Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum II
Dard0gill0
Neith
Platinum II
Level 157
God Stats
18W - 13L
1,786 SR
Queue Stats
73W - 62L
1,877 MMR
Party 2
Ix Chel
Ix Chel
Diamond V
SavageDora
Ix Chel
Diamond V
Level 157
God Stats
20W - 21L
1,826 SR
Queue Stats
128W - 108L
2,044 MMR
Party 2
Maman Brigitte
Maman Brigitte
Platinum II
cantseehits
Maman Brigitte
Platinum II
Level 157
God Stats
3W - 5L
1,409 SR
Queue Stats
267W - 260L
1,862 MMR
Solo
Terra
Terra
Diamond III
Κami
Terra
Diamond III
Level 128
God Stats
3W - 7L
1,253 SR
Queue Stats
369W - 338L
2,066 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,555 SR
1,870 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 194
1,576 SR
1,974 MMR
Zeus
Zeus
Platinum III
Bànshee
Zeus
Platinum III
Level 211
God Stats
0W - 1L
1,619 SR
Queue Stats
7W - 7L
1,885 MMR
Solo
Hel
Hel
Platinum I
Faтez
Hel
Platinum I
Level 176
God Stats
9W - 5L
1,684 SR
Queue Stats
97W - 83L
1,932 MMR
Solo
Odin
Odin
Diamond I
JugadorTaktiko
Odin
Diamond I
Level 170
God Stats
5W - 9L
1,393 SR
Queue Stats
413W - 365L
2,269 MMR
Solo
Janus
Janus
Platinum II
Smitenjoyer
Janus
Platinum II
Level 183
God Stats
5W - 10L
1,423 SR
Queue Stats
321W - 309L
1,948 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
vpera5
Hou Yi
Platinum IV
Level 231
God Stats
7W - 3L
1,761 SR
Queue Stats
83W - 61L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 2 / 4
10,398
612
12,277
13,828
6,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
17
1 / 0 / 5
10,530
619
10,092
12,557
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
SavageDora
Ix Chel
18
8 / 0 / 5
11,267
663
12,747
7,369
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
cantseehits
Maman Brigitte
17
7 / 1 / 6
9,617
566
10,688
13,418
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Κami
Terra
14
1 / 1 / 10
8,669
510
5,822
18,646
17,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CharonThothAphroditeAh Muzen Cab

VS

Bans
ThanatosAthenaNutSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 6 / 2
7,961
468
4,759
15,206
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Faтez
Hel
13
0 / 2 / 3
7,948
468
6,601
14,325
10,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 0
9,451
556
10,554
13,539
15,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 0
9,431
555
5,130
12,861
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
vpera5
Hou Yi
13
1 / 5 / 2
7,590
446
11,388
12,888
4,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
4
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
4
2.5
L
Zeus
0
6
2
0.17
W
Neith
1
0
5
3.5
L
Hel
Faтez
Hel
0
2
3
0.75
L
0
1
0
0
W
Ix Chel
SavageDora
Ix Chel
8
0
5
10.5
L
3
6
0
0.5
W
Maman Brigitte
cantseehits
Maman Brigitte
7
1
6
10
L
Hou Yi
vpera5
Hou Yi
1
5
2
0.4
W
Terra
Κami
Terra
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,626
Damage
38,432
65,818
Taken
68,819
39,398
Mitigated
39,756
27,575
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,277
9,301
0
6,263
13,828
6,926
37
3,637
10,142
0
110,607
L
Zeus
4,759
388
0
5,875
15,206
4,785
0
5,922
9,129
79,461
0
W
Neith
10,092
3,440
0
9,137
12,557
6,142
396
0
12,557
0
92,822
L
Hel
Faтez
Hel
6,601
604
2,585
6,832
14,325
10,686
0
7,884
6,195
37,470
1,831
L
10,554
1,608
0
4,002
13,539
15,228
0
2,382
11,115
0
90,297
W
Ix Chel
SavageDora
Ix Chel
12,747
1,306
1,532
1,625
7,369
3,549
0
4,047
3,202
96,548
2,294
L
5,130
348
0
398
12,861
4,898
0
7,794
4,731
87,270
0
W
Maman Brigitte
cantseehits
Maman Brigitte
10,688
855
0
4,428
13,418
5,677
0
2,891
10,483
68,478
1,878
L
Hou Yi
vpera5
Hou Yi
11,388
6,584
0
2,315
12,888
4,159
0
3,883
8,976
0
58,890
W
Terra
Κami
Terra
5,822
1,158
607
3,983
18,646
17,104
0
6,223
12,312
19,789
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
42,381
655
Minions Killed
570
0
Camps Cleared
0
1,728,781
Distance Traveled
1,615,752
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,398
612
174
10
0
317,973
3
L
Zeus
7,961
468
119
7
0
360,497
0
W
Neith
10,530
619
158
9
0
280,598
2
L
Hel
7,948
468
50
3
0
350,571
4
L
Odin
9,451
556
147
9
0
294,166
1
W
Ix Chel
11,267
663
187
11
0
353,942
7
L
Janus
9,431
555
154
9
0
346,314
1
W
Maman Brigitte
9,617
566
114
7
0
391,654
2
L
Hou Yi
7,590
446
100
6
0
264,204
3
W
Terra
8,669
510
22
1
0
384,614
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role