Player Matchup

Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Roling22
Izanami
Level 58
God Stats
0W - 4L
1,478 SR
Queue Stats
163W - 206L
1,427 Elo+
Solo
Cthulhu
Cthulhu
SamTheRealHero
Cthulhu
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 9L
1,618 Elo+
Solo
Nox
Nox
TWINKEY_factory1
Nox
Level 154
God Stats
9W - 7L
1,596 SR
Queue Stats
13W - 15L
1,419 Elo+
Solo
Shiva
Shiva
Yom3n
Shiva
Level 77
God Stats
22W - 3L
1,978 SR
Queue Stats
340W - 39L
1,957 Elo+
Solo
Team Averages
Level 104
1,654 SR
1,584 Elo+

VS

Team Averages
Level 76
1,513 SR
1,545 Elo+
Sun Wukong
Sun Wukong
GokuwithanAfro
Sun Wukong
Level 187
God Stats
1W - 1L
1,214 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
RawBackShots
King Arthur
Level 60
God Stats
5W - 7L
1,586 SR
Queue Stats
12W - 21L
1,439 Elo+
Solo
Anubis
Anubis
SussyBáka
Anubis
Level 87
God Stats
7W - 4L
1,717 SR
Queue Stats
33W - 19L
1,684 Elo+
Party 1
Kali
Kali
Synithea
Kali
Level 41
God Stats
25W - 16L
1,547 SR
Queue Stats
79W - 86L
1,377 Elo+
Solo
Artemis
Artemis
XSaintAndrewX
Artemis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 3 / 4
5,995
1,199
3,661
10,816
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Roling22
Izanami
11
1 / 1 / 2
6,126
1,225
5,893
5,983
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

11
2 / 3 / 2
6,808
1,362
6,859
11,600
11,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
6,142
1,228
2,195
7,067
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Yom3n
Shiva
10
0 / 1 / 0
5,276
1,055
540
1,189
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

336

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GokuwithanAfro
Sun Wukong
11
1 / 0 / 6
6,356
1,271
5,654
4,521
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RawBackShots
King Arthur
11
2 / 0 / 4
6,347
1,269
7,824
6,004
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
SussyBáka
Anubis
11
3 / 1 / 5
6,805
1,361
7,717
3,402
1,649
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
3 / 1 / 5
7,189
1,438
7,277
5,887
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
11
0 / 2 / 7
6,078
1,216
5,365
3,424
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
9
9
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
4
0.67
W
Sun Wukong
GokuwithanAfro
Sun Wukong
1
0
6
4
W
King Arthur
RawBackShots
King Arthur
2
0
4
4
L
Izanami
Roling22
Izanami
1
1
2
2
L
2
3
2
1
W
Anubis
SussyBáka
Anubis
3
1
5
5.5
W
Kali
3
1
5
5.5
L
1
1
0
1
W
Artemis
0
2
7
1.75
L
Shiva
Yom3n
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
33,837
36,655
Taken
23,238
20,454
Mitigated
13,932
1,057
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,661
1,204
0
0
10,816
4,030
0
2,778
7,863
0
8,562
W
Sun Wukong
GokuwithanAfro
Sun Wukong
5,654
1,060
0
960
4,521
2,651
0
1,991
2,530
0
19,808
W
King Arthur
RawBackShots
King Arthur
7,824
902
0
765
6,004
5,109
0
2,096
3,908
0
15,924
L
Izanami
Roling22
Izanami
5,893
4,834
0
533
5,983
1,868
0
1,927
4,009
0
14,150
L
6,859
356
139
384
11,600
11,336
0
1,983
9,456
13,001
0
W
Anubis
SussyBáka
Anubis
7,717
607
0
955
3,402
1,649
0
1,572
1,830
16,869
507
W
Kali
7,277
3,731
0
1,639
5,887
3,178
0
1,418
4,469
0
13,453
L
2,195
320
0
0
7,067
2,831
0
686
6,262
18,278
0
W
Artemis
5,365
2,789
0
605
3,424
1,345
0
1,977
1,447
0
15,516
L
Shiva
Yom3n
Shiva
540
53
0
1
1,189
389
0
76
1,041
0
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
32,775
96
Minions Killed
120
3
Camps Cleared
7
412,503
Distance Traveled
554,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,995
1,199
11
2
1
108,658
0
W
Sun Wukong
6,356
1,271
34
7
0
136,132
0
W
King Arthur
6,347
1,269
16
3
1
117,930
0
L
Izanami
6,126
1,225
27
5
0
82,140
0
L
Cthulhu
6,808
1,362
8
2
0
96,564
0
W
Anubis
6,805
1,361
25
5
5
90,795
0
W
Kali
7,189
1,438
10
2
1
110,854
0
L
Nox
6,142
1,228
48
10
1
104,175
0
W
Artemis
6,078
1,216
35
7
0
98,937
0
L
Shiva
5,276
1,055
2
0
1
20,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role