Player Matchup

Artemis
Artemis
J1nzu
Artemis
Level 125
God Stats
1W - 2L
1,731 SR
Queue Stats
139W - 132L
1,480 Elo+
Solo
Awilix
Awilix
azc99lt
Awilix
Level 107
God Stats
9W - 11L
1,461 SR
Queue Stats
278W - 276L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
jonat86310
Kuzenbo
Level 153
God Stats
2W - 3L
1,499 SR
Queue Stats
87W - 81L
1,540 Elo+
Party 3
Tyr
Tyr
nakiumdyane
Tyr
Level 121
God Stats
2W - 6L
1,138 SR
Queue Stats
97W - 91L
1,512 Elo+
Party 3
Merlin
Merlin
vKanek1-
Merlin
Level 122
God Stats
10W - 8L
1,714 SR
Queue Stats
545W - 526L
1,438 Elo+
Party 2
Team Averages
Level 126
1,508 SR
1,487 Elo+

VS

Team Averages
Level 127
1,642 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MrWooDIx3
Geb
Level 106
God Stats
12W - 2L
1,933 SR
Queue Stats
124W - 98L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Seraphina123
Danzaburou
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,519 Elo+
Solo
Loki
Loki
mzareula
Loki
Level 162
God Stats
14W - 4L
1,777 SR
Queue Stats
44W - 44L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
J1nzu
Artemis
12
2 / 2 / 1
7,180
513
6,062
7,592
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
azc99lt
Awilix
9
0 / 9 / 2
6,004
429
4,000
17,478
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
jonat86310
Kuzenbo
10
1 / 1 / 3
6,724
480
5,573
11,394
10,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
6,901
493
4,492
14,445
9,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
vKanek1-
Merlin
10
1 / 7 / 0
6,223
445
4,334
9,613
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 2 / 12
8,980
641
11,011
7,952
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
14
5 / 1 / 3
8,721
623
8,849
8,820
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 7
7,621
544
6,308
9,326
7,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Seraphina123
Danzaburou
12
0 / 2 / 3
7,298
521
5,444
6,733
2,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
11 / 1 / 5
8,870
634
10,903
8,489
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
22
22
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
12
5.5
W
Thanatos
 
Thanatos
5
1
3
6.5
L
Artemis
J1nzu
Artemis
2
2
1
1.25
W
1
1
7
4.5
W
Danzaburou
Seraphina123
Danzaburou
0
2
3
0.75
L
Awilix
azc99lt
Awilix
0
9
2
0.11
L
Kuzenbo
jonat86310
Kuzenbo
1
1
3
2.5
W
Loki
11
1
5
13.5
L
2
3
0
0.67
L
Merlin
vKanek1-
Merlin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,461
Damage
42,515
60,522
Taken
41,320
32,282
Mitigated
20,629
14,414
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,011
1,087
917
2,588
7,952
3,603
1,036
3,666
4,286
63,447
1,388
W
Thanatos
 
Thanatos
8,849
2,511
0
9,786
8,820
3,945
0
325
8,495
0
74,131
L
Artemis
J1nzu
Artemis
6,062
2,654
0
1,646
7,592
3,298
308
3,106
4,440
0
60,765
W
6,308
653
370
2,811
9,326
7,314
0
3,864
5,462
28,893
0
W
Danzaburou
Seraphina123
Danzaburou
5,444
2,544
0
2,329
6,733
2,651
152
1,725
5,008
0
54,850
L
Awilix
azc99lt
Awilix
4,000
1,570
0
4,412
17,478
6,148
0
2,814
14,344
0
38,166
L
Kuzenbo
jonat86310
Kuzenbo
5,573
2,786
1,350
3,504
11,394
10,186
0
2,941
8,378
21,766
0
W
Loki
10,903
4,912
0
2,732
8,489
3,116
501
289
8,200
0
57,376
L
4,492
402
0
2,632
14,445
9,478
0
3,413
10,805
0
37,693
L
Merlin
vKanek1-
Merlin
4,334
129
0
870
9,613
3,172
0
3,552
5,613
26,494
2,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
41,490
321
Minions Killed
436
0
Camps Cleared
0
1,311,734
Distance Traveled
1,554,166
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,980
641
113
8
0
290,964
5
W
Thanatos
8,721
623
101
7
0
319,955
0
L
Artemis
7,180
513
105
8
0
234,737
3
W
Geb
7,621
544
33
2
0
310,870
5
W
Danzaburou
7,298
521
110
8
0
269,920
0
L
Awilix
6,004
429
64
5
0
268,019
0
L
Kuzenbo
6,724
480
34
2
0
292,138
6
W
Loki
8,870
634
79
6
0
362,457
0
L
Tyr
6,901
493
72
5
0
259,795
8
L
Merlin
6,223
445
46
3
0
257,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role