Player Matchup

Merlin
Merlin
Draconic-nima
Merlin
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
88W - 96L
1,487 Elo+
Party 1
Nemesis
Nemesis
late_mansard85
Nemesis
Level 88
God Stats
3W - 4L
1,284 SR
Queue Stats
695W - 709L
1,475 Elo+
Solo
Kukulkan
Kukulkan
realitygamer59
Kukulkan
Level 67
God Stats
0W - 1L
1,574 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 1
Ares
Ares
squicore
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,490 Elo+
Solo
Hachiman
Hachiman
trebaje87
Hachiman
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 186L
1,543 Elo+
Solo
Team Averages
Level 80
1,425 SR
1,475 Elo+

VS

Team Averages
Level 94
1,429 SR
1,547 Elo+
King Arthur
King Arthur
 
King Arthur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Loopdeloopz
Thoth
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,877 Elo+
Solo
Thanatos
Thanatos
Orox
Thanatos
Level 264
God Stats
2W - 5L
1,146 SR
Queue Stats
291W - 303L
1,453 Elo+
Solo
Neith
Neith
Sawci
Neith
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,420 Elo+
Solo
Zeus
Zeus
TheKillBobZ
Zeus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,445
677
7,869
6,766
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 2 / 1
7,432
676
4,013
9,639
7,295
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 3 / 4
7,846
713
9,542
8,515
3,513
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 5 / 4
7,037
640
1,611
10,638
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
trebaje87
Hachiman
16
3 / 2 / 3
8,792
799
9,126
6,921
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 4 / 8
8,803
800
8,118
14,144
15,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 0 / 6
9,575
870
11,570
3,826
1,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Orox
Thanatos
17
3 / 0 / 6
9,139
831
7,128
9,481
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Sawci
Neith
13
1 / 2 / 6
8,063
733
5,110
7,429
3,495
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 9
8,865
806
8,139
5,933
2,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
6
Kills
16
16
Deaths
6
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
4
8
2
L
0
4
2
0.25
W
6
0
6
9
W
Thanatos
Orox
Thanatos
3
0
6
6
W
Neith
Sawci
Neith
1
2
6
2
W
2
0
9
6.5
L
2
2
1
1.25
L
Kukulkan
1
3
4
1
L
Ares
0
5
4
0.4
L
Hachiman
trebaje87
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,161
Damage
40,065
42,479
Taken
40,813
26,916
Mitigated
28,521
9,113
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,118
206
1,572
2,502
14,144
15,365
0
5,669
8,275
0
17,754
L
7,869
276
320
198
6,766
2,781
0
4,544
2,222
19,603
0
W
11,570
70
0
250
3,826
1,760
361
1,467
2,279
24,872
709
W
Thanatos
Orox
Thanatos
7,128
728
1,488
7,445
9,481
5,040
0
2,992
6,426
0
15,692
W
Neith
Sawci
Neith
5,110
1,194
647
2,093
7,429
3,495
94
4,706
2,669
0
13,885
W
8,139
243
391
814
5,933
2,861
920
3,668
2,142
23,192
151
L
4,013
420
114
2,315
9,639
7,295
0
3,573
6,066
0
5,066
L
Kukulkan
9,542
308
889
2,136
8,515
3,513
0
4,753
3,762
24,119
0
L
Ares
1,611
81
0
706
10,638
10,832
0
3,819
6,819
4,012
0
L
Hachiman
trebaje87
Hachiman
9,126
5,203
675
1,760
6,921
2,495
0
2,524
4,397
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
44,445
115
Minions Killed
138
0
Camps Cleared
0
918,297
Distance Traveled
1,168,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,803
800
25
2
0
213,630
0
L
Merlin
7,445
677
39
4
0
198,795
0
W
Thoth
9,575
870
30
3
0
236,878
0
W
Thanatos
9,139
831
31
3
0
268,679
0
W
Neith
8,063
733
21
2
0
226,983
0
W
Zeus
8,865
806
31
3
0
222,272
0
L
Nemesis
7,432
676
2
0
0
206,735
0
L
Kukulkan
7,846
713
31
3
0
199,059
0
L
Ares
7,037
640
4
0
0
138,640
0
L
Hachiman
8,792
799
39
4
0
175,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role