Player Matchup

Amaterasu
Amaterasu
Gold II
LotusAsura
Amaterasu
Gold II
Level 124
God Stats
11W - 8L
1,775 SR
Queue Stats
59W - 45L
1,735 MMR
Party 1
Scylla
Scylla
Gold II
Optical101
Scylla
Gold II
Level 120
God Stats
46W - 23L
1,762 SR
Queue Stats
59W - 45L
1,735 MMR
Party 1
Jormungandr
Jormungandr
Gold II
PolarIceZ
Jormungandr
Gold II
Level 105
God Stats
6W - 7L
1,630 SR
Queue Stats
59W - 45L
1,735 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,722 SR
1,735 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 190
1,650 SR
1,608 MMR
Sylvanus
Sylvanus
Gold III
Elder_God_Eli
Sylvanus
Gold III
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,724 MMR
Solo
Arachne
Arachne
Gold V
SmokeKing509
Arachne
Gold V
Level 250
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Τrump2024
Thoth
Bronze III
Level 149
God Stats
2W - 0L
1,950 SR
Queue Stats
5W - 2L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LotusAsura
Amaterasu
15
1 / 6 / 0
9,208
614
5,162
20,836
14,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Optical101
Scylla
14
0 / 5 / 1
9,039
603
11,440
11,098
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
PolarIceZ
Jormungandr
12
0 / 5 / 1
8,495
566
12,515
24,833
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
GaneshaAchillesCharonNe ZhaHou Yi

VS

Bans
Ao KuangBaron SamediAphroditePersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elder_God_Eli
Sylvanus
17
2 / 0 / 9
10,720
715
9,660
17,193
12,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SmokeKing509
Arachne
16
4 / 0 / 5
11,385
759
7,654
13,920
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
19
10 / 1 / 6
13,049
870
36,444
13,381
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Elder_God_Eli
Sylvanus
2
0
9
6.5
L
Amaterasu
LotusAsura
Amaterasu
1
6
0
0.17
L
Scylla
Optical101
Scylla
0
5
1
0.1
L
Jormungandr
PolarIceZ
Jormungandr
0
5
1
0.1
W
Arachne
SmokeKing509
Arachne
4
0
5
6.5
W
Thoth
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
53,758
56,767
Taken
44,494
37,828
Mitigated
25,690
4,173
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Elder_God_Eli
Sylvanus
9,660
1,885
3,766
8,829
17,193
12,295
1,096
8,892
7,455
24,446
6,242
L
Amaterasu
LotusAsura
Amaterasu
5,162
1,680
190
1,323
20,836
14,404
0
14,072
3,665
0
24,985
L
Scylla
Optical101
Scylla
11,440
1,036
0
750
11,098
3,620
0
8,238
1,653
35,450
651
L
Jormungandr
PolarIceZ
Jormungandr
12,515
2,249
0
1,910
24,833
19,804
0
15,533
5,816
30,205
1,990
W
Arachne
SmokeKing509
Arachne
7,654
4,897
0
7,361
13,920
7,446
241
4,664
8,662
0
66,280
W
Thoth
36,444
1,827
0
1,400
13,381
5,949
1,660
7,314
4,846
83,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
35,154
184
Minions Killed
229
0
Camps Cleared
0
787,628
Distance Traveled
898,023
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,720
715
28
2
0
287,853
9
L
Amaterasu
9,208
614
53
4
0
277,292
0
L
Scylla
9,039
603
82
5
0
242,204
0
L
Jormungandr
8,495
566
49
3
0
268,132
0
W
Arachne
11,385
759
75
5
0
321,665
0
W
Thoth
13,049
870
126
8
0
288,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role