Player Matchup

Cerberus
Cerberus
DemonZabuza696
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,409 Elo+
Party 1
Hel
Hel
Krystal778
Hel
Level 28
God Stats
3W - 2L
1,184 SR
Queue Stats
9W - 13L
1,375 Elo+
Party 1
Hercules
Hercules
Leemurka
Hercules
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 126L
1,429 Elo+
Solo
Neith
Neith
TheMixa
Neith
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,263 Elo+
Solo
Erlang Shen
Erlang Shen
Zack-x19-
Erlang Shen
Level 143
God Stats
9W - 7L
1,723 SR
Queue Stats
108W - 117L
1,481 Elo+
Solo
Team Averages
Level 75
1,481 SR
1,392 Elo+

VS

Team Averages
Level 56
1,453 SR
1,436 Elo+
Nut
Nut
 
Nut
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
JJfb1968
Maman Brigitte
Level 33
God Stats
21W - 19L
1,324 SR
Queue Stats
93W - 122L
1,298 Elo+
Solo
Mercury
Mercury
Si1577
Mercury
Level 47
God Stats
11W - 15L
1,561 SR
Queue Stats
163W - 161L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
kil604ler3
Erlang Shen
Level 47
God Stats
12W - 14L
1,381 SR
Queue Stats
72W - 76L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 4 / 0
4,621
420
1,840
9,870
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 8 / 1
4,623
420
4,526
8,338
2,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Leemurka
Hercules
12
1 / 2 / 0
5,719
520
5,143
8,040
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TheMixa
Neith
1
0 / 0 / 0
3,633
330
0
0
0
Erlang Shen
Zack-x19-
Erlang Shen
11
2 / 0 / 2
6,115
556
4,784
10,288
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 1 / 2
7,688
699
2,865
4,953
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
 
Sylvanus
11
1 / 1 / 6
6,669
606
5,925
8,702
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maman Brigitte
JJfb1968
Maman Brigitte
12
6 / 1 / 2
7,049
641
4,338
6,615
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Si1577
Mercury
12
6 / 0 / 0
6,885
626
4,910
8,379
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
kil604ler3
Erlang Shen
11
0 / 1 / 1
6,949
632
4,951
10,760
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
2
2
W
Sylvanus
 
Sylvanus
1
1
6
4
L
Cerberus
0
4
0
0
W
Maman Brigitte
JJfb1968
Maman Brigitte
6
1
2
7
L
0
8
1
0.06
L
Hercules
Leemurka
Hercules
1
2
0
0.5
W
Mercury
Si1577
Mercury
6
0
0
6
L
Neith
TheMixa
Neith
0
0
0
0
L
Erlang Shen
Zack-x19-
Erlang Shen
2
0
2
3
W
Erlang Shen
kil604ler3
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
22,989
36,536
Taken
39,409
20,662
Mitigated
20,750
11,938
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,865
1,707
0
452
4,953
1,977
98
120
4,833
0
51,607
W
Sylvanus
 
Sylvanus
5,925
2,084
392
3,344
8,702
3,502
265
4,139
4,563
35,067
8,703
L
Cerberus
1,840
114
0
2,996
9,870
4,629
0
1,756
8,114
11,649
0
W
Maman Brigitte
JJfb1968
Maman Brigitte
4,338
328
0
849
6,615
2,397
285
1,046
5,569
46,071
1,950
L
4,526
270
82
417
8,338
2,628
0
5,168
3,170
21,552
0
L
Hercules
Leemurka
Hercules
5,143
2,003
0
2,716
8,040
8,675
0
0
8,040
0
34,446
W
Mercury
Si1577
Mercury
4,910
3,155
0
1,092
8,379
3,385
531
1,061
7,229
0
42,784
L
Neith
TheMixa
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Zack-x19-
Erlang Shen
4,784
2,843
0
5,727
10,288
4,730
0
2,762
7,526
0
43,193
W
Erlang Shen
kil604ler3
Erlang Shen
4,951
2,938
0
4,484
10,760
9,489
285
0
10,264
0
44,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
35,240
175
Minions Killed
389
0
Camps Cleared
0
783,673
Distance Traveled
1,023,190
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,688
699
93
8
0
195,107
0
W
Sylvanus
6,669
606
58
5
0
191,022
0
L
Cerberus
4,621
420
18
2
0
182,808
0
W
Maman Brigitte
7,049
641
96
9
0
248,638
1
L
Hel
4,623
420
34
3
0
201,847
0
L
Hercules
5,719
520
50
5
0
194,951
0
W
Mercury
6,885
626
61
6
0
198,932
0
L
Neith
3,633
330
0
0
0
0
0
L
Erlang Shen
6,115
556
73
7
0
204,067
0
W
Erlang Shen
6,949
632
81
7
0
189,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role