Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dantesito485
Hun Batz
Level 80
God Stats
5W - 4L
1,472 SR
Queue Stats
77W - 73L
1,520 Elo+
Solo
Ares
Ares
Repa-Seta
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Cupid
Cupid
Sepaldo
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Anubis
Anubis
SilverSK08
Anubis
Level 122
God Stats
10W - 7L
1,668 SR
Queue Stats
112W - 110L
1,451 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,404 Elo+

VS

Team Averages
Level 111
1,508 SR
1,597 Elo+
Cerberus
Cerberus
ElHaZeR
Cerberus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 90L
1,514 Elo+
Solo
Tyr
Tyr
Glorify
Tyr
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,639 Elo+
Solo
Thanatos
Thanatos
OrangeGrimReaper
Thanatos
Level 126
God Stats
8W - 15L
1,441 SR
Queue Stats
226W - 210L
1,552 Elo+
Solo
Medusa
Medusa
josembr838
Medusa
Level 96
God Stats
1W - 0L
1,367 SR
Queue Stats
17W - 7L
1,746 Elo+
Solo
Anubis
Anubis
wolfyALG
Anubis
Level 77
God Stats
1W - 0L
1,733 SR
Queue Stats
128W - 114L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 5 / 1
8,007
572
10,349
18,091
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Dantesito485
Hun Batz
13
1 / 2 / 0
7,695
550
5,399
12,354
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
1 / 3 / 0
6,534
467
3,608
12,001
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Sepaldo
Cupid
12
0 / 3 / 1
6,621
473
3,446
10,730
3,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SilverSK08
Anubis
11
1 / 6 / 2
6,516
465
7,341
11,498
4,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElHaZeR
Cerberus
14
1 / 0 / 1
8,359
597
6,502
9,650
9,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
13
2 / 2 / 5
7,230
516
5,175
14,139
12,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 2
9,010
644
10,546
13,516
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
josembr838
Medusa
15
3 / 1 / 1
8,430
602
11,084
8,725
3,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
wolfyALG
Anubis
15
4 / 3 / 7
9,088
649
11,656
12,821
6,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
19
19
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
5
1
0.9
L
Hun Batz
Dantesito485
Hun Batz
1
2
0
0.5
W
Cerberus
ElHaZeR
Cerberus
1
0
1
1.5
W
Tyr
2
2
5
2.25
W
9
1
2
10
L
Ares
1
3
0
0.33
L
Cupid
Sepaldo
Cupid
0
3
1
0.17
L
Anubis
SilverSK08
Anubis
1
6
2
0.33
W
Medusa
josembr838
Medusa
3
1
1
3.5
W
Anubis
wolfyALG
Anubis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
44,963
64,674
Taken
58,851
28,164
Mitigated
37,619
15,375
Healing
33,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,349
2,811
0
5,949
18,091
6,214
0
5,475
12,616
0
67,588
L
Hun Batz
Dantesito485
Hun Batz
5,399
1,153
0
2,758
12,354
4,298
0
5,805
6,549
0
52,590
W
Cerberus
ElHaZeR
Cerberus
6,502
543
0
4,597
9,650
9,926
0
825
8,825
62,099
476
W
Tyr
5,175
970
0
4,837
14,139
12,020
0
2,462
11,677
0
39,197
W
10,546
2,841
0
13,804
13,516
5,751
0
1,323
12,193
0
67,434
L
Ares
3,608
466
0
2,441
12,001
9,458
0
2,245
9,756
24,778
0
L
Cupid
Sepaldo
Cupid
3,446
1,376
54
1,677
10,730
3,442
0
0
10,730
0
51,654
L
Anubis
SilverSK08
Anubis
7,341
310
0
2,496
11,498
4,752
0
4,438
7,060
49,565
0
W
Medusa
josembr838
Medusa
11,084
6,118
0
4,158
8,725
3,814
3,209
1,723
7,002
0
83,954
W
Anubis
wolfyALG
Anubis
11,656
1,233
0
6,539
12,821
6,108
31
4,616
8,205
75,914
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
42,117
397
Minions Killed
557
0
Camps Cleared
0
1,366,566
Distance Traveled
1,411,999
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,007
572
92
7
0
278,597
4
L
Hun Batz
7,695
550
107
8
0
267,745
0
W
Cerberus
8,359
597
149
11
0
253,413
4
W
Tyr
7,230
516
60
4
0
305,797
0
W
Thanatos
9,010
644
96
7
0
337,232
0
L
Ares
6,534
467
30
2
0
295,171
6
L
Cupid
6,621
473
97
7
0
287,435
0
L
Anubis
6,516
465
71
5
0
237,618
0
W
Medusa
8,430
602
122
9
0
266,480
0
W
Anubis
9,088
649
130
9
0
249,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role