Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
By Zoidberg
Artemis
Level 84
God Stats
1W - 2L
1,468 SR
Queue Stats
95W - 82L
1,422 Elo+
Party 1
Thanatos
Thanatos
Lx RePent
Thanatos
Level 107
God Stats
6W - 9L
1,384 SR
Queue Stats
103W - 105L
1,411 Elo+
Party 1
Hera
Hera
SwordTitania
Hera
Level 27
God Stats
14W - 11L
1,492 SR
Queue Stats
31W - 37L
1,364 Elo+
Party 1
Ravana
Ravana
gary_winthorpe42
Ravana
Level 120
God Stats
4W - 4L
1,650 SR
Queue Stats
167W - 177L
1,544 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,448 Elo+

VS

Team Averages
Level 96
1,540 SR
1,448 Elo+
Anubis
Anubis
Blenksxx
Anubis
Level 68
God Stats
8W - 8L
1,783 SR
Queue Stats
281W - 260L
1,485 Elo+
Party 2
King Arthur
King Arthur
LordTommyG
King Arthur
Level 111
God Stats
5W - 8L
1,500 SR
Queue Stats
258W - 262L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
OG_LINXSTER
Ne Zha
Level 127
God Stats
4W - 7L
1,418 SR
Queue Stats
620W - 595L
1,476 Elo+
Solo
Odin
Odin
PrecisionKills
Odin
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 108L
1,367 Elo+
Solo
Nut
Nut
Profound231
Nut
Level 127
God Stats
9W - 4L
1,500 SR
Queue Stats
226W - 198L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 3 / 2
5,775
525
5,649
9,239
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
By Zoidberg
Artemis
10
1 / 6 / 2
5,178
471
5,259
9,150
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Lx RePent
Thanatos
10
4 / 3 / 0
6,179
562
4,908
10,073
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 1
5,299
482
2,196
6,160
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 0
7,396
672
7,843
6,298
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blenksxx
Anubis
12
3 / 1 / 2
7,039
640
4,621
5,713
2,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LordTommyG
King Arthur
11
3 / 3 / 7
6,541
595
6,755
11,390
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
11
2 / 2 / 1
6,412
583
5,500
10,466
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 2
6,207
564
1,662
8,979
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 2 / 1
7,653
696
7,838
8,950
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
17
17
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
W
Anubis
Blenksxx
Anubis
3
1
2
4
L
Artemis
By Zoidberg
Artemis
1
6
2
0.33
W
King Arthur
LordTommyG
King Arthur
3
3
7
2.17
L
Thanatos
Lx RePent
Thanatos
4
3
0
1.33
W
Ne Zha
2
2
1
1.25
W
2
3
2
1
W
7
2
1
3.75
L
0
3
1
0.17
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,855
Damage
26,376
40,920
Taken
45,498
18,922
Mitigated
22,256
12,614
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,649
1,487
62
2,818
9,239
5,026
0
0
8,951
41,456
0
W
Anubis
Blenksxx
Anubis
4,621
144
0
2,942
5,713
2,571
422
1,624
4,045
48,281
2,069
L
Artemis
By Zoidberg
Artemis
5,259
1,636
0
1,892
9,150
3,608
0
887
7,991
0
23,142
W
King Arthur
LordTommyG
King Arthur
6,755
957
0
2,582
11,390
7,114
123
2,594
8,415
0
37,641
L
Thanatos
Lx RePent
Thanatos
4,908
1,726
0
5,216
10,073
4,441
0
344
9,640
0
39,873
W
Ne Zha
5,500
2,203
0
4,633
10,466
3,897
0
98
10,287
0
42,395
W
1,662
755
0
416
8,979
5,099
0
0
8,341
0
17,116
W
7,838
5,151
0
3,813
8,950
3,575
800
3,523
5,236
0
51,532
L
2,196
497
0
500
6,160
1,463
0
3,285
2,831
28,075
765
L
7,843
2,322
0
2,126
6,298
4,384
0
0
6,174
0
54,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
33,852
288
Minions Killed
311
0
Camps Cleared
0
1,015,869
Distance Traveled
1,116,365
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,775
525
64
6
0
205,043
0
W
Anubis
7,039
640
78
7
0
203,543
0
L
Artemis
5,178
471
39
4
0
198,936
0
W
King Arthur
6,541
595
44
4
0
221,310
0
L
Thanatos
6,179
562
57
5
0
217,229
3
W
Ne Zha
6,412
583
67
6
0
267,441
0
W
Odin
6,207
564
32
3
0
212,502
0
W
Nut
7,653
696
90
8
0
211,569
0
L
Hera
5,299
482
38
3
0
198,923
0
L
Ravana
7,396
672
90
8
0
195,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role