Player Matchup

Nut
Nut
Gold V
 
Nut
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
HyroCe
Medusa
Silver II
Level 152
God Stats
0W - 1L
1,485 SR
Queue Stats
14W - 18L
1,338 MMR
Solo
Hera
Hera
Gold II
Maca2wildd
Hera
Gold II
Level 82
God Stats
1W - 2L
1,511 SR
Queue Stats
136W - 138L
1,354 MMR
Solo
Ra
Ra
Gold V
What Is A Drone
Ra
Gold V
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 296L
1,398 MMR
Solo
Ah Puch
Ah Puch
Bronze III
new-36201111
Ah Puch
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,499 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,537 SR
1,390 MMR
Yu Huang
Yu Huang
Silver IV
 
Yu Huang
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
MrBruh117
Freya
Gold III
Level 157
God Stats
3W - 0L
1,843 SR
Queue Stats
160W - 167L
1,353 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Rafmaxx
Cu Chulainn
Silver III
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 183L
1,372 MMR
Solo
Hercules
Hercules
Silver II
killerbillXD
Hercules
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,313 MMR
Solo
Pele
Pele
Gold V
lszanyi
Pele
Gold V
Level 72
God Stats
3W - 7L
1,341 SR
Queue Stats
161W - 165L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 0 / 0
5,274
479
132
5,717
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
HyroCe
Medusa
10
0 / 1 / 0
5,550
505
2,871
5,095
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
4,280
389
252
2,558
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,750
341
0
0
0
Ah Puch
new-36201111
Ah Puch
10
0 / 4 / 0
5,180
471
4,089
8,709
3,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
FenrirAo KuangJanusMercury

VS

Bans
ArachneMorgan Le FayKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 0 / 0
7,141
649
1,439
1,760
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Freya
MrBruh117
Freya
12
0 / 0 / 0
6,763
615
1,798
4,696
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Rafmaxx
Cu Chulainn
12
1 / 0 / 2
6,742
613
3,295
6,987
6,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
killerbillXD
Hercules
10
0 / 0 / 1
6,172
561
875
6,804
5,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
lszanyi
Pele
13
4 / 0 / 2
7,176
652
2,567
6,934
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
Yu Huang
 
Yu Huang
1
0
0
1
L
Medusa
HyroCe
Medusa
0
1
0
0
L
0
1
0
0
W
Freya
MrBruh117
Freya
0
0
0
0
W
Cu Chulainn
Rafmaxx
Cu Chulainn
1
0
2
2
L
0
0
0
0
W
Hercules
killerbillXD
Hercules
0
0
1
0.5
W
Pele
lszanyi
Pele
4
0
2
5
L
Ah Puch
new-36201111
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,344
Damage
9,974
22,079
Taken
27,181
8,401
Mitigated
17,064
7,620
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
132
0
0
2,042
5,717
2,028
0
0
5,717
0
34,775
W
Yu Huang
 
Yu Huang
1,439
75
0
500
1,760
593
1,517
124
1,636
41,077
2,399
L
Medusa
HyroCe
Medusa
2,871
1,055
0
2,041
5,095
1,953
0
1,607
3,488
0
41,023
L
252
0
0
375
2,558
661
0
1,002
1,396
13,242
641
W
Freya
MrBruh117
Freya
1,798
658
0
3,714
4,696
2,300
520
0
4,696
42,557
13,512
W
Cu Chulainn
Rafmaxx
Cu Chulainn
3,295
568
0
1,140
6,987
6,008
297
3,656
3,331
0
37,269
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
killerbillXD
Hercules
875
116
0
2,327
6,804
5,150
520
93
6,711
0
21,443
W
Pele
lszanyi
Pele
2,567
569
0
146
6,934
3,013
0
468
6,466
0
60,590
L
Ah Puch
new-36201111
Ah Puch
4,089
629
0
3,162
8,709
3,759
0
210
8,483
30,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
33,994
200
Minions Killed
404
0
Camps Cleared
0
831,166
Distance Traveled
1,089,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,274
479
66
6
0
153,047
0
W
Yu Huang
7,141
649
103
9
0
192,922
0
L
Medusa
5,550
505
72
7
0
201,596
0
L
Hera
4,280
389
25
2
0
91,479
0
W
Freya
6,763
615
101
9
0
196,575
0
W
Cu Chulainn
6,742
613
75
7
0
193,195
0
L
Ra
3,750
341
0
0
0
230,204
0
W
Hercules
6,172
561
36
3
0
246,397
2
W
Pele
7,176
652
89
8
0
260,133
0
L
Ah Puch
5,180
471
37
3
0
154,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role