Player Matchup

Agni
Agni
DIPCHITE
Agni
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 36L
1,416 Elo+
Party 3
Skadi
Skadi
ExFactorx427
Skadi
Level 132
God Stats
24W - 12L
1,720 SR
Queue Stats
120W - 108L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneInchPeen
Ah Muzen Cab
Level 77
God Stats
12W - 7L
1,697 SR
Queue Stats
34W - 40L
1,464 Elo+
Party 3
Odin
Odin
SpringRhyme03
Odin
Level 87
God Stats
22W - 10L
1,761 SR
Queue Stats
613W - 521L
1,479 Elo+
Party 1
Thanatos
Thanatos
Tzusukii
Thanatos
Level 78
God Stats
6W - 7L
1,390 SR
Queue Stats
1,056W - 987L
1,465 Elo+
Party 1
Team Averages
Level 80
1,614 SR
1,464 Elo+

VS

Team Averages
Level 103
1,378 SR
1,358 Elo+
Cthulhu
Cthulhu
PlasmicGod27
Cthulhu
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Ix Chel
Ix Chel
Tootie 1984
Ix Chel
Level 173
God Stats
6W - 9L
1,400 SR
Queue Stats
510W - 483L
1,478 Elo+
Solo
Ullr
Ullr
Wendigo1980
Ullr
Level 48
God Stats
0W - 4L
1,111 SR
Queue Stats
97W - 127L
1,486 Elo+
Solo
Charon
Charon
cjHaLl13DoG
Charon
Level 149
God Stats
3W - 5L
1,576 SR
Queue Stats
98W - 116L
1,401 Elo+
Party 2
Fenrir
Fenrir
yubel4241
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
2 / 1 / 1
4,231
846
1,569
2,830
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
3,830
766
882
2,458
814
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
OneInchPeen
Ah Muzen Cab
7
3 / 0 / 0
3,953
791
2,263
1,210
431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 3
3,859
772
1,829
3,670
2,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Tzusukii
Thanatos
7
1 / 1 / 3
3,932
786
2,122
4,521
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PlasmicGod27
Cthulhu
4
0 / 2 / 0
3,055
611
843
2,724
2,267
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ix Chel
Tootie 1984
Ix Chel
7
1 / 2 / 0
3,936
787
1,763
3,303
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
2,843
569
945
2,587
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
6
0 / 0 / 0
3,420
684
1,176
3,886
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
yubel4241
Fenrir
7
1 / 1 / 0
4,043
809
1,789
3,445
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
3
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
1
2.5
W
1
1
0
1
W
Ah Muzen Cab
OneInchPeen
Ah Muzen Cab
3
0
0
3
L
Cthulhu
PlasmicGod27
Cthulhu
0
2
0
0
W
0
0
3
1.5
L
Ix Chel
Tootie 1984
Ix Chel
1
2
0
0.5
W
Thanatos
Tzusukii
Thanatos
1
1
3
2.5
L
0
2
0
0
L
Charon
0
0
0
0
L
Fenrir
yubel4241
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
6,516
14,689
Taken
15,945
6,003
Mitigated
7,276
5,812
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,569
212
0
970
2,830
915
0
1,723
1,107
18,838
429
W
882
291
0
489
2,458
814
0
0
2,358
0
13,209
W
Ah Muzen Cab
OneInchPeen
Ah Muzen Cab
2,263
1,342
0
140
1,210
431
0
370
840
0
23,675
L
Cthulhu
PlasmicGod27
Cthulhu
843
257
0
27
2,724
2,267
0
0
2,724
9,034
0
W
1,829
505
0
1,330
3,670
2,145
0
1,624
2,046
0
10,461
L
Ix Chel
Tootie 1984
Ix Chel
1,763
349
0
538
3,303
1,162
0
1,554
1,749
17,541
0
W
Thanatos
Tzusukii
Thanatos
2,122
886
0
2,883
4,521
1,698
0
40
4,442
0
23,693
L
945
601
0
558
2,587
666
0
9
2,578
0
4,438
L
Charon
1,176
220
0
2,424
3,886
1,365
0
0
3,886
13,873
1,242
L
Fenrir
yubel4241
Fenrir
1,789
613
0
1,184
3,445
1,816
0
0
3,445
0
15,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,805
Gold Earned
17,297
146
Minions Killed
117
0
Camps Cleared
0
548,654
Distance Traveled
516,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,231
846
29
6
0
110,102
0
W
Skadi
3,830
766
18
4
0
99,135
0
W
Ah Muzen Cab
3,953
791
35
7
0
106,666
0
L
Cthulhu
3,055
611
15
3
0
132,963
0
W
Odin
3,859
772
23
5
0
113,590
0
L
Ix Chel
3,936
787
35
7
0
102,352
0
W
Thanatos
3,932
786
41
8
0
119,161
0
L
Ullr
2,843
569
9
2
0
58,790
0
L
Charon
3,420
684
24
5
0
122,161
0
L
Fenrir
4,043
809
34
7
0
100,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role