Player Matchup

Lancelot
Lancelot
Diamond V
KyleFromCasuals
Lancelot
Diamond V
Level 131
God Stats
2W - 1L
1,875 SR
Queue Stats
62W - 42L
1,951 MMR
Party 2
Rama
Rama
Platinum V
Luciio
Rama
Platinum V
Level 159
God Stats
3W - 0L
1,817 SR
Queue Stats
36W - 25L
1,900 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
Machiavelick
Cabrakan
Platinum I
Level 230
God Stats
5W - 3L
1,740 SR
Queue Stats
116W - 102L
1,899 MMR
Party 1
Tiamat
Tiamat
Diamond III
leonard205
Tiamat
Diamond III
Level 158
God Stats
4W - 3L
1,518 SR
Queue Stats
101W - 80L
2,049 MMR
Solo
Sobek
Sobek
Platinum I
vrullo
Sobek
Platinum I
Level 158
God Stats
7W - 3L
1,690 SR
Queue Stats
128W - 106L
1,851 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,728 SR
1,930 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,596 SR
1,728 MMR
Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
Bànshee
Achilles
Platinum III
Level 211
God Stats
2W - 1L
1,777 SR
Queue Stats
7W - 7L
1,838 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Netflis
Ah Muzen Cab
Platinum I
Level 150
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 10L
1,905 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Recrz
Cthulhu
Platinum II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 358L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 0 / 1
6,653
665
6,617
8,680
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Luciio
Rama
12
6 / 0 / 2
6,892
689
8,779
5,500
2,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Machiavelick
Cabrakan
11
2 / 0 / 5
5,796
580
4,440
7,908
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
leonard205
Tiamat
11
1 / 0 / 1
5,926
593
5,336
4,517
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
vrullo
Sobek
8
0 / 2 / 3
5,197
520
3,591
9,689
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiNutAphroditeCharon

VS

Bans
ThorNeithAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
5,104
510
4,064
10,229
8,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
 
Nox
10
0 / 1 / 2
5,063
506
3,141
4,400
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Bànshee
Achilles
10
1 / 3 / 1
5,319
532
4,667
10,757
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
Netflis
Ah Muzen Cab
10
1 / 3 / 0
5,380
538
4,166
6,309
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Recrz
Cthulhu
9
0 / 3 / 0
5,453
545
4,747
10,018
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
2
2
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Nox
 
Nox
0
1
2
1
L
Achilles
Bànshee
Achilles
1
3
1
0.5
W
Lancelot
2
0
1
2.5
W
Rama
Luciio
Rama
6
0
2
7
W
Cabrakan
Machiavelick
Cabrakan
2
0
5
4.5
L
Ah Muzen Cab
Netflis
Ah Muzen Cab
1
3
0
0.33
L
Cthulhu
Recrz
Cthulhu
0
3
0
0
W
Tiamat
leonard205
Tiamat
1
0
1
1.5
W
Sobek
vrullo
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
20,785
36,294
Taken
41,713
22,372
Mitigated
23,954
16,158
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,064
1,805
0
3,042
10,229
8,551
0
3,356
6,552
16,929
0
L
Nox
 
Nox
3,141
461
0
1,194
4,400
1,644
21
2,585
1,501
37,201
0
L
Achilles
Bànshee
Achilles
4,667
1,226
0
5,331
10,757
4,138
0
3,812
6,556
0
42,895
W
Lancelot
6,617
1,851
0
3,332
8,680
4,545
0
3,673
4,387
0
51,375
W
Rama
Luciio
Rama
8,779
6,905
0
3,653
5,500
2,077
0
890
4,610
0
59,842
W
Cabrakan
Machiavelick
Cabrakan
4,440
722
0
3,617
7,908
5,432
0
1,158
6,732
42,174
887
L
Ah Muzen Cab
Netflis
Ah Muzen Cab
4,166
1,275
0
824
6,309
2,087
0
1,373
4,936
0
42,752
L
Cthulhu
Recrz
Cthulhu
4,747
608
0
2,909
10,018
7,534
0
1,075
8,331
31,517
1,892
W
Tiamat
leonard205
Tiamat
5,336
521
0
1,888
4,517
2,230
0
2,388
2,129
34,615
1,358
W
Sobek
vrullo
Sobek
3,591
450
0
3,668
9,689
8,088
0
2,980
6,709
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
26,319
394
Minions Killed
325
0
Camps Cleared
0
1,077,626
Distance Traveled
1,044,469
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,104
510
25
3
0
232,995
4
L
Nox
5,063
506
63
6
0
199,995
0
L
Achilles
5,319
532
75
8
0
230,899
0
W
Lancelot
6,653
665
99
10
0
229,627
1
W
Rama
6,892
689
125
13
0
184,059
0
W
Cabrakan
5,796
580
61
6
0
237,020
0
L
Ah Muzen Cab
5,380
538
91
9
0
199,712
3
L
Cthulhu
5,453
545
71
7
0
180,868
0
W
Tiamat
5,926
593
93
9
0
214,023
0
W
Sobek
5,197
520
16
2
0
212,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role