Player Matchup

Bacchus
Bacchus
JJgetsLIT
Bacchus
Level 123
God Stats
12W - 7L
1,500 SR
Queue Stats
456W - 447L
1,445 Elo+
Solo
Odin
Odin
Sergioslax
Odin
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 55L
1,481 Elo+
Solo
Freya
Freya
Torettoxx
Freya
Level 108
God Stats
1W - 1L
1,169 SR
Queue Stats
97W - 99L
1,446 Elo+
Solo
Discordia
Discordia
eryuyu777
Discordia
Level 69
God Stats
2W - 2L
1,743 SR
Queue Stats
96W - 101L
1,469 Elo+
Solo
Pele
Pele
sR_Nydeur
Pele
Level 44
God Stats
4W - 1L
1,712 SR
Queue Stats
9W - 14L
1,308 Elo+
Solo
Team Averages
Level 86
1,525 SR
1,430 Elo+

VS

Team Averages
Level 74
1,475 SR
1,416 Elo+
Vamana
Vamana
Mirodra
Vamana
Level 35
God Stats
0W - 1L
1,203 SR
Queue Stats
20W - 32L
1,185 Elo+
Solo
Janus
Janus
XxSatuRxX
Janus
Level 79
God Stats
4W - 9L
1,414 SR
Queue Stats
531W - 563L
1,464 Elo+
Solo
Fenrir
Fenrir
carlosisla92
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 66L
1,479 Elo+
Solo
Lancelot
Lancelot
joshyza123
Lancelot
Level 106
God Stats
2W - 2L
1,636 SR
Queue Stats
13W - 12L
1,508 Elo+
Solo
Medusa
Medusa
vichmouse
Medusa
Level 84
God Stats
26W - 22L
1,623 SR
Queue Stats
155W - 141L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JJgetsLIT
Bacchus
11
1 / 0 / 1
6,044
604
2,588
5,029
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,725
673
6,203
7,114
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Torettoxx
Freya
12
0 / 0 / 0
5,720
572
1,870
4,512
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
eryuyu777
Discordia
11
1 / 1 / 1
6,097
610
2,543
4,980
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
10
3 / 2 / 2
6,325
633
2,775
7,264
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mirodra
Vamana
9
0 / 3 / 0
5,257
526
3,399
10,886
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
XxSatuRxX
Janus
12
2 / 3 / 0
5,986
599
3,092
6,532
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 1 / 1
4,958
496
1,163
8,281
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
joshyza123
Lancelot
1
0 / 0 / 0
3,617
362
0
0
0
Medusa
vichmouse
Medusa
10
1 / 0 / 0
5,040
504
3,301
2,449
803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JJgetsLIT
Bacchus
1
0
1
1.5
L
Vamana
Mirodra
Vamana
0
3
0
0
W
2
1
1
2.5
W
Freya
Torettoxx
Freya
0
0
0
0
L
Janus
XxSatuRxX
Janus
2
3
0
0.67
L
Fenrir
0
1
1
0.5
W
Discordia
eryuyu777
Discordia
1
1
1
1.5
L
Lancelot
joshyza123
Lancelot
0
0
0
0
W
Pele
3
2
2
2
L
Medusa
vichmouse
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
10,955
28,899
Taken
28,148
15,675
Mitigated
19,128
9,211
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JJgetsLIT
Bacchus
2,588
384
0
2,143
5,029
3,942
271
243
4,748
20,121
0
L
Vamana
Mirodra
Vamana
3,399
1,853
0
2,447
10,886
10,592
0
0
10,886
0
33,694
W
6,203
1,196
0
1,185
7,114
6,148
52
0
6,597
0
50,846
W
Freya
Torettoxx
Freya
1,870
797
0
2,314
4,512
1,691
280
0
4,512
41,069
3,890
L
Janus
XxSatuRxX
Janus
3,092
0
70
1,345
6,532
2,142
70
3,077
3,455
38,427
616
L
Fenrir
1,163
310
0
2,258
8,281
5,591
0
2,303
5,800
0
21,276
W
Discordia
eryuyu777
Discordia
2,543
60
0
639
4,980
1,580
8
1,600
3,166
45,100
831
L
Lancelot
joshyza123
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Pele
2,775
683
0
2,930
7,264
2,314
0
930
6,273
0
36,985
L
Medusa
vichmouse
Medusa
3,301
1,320
0
1,012
2,449
803
0
1,255
1,006
0
34,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
24,858
336
Minions Killed
229
0
Camps Cleared
0
1,054,176
Distance Traveled
699,185
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,044
604
36
4
0
240,918
2
L
Vamana
5,257
526
68
7
0
135,637
0
W
Odin
6,725
673
90
9
0
210,854
3
W
Freya
5,720
572
68
7
0
196,528
0
L
Janus
5,986
599
76
8
0
191,065
0
L
Fenrir
4,958
496
47
5
0
186,750
0
W
Discordia
6,097
610
76
8
0
200,491
4
L
Lancelot
3,617
362
0
0
0
145
0
W
Pele
6,325
633
66
7
0
205,385
0
L
Medusa
5,040
504
38
4
0
185,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role