Player Matchup

Odin
Odin
BullMex04-
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,384 Elo+
Party 2
Merlin
Merlin
Hush1990
Merlin
Level 83
God Stats
2W - 5L
1,416 SR
Queue Stats
211W - 225L
1,460 Elo+
Party 1
Yu Huang
Yu Huang
KAUFF60
Yu Huang
Level 103
God Stats
4W - 3L
1,701 SR
Queue Stats
169W - 175L
1,413 Elo+
Party 2
Sylvanus
Sylvanus
Legi0n89
Sylvanus
Level 109
God Stats
2W - 0L
1,712 SR
Queue Stats
57W - 74L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
The_Henbruk
Nu Wa
Level 108
God Stats
3W - 1L
1,712 SR
Queue Stats
215W - 224L
1,433 Elo+
Party 2
Team Averages
Level 98
1,608 SR
1,433 Elo+

VS

Team Averages
Level 114
1,502 SR
1,488 Elo+
Neith
Neith
GUN NUT 187
Neith
Level 123
God Stats
5W - 3L
1,610 SR
Queue Stats
175W - 168L
1,553 Elo+
Party 3
Guan Yu
Guan Yu
SavageSupremacy
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,410 Elo+
Solo
Surtr
Surtr
fatalhitman831
Surtr
Level 118
God Stats
7W - 9L
1,384 SR
Queue Stats
590W - 644L
1,472 Elo+
Solo
Agni
Agni
kaiserpikachu
Agni
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 210L
1,491 Elo+
Solo
Zeus
Zeus
mcghee82
Zeus
Level 159
God Stats
13W - 10L
1,514 SR
Queue Stats
483W - 504L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,402
1,080
1,852
3,860
2,825
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Hush1990
Merlin
12
4 / 0 / 5
6,505
1,301
5,060
2,486
1,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
KAUFF60
Yu Huang
11
1 / 1 / 8
5,982
1,196
6,645
3,864
1,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Legi0n89
Sylvanus
12
2 / 0 / 5
6,757
1,351
1,381
5,192
4,260
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 0 / 5
6,457
1,291
4,073
2,056
715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,047
1,009
3,405
4,425
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
4,829
966
464
6,199
2,419
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

5
0 / 0 / 0
4,384
877
0
297
119
11
1 / 2 / 0
5,590
1,118
2,849
4,150
1,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
10
1 / 3 / 0
5,154
1,031
5,213
5,113
1,303
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
10
Kills
2
2
Deaths
10
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
2
2
0.5
W
Merlin
Hush1990
Merlin
4
0
5
6.5
W
Yu Huang
KAUFF60
Yu Huang
1
1
8
5
W
Sylvanus
Legi0n89
Sylvanus
2
0
5
4.5
L
0
3
1
0.17
W
3
0
5
5.5
L
0
0
0
0
L
1
2
0
0.5
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,011
Damage
11,931
17,458
Taken
20,184
10,552
Mitigated
6,515
9,021
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,852
225
101
797
3,860
2,825
96
1,913
1,947
480
2,113
L
3,405
157
153
999
4,425
1,291
0
3,852
493
0
11,434
W
Merlin
Hush1990
Merlin
5,060
311
391
66
2,486
1,332
142
1,391
1,095
12,905
0
W
Yu Huang
KAUFF60
Yu Huang
6,645
107
694
372
3,864
1,420
330
1,849
2,015
11,228
0
W
Sylvanus
Legi0n89
Sylvanus
1,381
393
3,100
2,174
5,192
4,260
421
2,128
3,064
7,365
843
L
464
72
1,046
1,025
6,199
2,419
0
5,134
1,023
0
1,288
W
4,073
1,390
981
345
2,056
715
327
781
1,275
9,783
980
L
0
0
0
0
297
119
0
297
0
0
0
L
2,849
104
606
511
4,150
1,383
0
3,184
851
13,498
0
L
Zeus
5,213
105
93
125
5,113
1,303
0
4,890
223
11,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
25,004
63
Minions Killed
53
0
Camps Cleared
0
515,175
Distance Traveled
391,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,402
1,080
3
1
0
93,377
0
L
Neith
5,047
1,009
17
3
0
102,792
0
W
Merlin
6,505
1,301
16
3
0
96,251
0
W
Yu Huang
5,982
1,196
8
2
0
108,779
0
W
Sylvanus
6,757
1,351
17
3
0
100,029
0
L
Guan Yu
4,829
966
2
0
0
89,578
0
W
Nu Wa
6,457
1,291
19
4
0
116,739
0
L
Surtr
4,384
877
0
0
0
0
0
L
Agni
5,590
1,118
19
4
0
100,333
0
L
Zeus
5,154
1,031
15
3
0
98,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role