Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlackLiz3r
Skadi
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 108L
1,427 Elo+
Solo
Mulan
Mulan
Mak3emPaY
Mulan
Level 228
God Stats
4W - 3L
1,611 SR
Queue Stats
299W - 281L
1,494 Elo+
Party 2
Chaac
Chaac
PieCreator
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,498 Elo+
Solo
Maui
Maui
WAWGxSHEsoNICE
Maui
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
355W - 344L
1,507 Elo+
Party 2
Team Averages
Level 145
1,522 SR
1,485 Elo+

VS

Team Averages
Level 148
1,699 SR
1,560 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Astutia
Arachne
Level 155
God Stats
5W - 0L
1,905 SR
Queue Stats
102W - 66L
1,582 Elo+
Party 1
Baba Yaga
Baba Yaga
DrkstNites
Baba Yaga
Level 158
God Stats
3W - 2L
1,640 SR
Queue Stats
162W - 162L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Necropolisk
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,694 Elo+
Solo
Anhur
Anhur
SimplyDBest11
Anhur
Level 156
God Stats
5W - 1L
1,950 SR
Queue Stats
133W - 78L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 1 / 0
5,566
795
1,381
2,665
1,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
12
0 / 2 / 4
6,053
865
6,145
5,392
2,388
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mak3emPaY
Mulan
12
3 / 2 / 2
6,252
893
6,025
12,174
8,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
12
1 / 2 / 3
6,432
919
5,485
9,960
7,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 5
6,321
903
3,255
8,231
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 2
6,301
900
3,618
5,789
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Astutia
Arachne
12
2 / 1 / 3
6,823
975
3,903
7,947
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baba Yaga
DrkstNites
Baba Yaga
13
3 / 0 / 2
7,207
1,030
6,959
2,623
1,608
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Necropolisk
Jormungandr
12
2 / 1 / 5
7,340
1,049
9,632
8,241
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 0 / 6
6,788
970
11,573
5,796
2,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
5
Kills
7
7
Deaths
5
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
0
1
W
Poseidon
 
Poseidon
0
3
2
0.33
W
Arachne
Astutia
Arachne
2
1
3
3.5
L
Skadi
0
2
4
1
W
Baba Yaga
DrkstNites
Baba Yaga
3
0
2
4
L
Mulan
Mak3emPaY
Mulan
3
2
2
2
W
Jormungandr
Necropolisk
Jormungandr
2
1
5
4.5
L
Chaac
1
2
3
1.25
W
0
0
6
3
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
35,685
38,422
Taken
30,396
24,481
Mitigated
27,266
17,286
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,381
142
893
780
2,665
1,270
0
1,161
1,326
0
1,991
W
Poseidon
 
Poseidon
3,618
426
0
153
5,789
2,739
124
489
5,300
10,976
109
W
Arachne
Astutia
Arachne
3,903
1,532
827
2,614
7,947
9,603
230
961
6,986
0
4,772
L
Skadi
6,145
1,770
430
868
5,392
2,388
0
3,603
1,528
0
17,866
W
Baba Yaga
DrkstNites
Baba Yaga
6,959
139
1,006
1,091
2,623
1,608
278
0
2,623
13,993
0
L
Mulan
Mak3emPaY
Mulan
6,025
329
550
5,037
12,174
8,146
0
4,292
7,349
0
9,377
W
Jormungandr
Necropolisk
Jormungandr
9,632
1,923
954
1,176
8,241
10,322
572
650
7,591
15,132
1,862
L
Chaac
5,485
430
201
3,799
9,960
7,686
0
3,207
6,294
0
16,705
W
11,573
5,514
92
1,124
5,796
2,994
705
1,155
4,641
0
20,865
L
3,255
424
395
4,333
8,231
4,991
0
5,298
2,599
4,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
34,459
70
Minions Killed
93
0
Camps Cleared
0
651,343
Distance Traveled
735,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,566
795
3
0
0
67,078
0
W
Poseidon
6,301
900
26
4
0
122,538
0
W
Arachne
6,823
975
5
1
0
159,209
0
L
Skadi
6,053
865
24
3
0
141,687
0
W
Baba Yaga
7,207
1,030
16
2
0
175,179
0
L
Mulan
6,252
893
10
1
0
146,325
0
W
Jormungandr
7,340
1,049
16
2
0
141,173
0
L
Chaac
6,432
919
29
4
0
144,412
0
W
Anhur
6,788
970
30
4
0
137,757
0
L
Maui
6,321
903
4
1
0
151,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role