Player Matchup

Zeus
Zeus
RubenTheBest
Zeus
Level 195
God Stats
2W - 3L
1,395 SR
Queue Stats
149W - 146L
1,566 Elo+
Party 1
Neith
Neith
jowi1
Neith
Level 147
God Stats
32W - 19L
1,580 SR
Queue Stats
622W - 502L
1,612 Elo+
Party 1
Ymir
Ymir
orion0011
Ymir
Level 62
God Stats
4W - 0L
1,571 SR
Queue Stats
33W - 44L
1,273 Elo+
Solo
Team Averages
Level 135
1,515 SR
1,484 Elo+

VS

Team Averages
Level 121
1,603 SR
1,551 Elo+
Ix Chel
Ix Chel
Kadudle
Ix Chel
Level 149
God Stats
16W - 16L
1,347 SR
Queue Stats
306W - 209L
1,543 Elo+
Party 2
King Arthur
King Arthur
Osiris2333
King Arthur
Level 127
God Stats
5W - 3L
1,600 SR
Queue Stats
56W - 53L
1,598 Elo+
Solo
Izanami
Izanami
tomersh
Izanami
Level 88
God Stats
4W - 1L
1,862 SR
Queue Stats
186W - 97L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,378
782
12,445
5,022
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jowi1
Neith
15
6 / 1 / 3
9,803
817
15,373
10,516
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 1 / 5
8,144
679
3,986
9,108
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kadudle
Ix Chel
14
1 / 4 / 1
7,954
663
7,491
10,007
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Osiris2333
King Arthur
12
1 / 3 / 0
7,314
610
7,636
13,396
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
tomersh
Izanami
13
0 / 3 / 2
7,593
633
3,379
11,997
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Kadudle
Ix Chel
1
4
1
0.38
L
King Arthur
Osiris2333
King Arthur
1
3
0
0.33
W
4
0
4
6
W
Neith
jowi1
Neith
6
1
3
7.5
W
Ymir
0
1
5
2.5
L
Izanami
tomersh
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,804
Damage
18,506
24,646
Taken
35,400
13,509
Mitigated
21,909
5,834
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Kadudle
Ix Chel
7,491
535
1,171
1,506
10,007
4,295
0
5,924
3,965
35,899
0
L
King Arthur
Osiris2333
King Arthur
7,636
959
0
1,316
13,396
12,810
0
5,332
7,759
0
20,759
W
12,445
1,407
0
1,442
5,022
1,853
334
1,761
3,136
35,817
299
W
Neith
jowi1
Neith
15,373
6,938
0
3,611
10,516
4,502
1,015
3,919
6,342
0
54,014
W
Ymir
3,986
365
0
781
9,108
7,154
0
2,045
6,749
18,230
1,488
L
Izanami
tomersh
Izanami
3,379
2,011
0
564
11,997
4,804
0
4,201
7,643
0
23,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
22,861
171
Minions Killed
143
0
Camps Cleared
0
649,073
Distance Traveled
657,409
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,954
663
59
5
0
215,417
0
L
King Arthur
7,314
610
30
3
0
216,454
0
W
Zeus
9,378
782
56
5
0
225,542
0
W
Neith
9,803
817
65
5
0
214,644
0
W
Ymir
8,144
679
50
4
0
208,887
6
L
Izanami
7,593
633
54
5
0
225,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role