Player Matchup

Achilles
Achilles
Altaor57
Achilles
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Da VullFreak xD
Xbalanque
Level 85
God Stats
2W - 5L
1,461 SR
Queue Stats
320W - 310L
1,485 Elo+
Solo
Surtr
Surtr
UKPKMKK
Surtr
Level 31
God Stats
3W - 2L
1,840 SR
Queue Stats
61W - 70L
1,434 Elo+
Party 1
Ymir
Ymir
WQWATRER
Ymir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 98L
1,442 Elo+
Party 1
Hel
Hel
drgreenherb89
Hel
Level 144
God Stats
30W - 31L
1,494 SR
Queue Stats
693W - 739L
1,434 Elo+
Solo
Team Averages
Level 74
1,559 SR
1,459 Elo+

VS

Team Averages
Level 97
1,517 SR
1,417 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Gkez
Artio
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,256 Elo+
Solo
Thor
Thor
Its_kilua-
Thor
Level 44
God Stats
2W - 0L
1,721 SR
Queue Stats
38W - 34L
1,470 Elo+
Solo
Jing Wei
Jing Wei
Retrones
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,439 Elo+
Solo
Kali
Kali
saturno123
Kali
Level 159
God Stats
38W - 57L
1,365 SR
Queue Stats
619W - 724L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Altaor57
Achilles
10
1 / 4 / 1
5,853
1,171
5,732
7,172
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Da VullFreak xD
Xbalanque
11
1 / 3 / 4
6,472
1,294
8,693
5,778
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
UKPKMKK
Surtr
11
2 / 0 / 2
6,360
1,272
6,693
6,224
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
9
0 / 0 / 0
5,064
1,013
0
0
0
10
1 / 1 / 3
5,921
1,184
1,387
5,206
2,560
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 5
6,278
1,256
6,070
4,618
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Gkez
Artio
11
3 / 0 / 4
7,219
1,444
2,571
4,366
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 6
5,876
1,175
5,037
6,681
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Retrones
Jing Wei
11
0 / 2 / 5
5,826
1,165
2,914
3,496
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 3
6,357
1,271
5,040
6,867
3,629
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
8
8
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
5
4.5
L
Achilles
Altaor57
Achilles
1
4
1
0.38
L
Xbalanque
Da VullFreak xD
Xbalanque
1
3
4
1
W
Artio
Gkez
Artio
3
0
4
5
W
0
2
6
1.5
W
Jing Wei
Retrones
Jing Wei
0
2
5
1.25
L
Surtr
UKPKMKK
Surtr
2
0
2
3
L
Ymir
0
0
0
0
L
1
1
3
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
21,632
24,380
Taken
26,028
16,311
Mitigated
13,847
5,022
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,070
1,188
730
1,382
4,618
2,027
0
193
4,224
12,287
0
L
Achilles
Altaor57
Achilles
5,732
1,670
0
570
7,172
7,117
0
2,814
4,358
0
7,027
L
Xbalanque
Da VullFreak xD
Xbalanque
8,693
3,563
0
307
5,778
2,333
0
1,348
4,430
0
23,507
W
Artio
Gkez
Artio
2,571
610
445
1,398
4,366
3,893
0
472
3,735
8,101
0
W
5,037
903
0
250
6,681
2,801
0
371
6,141
0
12,212
W
Jing Wei
Retrones
Jing Wei
2,914
2,335
0
440
3,496
1,497
0
208
3,288
0
10,319
L
Surtr
UKPKMKK
Surtr
6,693
2,030
0
748
6,224
4,301
0
3,012
3,212
398
18,564
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
1,387
211
1,431
1,966
5,206
2,560
0
1,467
3,739
4,664
0
W
5,040
2,173
0
1,248
6,867
3,629
0
367
6,458
0
10,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
31,556
75
Minions Killed
80
3
Camps Cleared
5
396,213
Distance Traveled
544,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,278
1,256
14
3
3
107,516
0
L
Achilles
5,853
1,171
4
1
0
90,780
0
L
Xbalanque
6,472
1,294
31
6
0
88,398
0
W
Artio
7,219
1,444
13
3
1
125,968
0
W
Thor
5,876
1,175
19
4
1
95,013
0
W
Jing Wei
5,826
1,165
24
5
0
103,079
0
L
Surtr
6,360
1,272
26
5
1
113,563
0
L
Ymir
5,064
1,013
0
0
0
0
0
L
Hel
5,921
1,184
14
3
2
103,472
0
W
Kali
6,357
1,271
10
2
0
113,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role