Player Matchup

Achilles
Achilles
Nightingale48
Achilles
Level 134
God Stats
3W - 3L
1,653 SR
Queue Stats
129W - 121L
1,654 Elo+
Party 1
Merlin
Merlin
Trapenjoyer7514
Merlin
Level 22
God Stats
3W - 1L
1,370 SR
Queue Stats
55W - 34L
1,641 Elo+
Party 1
Lancelot
Lancelot
dopeloser2319
Lancelot
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 134L
1,662 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,653 Elo+

VS

Team Averages
Level 73
1,418 SR
1,240 Elo+
Yu Huang
Yu Huang
AceofHades139
Yu Huang
Level 91
God Stats
0W - 2L
1,267 SR
Queue Stats
59W - 83L
1,217 Elo+
Party 2
Ishtar
Ishtar
Selrock
Ishtar
Level 47
God Stats
4W - 6L
1,424 SR
Queue Stats
85W - 98L
1,215 Elo+
Party 2
Bellona
Bellona
creamysquirt
Bellona
Level 82
God Stats
13W - 10L
1,563 SR
Queue Stats
255W - 302L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nightingale48
Achilles
12
2 / 0 / 8
7,772
777
4,761
6,522
4,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 8
8,338
834
8,148
3,140
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
dopeloser2319
Lancelot
13
7 / 1 / 2
8,616
862
6,524
6,645
3,680
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AceofHades139
Yu Huang
10
1 / 0 / 0
6,539
654
1,494
2,894
962
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Selrock
Ishtar
11
0 / 4 / 1
6,248
625
2,947
7,379
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
creamysquirt
Bellona
9
0 / 6 / 1
6,278
628
3,195
13,473
13,009
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AceofHades139
Yu Huang
1
0
0
1
W
Achilles
Nightingale48
Achilles
2
0
8
6
L
Ishtar
Selrock
Ishtar
0
4
1
0.13
W
1
0
8
5
L
Bellona
creamysquirt
Bellona
0
6
1
0.08
W
Lancelot
dopeloser2319
Lancelot
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
7,636
16,307
Taken
23,746
9,794
Mitigated
16,806
2,202
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AceofHades139
Yu Huang
1,494
161
0
0
2,894
962
0
497
2,397
5,350
0
W
Achilles
Nightingale48
Achilles
4,761
1,303
0
725
6,522
4,960
385
664
5,816
0
14,015
L
Ishtar
Selrock
Ishtar
2,947
1,145
0
1,224
7,379
2,835
0
2,617
4,726
0
11,440
W
8,148
659
0
250
3,140
1,154
1,556
57
2,964
46,949
1,276
L
Bellona
creamysquirt
Bellona
3,195
1,022
0
1,530
13,473
13,009
0
4,703
8,698
0
22,361
W
Lancelot
dopeloser2319
Lancelot
6,524
1,445
0
1,227
6,645
3,680
304
825
5,744
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
19,065
141
Minions Killed
62
0
Camps Cleared
0
566,213
Distance Traveled
376,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,539
654
1
0
0
120,741
0
W
Achilles
7,772
777
28
3
0
176,879
0
L
Ishtar
6,248
625
31
3
0
126,707
0
W
Merlin
8,338
834
85
9
0
171,215
0
L
Bellona
6,278
628
30
3
0
129,395
0
W
Lancelot
8,616
862
28
3
0
218,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role