Player Matchup

Nemesis
Nemesis
AutomatrixM8
Nemesis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,341 Elo+
Solo
Cabrakan
Cabrakan
BlaringCashew77
Cabrakan
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
259W - 271L
1,473 Elo+
Solo
Shiva
Shiva
H6Kk
Shiva
Level 67
God Stats
2W - 3L
1,542 SR
Queue Stats
248W - 243L
1,542 Elo+
Solo
Jing Wei
Jing Wei
Zoso_Mojo87
Jing Wei
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 138L
1,493 Elo+
Solo
Danzaburou
Danzaburou
blazing_weeds420
Danzaburou
Level 149
God Stats
0W - 3L
1,237 SR
Queue Stats
107W - 102L
1,494 Elo+
Solo
Team Averages
Level 110
1,456 SR
1,469 Elo+

VS

Team Averages
Level 113
1,454 SR
1,411 Elo+
Anubis
Anubis
Draconis2U
Anubis
Level 117
God Stats
1W - 2L
1,313 SR
Queue Stats
68W - 71L
1,243 Elo+
Solo
Medusa
Medusa
Jorlex009
Medusa
Level 158
God Stats
9W - 8L
1,456 SR
Queue Stats
592W - 590L
1,397 Elo+
Solo
Geb
Geb
iDrogao
Geb
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
257W - 248L
1,547 Elo+
Solo
Athena
Athena
u ar dead
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,414 Elo+
Solo
The Morrigan
The Morrigan
whatheflip
The Morrigan
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AutomatrixM8
Nemesis
15
3 / 4 / 1
8,263
689
8,203
9,450
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
13
1 / 7 / 2
8,314
693
4,118
15,758
19,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
H6Kk
Shiva
14
1 / 10 / 4
7,998
667
11,816
20,021
9,435
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Zoso_Mojo87
Jing Wei
17
3 / 4 / 1
9,116
760
6,545
8,897
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
blazing_weeds420
Danzaburou
16
1 / 4 / 6
9,220
768
13,541
12,915
6,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Draconis2U
Anubis
17
7 / 2 / 14
10,284
857
14,389
11,144
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Jorlex009
Medusa
17
8 / 2 / 15
10,472
873
15,723
10,262
5,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
17
6 / 1 / 20
10,868
906
14,196
15,274
19,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
u ar dead
Athena
15
5 / 3 / 14
9,995
833
5,744
17,736
23,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
whatheflip
The Morrigan
16
3 / 1 / 18
9,634
803
11,457
7,280
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
9
Kills
29
29
Deaths
9
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AutomatrixM8
Nemesis
3
4
1
0.88
L
Cabrakan
1
7
2
0.29
W
Anubis
Draconis2U
Anubis
7
2
14
7
L
Shiva
H6Kk
Shiva
1
10
4
0.3
W
Medusa
Jorlex009
Medusa
8
2
15
7.75
L
Jing Wei
Zoso_Mojo87
Jing Wei
3
4
1
0.88
L
Danzaburou
blazing_weeds420
Danzaburou
1
4
6
1
W
Geb
6
1
20
16
W
Athena
u ar dead
Athena
5
3
14
4
W
The Morrigan
whatheflip
The Morrigan
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,223
Damage
61,509
67,041
Taken
61,696
44,824
Mitigated
60,475
11,872
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AutomatrixM8
Nemesis
8,203
2,737
385
1,424
9,450
5,554
0
6,972
2,478
0
15,911
L
Cabrakan
4,118
39
310
2,046
15,758
19,789
0
10,142
5,616
9,858
0
W
Anubis
Draconis2U
Anubis
14,389
573
1,034
2,555
11,144
7,529
570
774
9,971
40,257
207
L
Shiva
H6Kk
Shiva
11,816
2,162
764
2,438
20,021
9,435
0
13,051
6,970
276
20,821
W
Medusa
Jorlex009
Medusa
15,723
6,673
276
1,692
10,262
5,941
4,707
818
9,402
0
39,568
L
Jing Wei
Zoso_Mojo87
Jing Wei
6,545
3,652
361
1,255
8,897
3,926
0
5,621
3,276
0
19,199
L
Danzaburou
blazing_weeds420
Danzaburou
13,541
4,969
539
2,350
12,915
6,120
0
8,857
4,058
0
33,385
W
Geb
14,196
778
3,025
4,579
15,274
19,461
148
882
14,212
19,866
337
W
Athena
u ar dead
Athena
5,744
1,322
1,699
3,525
17,736
23,394
477
1,530
15,984
6,940
1,781
W
The Morrigan
whatheflip
The Morrigan
11,457
1,449
619
1,749
7,280
4,150
1,484
390
6,890
21,780
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
51,253
115
Minions Killed
156
0
Camps Cleared
0
897,651
Distance Traveled
1,041,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,263
689
17
1
0
199,578
0
L
Cabrakan
8,314
693
15
1
0
168,971
0
W
Anubis
10,284
857
48
4
0
178,569
0
L
Shiva
7,998
667
10
1
0
176,502
0
W
Medusa
10,472
873
63
5
0
206,310
0
L
Jing Wei
9,116
760
29
2
0
188,104
0
L
Danzaburou
9,220
768
44
4
0
164,496
0
W
Geb
10,868
906
14
1
0
244,403
0
W
Athena
9,995
833
10
1
0
206,526
0
W
The Morrigan
9,634
803
21
2
0
205,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role