Player Matchup

Bacchus
Bacchus
Platinum I
IIMCoyneX
Bacchus
Platinum I
Level 158
God Stats
11W - 7L
1,699 SR
Queue Stats
221W - 217L
2,017 MMR
Solo
Anhur
Anhur
Masters
Rägna
Anhur
Masters
Level 167
God Stats
33W - 20L
1,743 SR
Queue Stats
278W - 260L
2,523 MMR
Solo
Nemesis
Nemesis
Diamond IV
Tronsss
Nemesis
Diamond IV
Level 159
God Stats
10W - 13L
1,569 SR
Queue Stats
112W - 93L
2,019 MMR
Solo
Ullr
Ullr
Diamond I
ггПроебали
Ullr
Diamond I
Level 100
God Stats
24W - 22L
1,687 SR
Queue Stats
100W - 83L
2,171 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
干爹的诱惑
Sun Wukong
Diamond IV
Level 139
God Stats
12W - 11L
1,568 SR
Queue Stats
53W - 37L
2,012 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,653 SR
2,148 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,681 SR
2,150 MMR
He Bo
He Bo
Diamond III
C1prY
He Bo
Diamond III
Level 158
God Stats
7W - 8L
1,519 SR
Queue Stats
146W - 123L
2,034 MMR
Solo
Merlin
Merlin
Diamond I
Lingý
Merlin
Diamond I
Level 159
God Stats
1W - 2L
1,570 SR
Queue Stats
45W - 40L
2,318 MMR
Solo
Chernobog
Chernobog
Diamond V
MrKrestis
Chernobog
Diamond V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 48L
1,990 MMR
Solo
Charon
Charon
Diamond III
Prozimon
Charon
Diamond III
Level 205
God Stats
5W - 3L
2,003 SR
Queue Stats
121W - 124L
2,140 MMR
Solo
Tyr
Tyr
Diamond II
Xipotle
Tyr
Diamond II
Level 159
God Stats
27W - 19L
1,813 SR
Queue Stats
112W - 95L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIMCoyneX
Bacchus
14
4 / 0 / 9
8,957
640
7,365
11,798
13,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Rägna
Anhur
16
4 / 0 / 3
9,409
672
10,126
8,703
3,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Tronsss
Nemesis
15
4 / 0 / 3
8,561
612
8,075
12,223
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 4
9,319
666
10,769
10,562
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
干爹的诱惑
Sun Wukong
16
1 / 0 / 3
9,718
694
9,102
10,768
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
King ArthurKuzenboAh Muzen CabHun Batz

VS

Bans
SobekMaman BrigitteFenrirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C1prY
He Bo
15
2 / 2 / 0
7,498
536
5,694
9,862
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Lingý
Merlin
11
0 / 2 / 1
6,344
453
6,937
7,101
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
MrKrestis
Chernobog
14
0 / 4 / 0
7,149
511
4,152
12,346
3,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Prozimon
Charon
10
0 / 6 / 1
6,287
449
6,651
16,779
14,783
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
14
0 / 3 / 0
8,007
572
6,055
16,982
9,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
2
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
C1prY
He Bo
2
2
0
1
W
Bacchus
IIMCoyneX
Bacchus
4
0
9
8.5
L
Merlin
Lingý
Merlin
0
2
1
0.25
L
Chernobog
MrKrestis
Chernobog
0
4
0
0
L
Charon
Prozimon
Charon
0
6
1
0.08
W
Anhur
Rägna
Anhur
4
0
3
5.5
W
Nemesis
Tronsss
Nemesis
4
0
3
5.5
L
Tyr
0
3
0
0
W
4
2
4
3
W
Sun Wukong
干爹的诱惑
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,437
Damage
29,489
54,054
Taken
63,070
32,964
Mitigated
32,976
20,949
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
C1prY
He Bo
5,694
64
0
4,276
9,862
3,108
0
406
9,456
69,862
0
W
Bacchus
IIMCoyneX
Bacchus
7,365
1,119
0
3,139
11,798
13,672
0
4,867
6,696
23,878
0
L
Merlin
Lingý
Merlin
6,937
807
0
1,076
7,101
2,583
0
1,353
5,748
49,827
924
L
Chernobog
MrKrestis
Chernobog
4,152
3,073
0
3,372
12,346
3,414
0
1,621
10,725
0
70,402
L
Charon
Prozimon
Charon
6,651
1,304
1,159
2,705
16,779
14,783
0
3,985
12,794
21,911
0
W
Anhur
Rägna
Anhur
10,126
7,811
0
5,519
8,703
3,562
2,536
1,759
6,928
0
95,226
W
Nemesis
Tronsss
Nemesis
8,075
3,698
0
3,307
12,223
5,347
0
5,197
6,824
0
81,605
L
Tyr
6,055
649
0
7,777
16,982
9,088
0
0
16,982
0
76,549
W
10,769
4,835
0
4,300
10,562
4,106
1,084
6,794
3,448
0
85,234
W
Sun Wukong
干爹的诱惑
Sun Wukong
9,102
864
0
4,684
10,768
6,277
0
161
10,607
0
85,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
35,285
614
Minions Killed
512
0
Camps Cleared
0
1,512,334
Distance Traveled
1,361,548
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,498
536
134
10
0
319,630
0
W
Bacchus
8,957
640
28
2
0
319,699
6
L
Merlin
6,344
453
96
7
0
240,502
0
L
Chernobog
7,149
511
126
9
0
235,733
0
L
Charon
6,287
449
17
1
0
276,488
3
W
Anhur
9,409
672
165
12
0
245,528
0
W
Nemesis
8,561
612
117
8
0
341,039
2
L
Tyr
8,007
572
139
10
0
289,195
2
W
Ullr
9,319
666
144
10
0
282,083
0
W
Sun Wukong
9,718
694
160
11
0
323,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role