Player Matchup

Mulan
Mulan
Dracaaryss
Mulan
Level 121
God Stats
17W - 19L
1,704 SR
Queue Stats
401W - 388L
1,555 Elo+
Solo
Tyr
Tyr
Mumpn
Tyr
Level 40
God Stats
25W - 28L
1,536 SR
Queue Stats
123W - 124L
1,434 Elo+
Solo
Poseidon
Poseidon
VombatViking
Poseidon
Level 94
God Stats
20W - 23L
1,432 SR
Queue Stats
353W - 366L
1,451 Elo+
Solo
Awilix
Awilix
leroidup90
Awilix
Level 107
God Stats
6W - 5L
1,485 SR
Queue Stats
45W - 40L
1,539 Elo+
Solo
Neith
Neith
xxDarkNikzs
Neith
Level 76
God Stats
1W - 1L
1,254 SR
Queue Stats
11W - 9L
1,564 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,509 Elo+

VS

Team Averages
Level 111
1,419 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Divinarus
Ra
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 50L
1,509 Elo+
Solo
Cliodhna
Cliodhna
GalacticTitan23
Cliodhna
Level 115
God Stats
3W - 3L
1,466 SR
Queue Stats
245W - 224L
1,482 Elo+
Solo
Bacchus
Bacchus
M11k000
Bacchus
Level 17
God Stats
7W - 6L
1,130 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NiMand96
Cthulhu
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 97L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 0 / 3
6,478
648
4,214
6,774
3,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
Mumpn
Tyr
8
1 / 1 / 2
5,382
538
1,727
6,725
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
VombatViking
Poseidon
10
0 / 0 / 1
5,457
546
3,339
4,297
1,313
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
leroidup90
Awilix
11
4 / 0 / 1
5,777
578
3,506
6,820
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 0 / 1
5,432
543
6,088
3,441
1,185
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
4,675
468
4,574
5,578
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 0
5,507
551
2,559
6,347
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
8
0 / 3 / 0
4,420
442
2,356
8,385
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
M11k000
Bacchus
8
0 / 1 / 1
4,990
499
1,856
5,907
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
NiMand96
Cthulhu
8
0 / 2 / 0
5,060
506
4,023
6,287
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
0
1
0
0
W
Mulan
1
0
3
2.5
L
Cliodhna
0
3
0
0
L
Bacchus
M11k000
Bacchus
0
1
1
0.5
W
Tyr
Mumpn
Tyr
1
1
2
2
L
Cthulhu
NiMand96
Cthulhu
0
2
0
0
W
Poseidon
VombatViking
Poseidon
0
0
1
0.5
W
Awilix
leroidup90
Awilix
4
0
1
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,874
Damage
15,368
28,057
Taken
32,504
12,893
Mitigated
17,212
9,272
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,574
2,008
0
1,536
5,578
2,014
0
0
5,578
0
36,172
L
2,559
82
84
2,428
6,347
2,537
0
3,102
3,245
39,991
0
W
Mulan
4,214
1,275
0
3,409
6,774
3,903
0
1,775
4,593
0
48,295
L
Cliodhna
2,356
113
0
3,849
8,385
2,446
0
224
8,161
0
32,513
L
Bacchus
M11k000
Bacchus
1,856
171
0
1,814
5,907
5,150
0
0
5,907
9,946
0
W
Tyr
Mumpn
Tyr
1,727
449
0
1,813
6,725
3,781
0
1,410
5,315
0
24,232
L
Cthulhu
NiMand96
Cthulhu
4,023
436
0
2,090
6,287
5,065
0
0
6,287
25,238
1,700
W
Poseidon
VombatViking
Poseidon
3,339
166
0
1,239
4,297
1,313
78
1,876
2,421
42,260
681
W
Awilix
leroidup90
Awilix
3,506
1,522
199
653
6,820
2,711
0
1,897
4,645
0
41,004
W
6,088
1,597
0
1,959
3,441
1,185
250
446
2,995
0
39,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
24,652
336
Minions Killed
269
0
Camps Cleared
0
987,065
Distance Traveled
956,850
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,675
468
61
6
0
180,135
1
L
Ra
5,507
551
83
8
0
201,450
4
W
Mulan
6,478
648
91
9
0
197,628
0
L
Cliodhna
4,420
442
50
5
0
228,894
0
L
Bacchus
4,990
499
17
2
0
201,137
0
W
Tyr
5,382
538
45
5
0
189,406
0
L
Cthulhu
5,060
506
58
6
0
145,234
0
W
Poseidon
5,457
546
65
7
0
194,416
4
W
Awilix
5,777
578
74
7
0
244,690
0
W
Neith
5,432
543
61
6
0
160,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role