Player Matchup

Kali
Kali
 
Kali
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DrippySweet
Ullr
Level 97
God Stats
14W - 11L
1,553 SR
Queue Stats
44W - 32L
1,591 Elo+
Party 1
Ra
Ra
PacificoRDRS
Ra
Level 68
God Stats
32W - 16L
1,662 SR
Queue Stats
262W - 207L
1,521 Elo+
Solo
Ganesha
Ganesha
Tomeesan
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,567 Elo+
Party 1
Achilles
Achilles
TyBuckeye
Achilles
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,523 Elo+
Solo
Team Averages
Level 107
1,543 SR
1,540 Elo+

VS

Team Averages
Level 132
1,445 SR
1,491 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Duckry
Jing Wei
Level 85
God Stats
4W - 3L
1,643 SR
Queue Stats
9W - 4L
1,749 Elo+
Solo
Loki
Loki
ELCHAPOHC
Loki
Level 136
God Stats
8W - 5L
1,185 SR
Queue Stats
555W - 545L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Uzi1423
Cthulhu
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 59L
1,299 Elo+
Solo
Eset
Eset
XenoJay18
Eset
Level 92
God Stats
4W - 3L
1,395 SR
Queue Stats
58W - 41L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 1 / 2
7,769
518
7,570
11,483
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
6,805
454
4,008
10,927
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 2
9,229
615
6,971
9,334
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Tomeesan
Ganesha
12
0 / 3 / 2
7,008
467
3,017
13,079
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TyBuckeye
Achilles
13
0 / 5 / 0
7,517
501
2,877
11,224
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 0 / 4
10,494
700
7,516
14,874
13,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Duckry
Jing Wei
14
5 / 2 / 3
8,515
568
9,414
10,847
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
15
3 / 1 / 4
8,527
568
6,394
8,847
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Uzi1423
Cthulhu
13
1 / 0 / 7
8,423
562
10,798
8,628
7,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
13
0 / 6 / 4
7,197
480
4,614
10,155
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
15
15
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
2
5
W
Amaterasu
 
Amaterasu
6
0
4
8
L
1
3
1
0.5
W
Jing Wei
Duckry
Jing Wei
5
2
3
3.25
W
Loki
3
1
4
5
L
4
3
2
1.67
L
Ganesha
Tomeesan
Ganesha
0
3
2
0.33
L
Achilles
TyBuckeye
Achilles
0
5
0
0
W
Cthulhu
Uzi1423
Cthulhu
1
0
7
4.5
W
Eset
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,443
Damage
38,736
56,047
Taken
53,351
33,092
Mitigated
32,974
11,736
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,570
3,615
0
3,404
11,483
5,580
0
2,096
9,387
0
60,040
W
Amaterasu
 
Amaterasu
7,516
3,657
0
7,553
14,874
13,713
312
1,653
12,803
0
93,848
L
4,008
2,413
0
2,069
10,927
4,916
0
5,630
5,297
0
50,601
W
Jing Wei
Duckry
Jing Wei
9,414
6,968
0
3,918
10,847
4,362
0
2,071
8,776
0
63,160
W
Loki
6,394
2,148
152
4,263
8,847
3,199
218
1,456
7,334
0
62,067
L
6,971
877
288
3,477
9,334
4,520
454
2,783
6,551
80,812
756
L
Ganesha
Tomeesan
Ganesha
3,017
271
0
1,512
13,079
11,745
0
4,281
8,798
28,527
0
L
Achilles
TyBuckeye
Achilles
2,877
1,046
0
986
11,224
6,331
919
0
11,224
66
51,729
W
Cthulhu
Uzi1423
Cthulhu
10,798
1,395
2,013
2,745
8,628
7,651
0
1,391
7,237
42,548
4,084
W
Eset
4,614
248
140
856
10,155
4,049
0
3,936
6,161
50,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
43,156
444
Minions Killed
469
0
Camps Cleared
0
1,415,816
Distance Traveled
1,537,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,769
518
92
6
0
343,922
0
W
Amaterasu
10,494
700
144
10
0
327,279
0
L
Ullr
6,805
454
118
8
0
259,079
0
W
Jing Wei
8,515
568
99
7
0
290,967
0
W
Loki
8,527
568
98
7
0
346,086
0
L
Ra
9,229
615
137
9
0
293,438
0
L
Ganesha
7,008
467
5
0
0
278,160
1
L
Achilles
7,517
501
92
6
0
241,217
0
W
Cthulhu
8,423
562
55
4
0
298,094
0
W
Eset
7,197
480
73
5
0
274,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role