Player Matchup

Medusa
Medusa
CHXXXSE
Medusa
Level 116
God Stats
3W - 2L
1,798 SR
Queue Stats
17W - 22L
1,471 Elo+
Solo
Ravana
Ravana
ChillyFrys
Ravana
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 24L
1,365 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Maddog_VASI
Cu Chulainn
Level 69
God Stats
69W - 46L
1,559 SR
Queue Stats
157W - 135L
1,479 Elo+
Party 2
Scylla
Scylla
SprayingFilly1
Scylla
Level 149
God Stats
47W - 36L
1,651 SR
Queue Stats
258W - 238L
1,559 Elo+
Solo
Charon
Charon
slattycus
Charon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,445 Elo+
Party 2
Team Averages
Level 100
1,602 SR
1,464 Elo+

VS

Team Averages
Level 103
1,455 SR
1,520 Elo+
Zeus
Zeus
FENRIRS BLOOD
Zeus
Level 147
God Stats
4W - 18L
1,116 SR
Queue Stats
524W - 516L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Hercinit
Heimdallr
Level 174
God Stats
35W - 26L
1,589 SR
Queue Stats
130W - 114L
1,540 Elo+
Solo
Ares
Ares
SEBVXI
Ares
Level 4
God Stats
1W - 3L
1,453 SR
Queue Stats
9W - 9L
1,494 Elo+
Party 1
Sobek
Sobek
Shibuzana
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,494 Elo+
Party 1
Loki
Loki
jtklipka
Loki
Level 121
God Stats
8W - 14L
1,619 SR
Queue Stats
453W - 411L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHXXXSE
Medusa
14
4 / 1 / 2
7,552
503
8,751
7,422
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
ChillyFrys
Ravana
16
5 / 0 / 4
8,975
598
6,277
5,473
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Maddog_VASI
Cu Chulainn
16
4 / 1 / 1
9,960
664
7,294
11,561
9,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 5
9,389
626
4,822
5,711
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
slattycus
Charon
14
2 / 2 / 4
8,402
560
4,551
8,060
6,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,327
488
4,142
7,383
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Hercinit
Heimdallr
13
1 / 2 / 1
7,123
475
6,942
10,316
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
SEBVXI
Ares
11
0 / 3 / 1
6,205
414
2,613
9,808
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Shibuzana
Sobek
10
0 / 3 / 2
6,192
413
1,346
9,813
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
14
3 / 5 / 1
7,562
504
6,639
11,860
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
4
4
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
CHXXXSE
Medusa
4
1
2
5
W
Ravana
ChillyFrys
Ravana
5
0
4
7
L
0
5
0
0
L
Heimdallr
Hercinit
Heimdallr
1
2
1
0.75
W
Cu Chulainn
Maddog_VASI
Cu Chulainn
4
1
1
4.5
L
Ares
SEBVXI
Ares
0
3
1
0.17
L
Sobek
Shibuzana
Sobek
0
3
2
0.33
W
2
0
5
4.5
L
Loki
3
5
1
0.7
W
Charon
slattycus
Charon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
21,682
38,227
Taken
49,180
23,457
Mitigated
29,332
7,961
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CHXXXSE
Medusa
8,751
3,584
0
1,342
7,422
2,911
594
297
7,125
0
69,682
W
Ravana
ChillyFrys
Ravana
6,277
2,373
0
1,027
5,473
3,113
0
2,372
3,101
0
91,389
L
4,142
572
0
375
7,383
2,552
0
2,552
4,831
58,770
0
L
Heimdallr
Hercinit
Heimdallr
6,942
4,042
0
3,491
10,316
4,546
0
2,100
8,216
0
81,081
W
Cu Chulainn
Maddog_VASI
Cu Chulainn
7,294
1,129
0
3,102
11,561
9,338
460
2,613
8,948
0
79,193
L
Ares
SEBVXI
Ares
2,613
637
0
144
9,808
9,743
0
0
9,808
25,896
0
L
Sobek
Shibuzana
Sobek
1,346
34
0
1,471
9,813
7,887
0
2,209
7,604
5,874
817
W
4,822
744
0
875
5,711
2,073
192
1,777
3,934
73,332
779
L
Loki
6,639
1,590
0
210
11,860
4,604
0
2,507
9,353
0
55,910
W
Charon
slattycus
Charon
4,551
1,217
0
1,615
8,060
6,022
232
952
7,108
23,659
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
34,409
540
Minions Killed
370
0
Camps Cleared
0
1,585,691
Distance Traveled
1,298,884
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,552
503
89
6
0
313,559
0
W
Ravana
8,975
598
130
9
0
342,086
1
L
Zeus
7,327
488
119
8
0
248,489
0
L
Heimdallr
7,123
475
119
8
0
274,597
2
W
Cu Chulainn
9,960
664
125
8
0
280,339
3
L
Ares
6,205
414
30
2
0
237,485
0
L
Sobek
6,192
413
23
2
0
260,081
0
W
Scylla
9,389
626
149
10
0
306,762
4
L
Loki
7,562
504
79
5
0
278,232
1
W
Charon
8,402
560
47
3
0
342,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role