Player Matchup

Terra
Terra
Cowkiller09
Terra
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 132L
1,423 Elo+
Party 1
Ymir
Ymir
Hi its Trey
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,408 Elo+
Party 1
Vulcan
Vulcan
MrWorldPeace420
Vulcan
Level 97
God Stats
3W - 1L
1,286 SR
Queue Stats
188W - 153L
1,534 Elo+
Solo
Sobek
Sobek
Smoke Its Ok
Sobek
Level 99
God Stats
4W - 1L
1,631 SR
Queue Stats
74W - 85L
1,397 Elo+
Party 1
Charon
Charon
sorry4cusxin
Charon
Level 43
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 25L
1,412 Elo+
Party 1
Team Averages
Level 80
1,436 SR
1,435 Elo+

VS

Team Averages
Level 96
1,506 SR
1,502 Elo+
Bakasura
Bakasura
AphrOWOdite
Bakasura
Level 121
God Stats
2W - 1L
1,733 SR
Queue Stats
232W - 214L
1,543 Elo+
Solo
Freya
Freya
Rangi___96
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Splatterblisters
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 90L
1,534 Elo+
Solo
Ra
Ra
tidal-maverick3
Ra
Level 106
God Stats
0W - 5L
1,294 SR
Queue Stats
164W - 179L
1,466 Elo+
Solo
Mulan
Mulan
wondo81
Mulan
Level 137
God Stats
3W - 4L
1,500 SR
Queue Stats
251W - 271L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
8,580
780
5,827
11,975
8,841
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 1 / 6
8,150
741
3,728
11,718
11,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 1 / 7
10,029
912
20,231
6,999
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 7
8,288
753
8,534
16,583
19,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
15
2 / 1 / 10
9,243
840
7,360
14,964
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AphrOWOdite
Bakasura
16
4 / 2 / 2
8,305
755
7,254
10,434
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
12
1 / 7 / 4
7,071
643
6,209
10,888
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 2 / 6
8,052
732
17,269
10,669
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
6,524
593
6,027
3,095
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
wondo81
Mulan
13
1 / 4 / 4
7,197
654
7,370
15,304
11,645
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
16
Kills
6
6
Deaths
16
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AphrOWOdite
Bakasura
4
2
2
2.5
W
3
0
6
6
W
1
1
6
4
W
7
1
7
10.5
L
Freya
1
7
4
0.43
W
3
3
7
2.17
L
0
2
6
1.5
W
Charon
2
1
10
7
L
0
1
0
0
L
Mulan
wondo81
Mulan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
44,129
62,239
Taken
50,390
61,232
Mitigated
27,509
25,899
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AphrOWOdite
Bakasura
7,254
4,851
908
2,216
10,434
5,715
0
8,514
1,920
0
10,364
W
5,827
456
8,612
5,306
11,975
8,841
1,187
2,792
8,979
10,366
0
W
3,728
656
764
300
11,718
11,104
1,053
3,524
7,726
8,976
1,028
W
20,231
10,225
978
153
6,999
4,297
585
1,505
5,153
45,703
911
L
Freya
6,209
2,004
0
1,304
10,888
4,390
0
9,550
1,338
8,031
0
W
8,534
585
2,891
3,899
16,583
19,477
108
2,664
13,444
12,636
3,822
L
17,269
4,591
1,083
2,671
10,669
4,527
0
9,295
1,374
0
38,594
W
Charon
7,360
1,238
834
2,162
14,964
17,513
535
1,528
12,658
14,096
0
L
6,027
247
1,496
993
3,095
1,232
0
2,691
404
17,822
0
L
Mulan
wondo81
Mulan
7,370
938
1,133
1,510
15,304
11,645
0
13,492
1,812
0
11,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
37,149
127
Minions Killed
106
0
Camps Cleared
0
1,073,283
Distance Traveled
880,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,305
755
17
2
0
203,007
0
W
Terra
8,580
780
9
1
0
224,510
0
W
Ymir
8,150
741
32
3
0
200,986
0
W
Vulcan
10,029
912
58
5
0
238,989
0
L
Freya
7,071
643
5
0
0
187,837
0
W
Sobek
8,288
753
23
2
0
209,952
0
L
Chiron
8,052
732
42
4
0
196,425
0
W
Charon
9,243
840
5
0
0
198,846
0
L
Ra
6,524
593
32
3
0
93,775
0
L
Mulan
7,197
654
10
1
0
199,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role