yemoja
15
2 / 1 / 10
10,167
535
6,197
18,961
16,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 3 / 6
10,410
548
6,307
10,982
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
22
22
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
AESoLSTiCe
Apollo
2
3
1
0.83
L
Surtr
Desmeco
Surtr
1
4
5
0.88
L
5
4
3
1.63
L
Cliodhna
Fristixx
Cliodhna
3
5
2
0.8
W
Medusa
LaFatalite
Medusa
3
0
4
5
W
Maman Brigitte
NattyPuPa
Maman Brigitte
8
5
8
2.4
L
Cu Chulainn
Paolobernal2
Cu Chulainn
2
6
5
0.75
W
Chaac
RayPuPa
Chaac
6
4
5
2.13
W
Yemoja
Shaffira
Yemoja
2
1
10
7
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,135
Damage
58,183
82,616
Taken
84,597
51,061
Mitigated
56,090
24,174
Healing
29,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AESoLSTiCe
Apollo
6,453
3,973
0
5,727
14,463
5,897
826
5,665
8,720
0
74,159
L
Surtr
Desmeco
Surtr
15,388
4,661
0
3,295
18,727
12,544
0
6,717
11,916
3,195
48,246
L
12,256
1,430
0
430
7,438
3,041
126
3,666
3,638
68,116
0
L
Cliodhna
Fristixx
Cliodhna
9,371
911
0
8,599
21,023
9,569
0
5,256
15,539
0
86,132
W
Medusa
LaFatalite
Medusa
13,136
4,496
0
3,380
11,092
5,298
0
357
10,686
0
106,184
W
Maman Brigitte
NattyPuPa
Maman Brigitte
14,658
1,797
0
6,308
20,270
8,950
205
3,126
16,875
76,757
767
L
Cu Chulainn
Paolobernal2
Cu Chulainn
13,667
1,447
0
6,123
20,965
20,010
0
5,602
15,309
4,511
55,857
W
Chaac
RayPuPa
Chaac
17,885
3,156
0
6,879
23,292
20,937
204
3,026
19,319
940
81,977
W
Yemoja
Shaffira
Yemoja
6,197
1,367
6,482
5,313
18,961
16,716
13
3,439
15,375
34,728
0
W
6,307
810
0
1,276
10,982
4,189
168
5,825
5,157
65,232
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
51,773
501
Minions Killed
561
0
Camps Cleared
0
1,726,713
Distance Traveled
1,756,610
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,135
481
101
5
0
357,897
0
L
Surtr
8,666
456
74
4
0
397,771
1
L
Zeus
10,251
540
113
6
0
274,087
0
L
Cliodhna
9,161
482
117
6
0
380,535
0
W
Medusa
10,102
532
163
9
0
333,227
4
W
Maman Brigitte
10,359
545
83
4
0
387,466
0
L
Cu Chulainn
9,004
474
96
5
0
316,423
2
W
Chaac
10,735
565
120
6
0
378,028
0
W
Yemoja
10,167
535
52
3
0
327,647
4
W
Nox
10,410
548
143
8
0
330,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role