Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pixelmix
Aphrodite
Level 125
God Stats
9W - 3L
1,723 SR
Queue Stats
45W - 24L
1,668 Elo+
Solo
Baron Samedi
Baron Samedi
Saixz
Baron Samedi
Level 243
God Stats
2W - 2L
1,344 SR
Queue Stats
211W - 213L
1,575 Elo+
Party 2
Apollo
Apollo
xSquishyx
Apollo
Level 158
God Stats
6W - 1L
1,886 SR
Queue Stats
148W - 152L
1,576 Elo+
Party 2
Team Averages
Level 162
1,591 SR
1,564 Elo+

VS

Team Averages
Level 106
1,653 SR
1,563 Elo+
Pele
Pele
Captainlawid
Pele
Level 155
God Stats
7W - 4L
1,677 SR
Queue Stats
116W - 109L
1,558 Elo+
Solo
Ullr
Ullr
DarkChipy
Ullr
Level 68
God Stats
184W - 128L
1,479 SR
Queue Stats
636W - 616L
1,490 Elo+
Party 1
Bellona
Bellona
Darkcyberface
Bellona
Level 148
God Stats
9W - 9L
1,428 SR
Queue Stats
823W - 750L
1,502 Elo+
Party 1
Charon
Charon
JakubMaybe
Charon
Level 120
God Stats
7W - 6L
1,861 SR
Queue Stats
265W - 263L
1,556 Elo+
Solo
Aphrodite
Aphrodite
canweF6pls
Aphrodite
Level 39
God Stats
0W - 2L
1,823 SR
Queue Stats
4W - 2L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 1 / 2
3,867
773
2,163
4,921
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
 
Osiris
6
1 / 2 / 0
3,839
768
2,089
5,668
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
Pixelmix
Aphrodite
6
0 / 0 / 3
3,923
785
1,277
3,196
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Saixz
Baron Samedi
7
0 / 1 / 0
3,735
747
2,022
1,851
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
xSquishyx
Apollo
7
2 / 0 / 1
4,060
812
1,764
1,725
548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,758
752
1,954
4,186
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ullr
5
0 / 1 / 0
3,227
645
530
4,003
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
7
2 / 1 / 1
4,326
865
3,488
4,718
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
JakubMaybe
Charon
2
0 / 1 / 0
2,899
580
1,038
1,957
1,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
canweF6pls
Aphrodite
7
0 / 0 / 2
4,067
813
1,336
2,383
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
4
4
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
W
Osiris
 
Osiris
1
2
0
0.5
L
2
1
1
2.5
L
Ullr
0
1
0
0
L
Bellona
2
1
1
2.5
L
Charon
JakubMaybe
Charon
0
1
0
0
W
Aphrodite
Pixelmix
Aphrodite
0
0
3
1.5
W
Baron Samedi
Saixz
Baron Samedi
0
1
0
0
L
Aphrodite
canweF6pls
Aphrodite
0
0
2
1
W
Apollo
xSquishyx
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,315
Damage
8,346
17,361
Taken
17,247
8,478
Mitigated
8,258
7,802
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,163
717
0
1,180
4,921
1,986
0
544
4,339
0
19,821
W
Osiris
 
Osiris
2,089
903
0
2,287
5,668
4,049
0
0
5,668
0
23,381
L
1,954
726
0
912
4,186
1,439
0
723
3,463
0
15,484
L
Ullr
530
157
0
750
4,003
1,184
0
658
3,345
0
14,091
L
Bellona
3,488
1,588
0
2,116
4,718
3,667
0
0
4,718
0
23,186
L
Charon
JakubMaybe
Charon
1,038
365
0
636
1,957
1,074
0
460
1,497
4,547
0
W
Aphrodite
Pixelmix
Aphrodite
1,277
531
728
2,179
3,196
1,304
0
425
2,771
10,618
0
W
Baron Samedi
Saixz
Baron Samedi
2,022
370
0
647
1,851
591
0
848
833
20,533
1,523
L
Aphrodite
canweF6pls
Aphrodite
1,336
350
408
1,787
2,383
894
0
1,458
925
18,667
0
W
Apollo
xSquishyx
Apollo
1,764
905
0
781
1,725
548
0
349
1,376
0
24,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,424
Gold Earned
18,277
188
Minions Killed
156
0
Camps Cleared
0
556,054
Distance Traveled
530,570
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,867
773
34
7
0
136,473
0
W
Osiris
3,839
768
39
8
0
107,638
0
L
Pele
3,758
752
30
6
0
147,046
0
L
Ullr
3,227
645
27
5
0
73,041
0
L
Bellona
4,326
865
44
9
0
122,974
1
L
Charon
2,899
580
3
1
0
68,781
0
W
Aphrodite
3,923
785
16
3
0
118,280
2
W
Baron Samedi
3,735
747
48
10
0
103,286
0
L
Aphrodite
4,067
813
52
10
0
118,728
2
W
Apollo
4,060
812
51
10
0
90,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role