Player Matchup

Ra
Ra
DiamantEspace59
Ra
Level 150
God Stats
16W - 6L
1,722 SR
Queue Stats
59W - 42L
1,657 Elo+
Solo
Heimdallr
Heimdallr
Fansimp
Heimdallr
Level 124
God Stats
9W - 8L
1,309 SR
Queue Stats
173W - 127L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
werpx
Cthulhu
Level 139
God Stats
1W - 1L
1,304 SR
Queue Stats
174W - 128L
1,625 Elo+
Party 1
Team Averages
Level 138
1,445 SR
1,635 Elo+

VS

Team Averages
Level 140
1,515 SR
1,621 Elo+
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HUGMEONCE
Nox
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,838 Elo+
Party 2
Ravana
Ravana
JosephGC
Ravana
Level 97
God Stats
7W - 5L
1,545 SR
Queue Stats
102W - 108L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,941
794
5,194
8,214
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Fansimp
Heimdallr
13
5 / 1 / 3
7,943
794
6,652
7,653
3,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
werpx
Cthulhu
13
2 / 0 / 8
8,207
821
13,321
11,893
11,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 4 / 1
6,414
641
7,913
9,512
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,689
669
4,259
6,981
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
JosephGC
Ravana
11
0 / 4 / 1
6,024
602
7,950
12,097
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
3
1
5
5.5
W
Heimdallr
Fansimp
Heimdallr
5
1
3
6.5
L
1
2
1
0.75
L
Ravana
JosephGC
Ravana
0
4
1
0.13
W
Cthulhu
werpx
Cthulhu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
20,122
27,760
Taken
28,590
19,115
Mitigated
16,108
11,565
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,913
3,582
0
561
9,512
4,020
0
5,880
3,042
0
21,048
W
5,194
712
3,086
3,760
8,214
3,791
655
2,029
5,983
36,387
0
W
Heimdallr
Fansimp
Heimdallr
6,652
3,322
0
2,170
7,653
3,675
1,744
811
6,599
0
21,650
L
4,259
150
0
138
6,981
2,967
0
3,322
3,261
24,027
0
L
Ravana
JosephGC
Ravana
7,950
1,011
0
3,628
12,097
9,121
0
6,321
5,114
0
19,370
W
Cthulhu
werpx
Cthulhu
13,321
1,225
0
2,549
11,893
11,649
240
1,734
9,624
24,972
3,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
19,127
135
Minions Killed
96
0
Camps Cleared
0
571,091
Distance Traveled
552,997
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,414
641
28
3
0
149,762
0
W
Ra
7,941
794
62
6
0
181,410
0
W
Heimdallr
7,943
794
39
4
0
169,586
0
L
Nox
6,689
669
55
6
0
188,165
0
L
Ravana
6,024
602
13
1
0
215,070
0
W
Cthulhu
8,207
821
34
3
0
220,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role