Player Matchup

Baron Samedi
Baron Samedi
Sorek777
Baron Samedi
Level 89
God Stats
4W - 3L
1,383 SR
Queue Stats
80W - 74L
1,448 Elo+
Party 2
Izanami
Izanami
TKNmoon
Izanami
Level 61
God Stats
6W - 4L
1,624 SR
Queue Stats
214W - 198L
1,483 Elo+
Party 3
Ymir
Ymir
mropticdropshot
Ymir
Level 147
God Stats
8W - 4L
1,576 SR
Queue Stats
81W - 78L
1,492 Elo+
Party 2
Arachne
Arachne
nioylu996
Arachne
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,466 Elo+
Party 2
Surtr
Surtr
tugboat2037
Surtr
Level 41
God Stats
3W - 1L
1,540 SR
Queue Stats
121W - 114L
1,484 Elo+
Party 3
Team Averages
Level 96
1,525 SR
1,475 Elo+

VS

Team Averages
Level 107
1,387 SR
1,447 Elo+
Izanami
Izanami
IzanamisSalami
Izanami
Level 164
God Stats
3W - 3L
1,183 SR
Queue Stats
670W - 659L
1,501 Elo+
Solo
Hun Batz
Hun Batz
NutZillaa
Hun Batz
Level 89
God Stats
2W - 5L
1,525 SR
Queue Stats
120W - 161L
1,449 Elo+
Party 1
Bacchus
Bacchus
Risunaito
Bacchus
Level 55
God Stats
8W - 14L
1,471 SR
Queue Stats
26W - 49L
1,410 Elo+
Party 1
Janus
Janus
XM ORANGE PUMA
Janus
Level 99
God Stats
21W - 30L
1,498 SR
Queue Stats
140W - 183L
1,455 Elo+
Party 1
Achilles
Achilles
mrflonger
Achilles
Level 128
God Stats
0W - 3L
1,256 SR
Queue Stats
51W - 81L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sorek777
Baron Samedi
6
3 / 0 / 1
4,016
803
2,082
816
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TKNmoon
Izanami
7
0 / 0 / 0
3,867
773
660
2,330
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 2
3,609
722
1,519
2,478
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
nioylu996
Arachne
7
0 / 0 / 1
3,516
703
0
4,258
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 0
4,077
815
890
2,702
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,793
759
1,161
2,390
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
NutZillaa
Hun Batz
6
0 / 1 / 0
3,229
646
1,177
2,989
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Risunaito
Bacchus
1
0 / 0 / 0
2,642
528
96
504
332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 3 / 0
2,746
549
433
2,393
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
mrflonger
Achilles
5
0 / 1 / 0
2,985
597
197
2,239
1,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hun Batz
NutZillaa
Hun Batz
0
1
0
0
L
Bacchus
Risunaito
Bacchus
0
0
0
0
W
Baron Samedi
Sorek777
Baron Samedi
3
0
1
3.5
W
Izanami
TKNmoon
Izanami
0
0
0
0
L
0
3
0
0
L
Achilles
mrflonger
Achilles
0
1
0
0
W
1
0
2
2
W
Arachne
nioylu996
Arachne
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,151
Damage
3,064
12,584
Taken
10,515
5,651
Mitigated
3,883
4,372
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,161
722
0
1,362
2,390
630
0
0
2,390
0
30,252
L
Hun Batz
NutZillaa
Hun Batz
1,177
482
0
120
2,989
1,074
0
1,306
1,683
0
13,979
L
Bacchus
Risunaito
Bacchus
96
0
0
72
504
332
0
0
504
992
0
W
Baron Samedi
Sorek777
Baron Samedi
2,082
1,047
121
314
816
300
0
129
647
14,420
0
W
Izanami
TKNmoon
Izanami
660
444
0
942
2,330
675
0
96
2,234
0
27,547
L
433
183
0
70
2,393
813
0
2,295
98
3,654
0
L
Achilles
mrflonger
Achilles
197
36
0
269
2,239
1,034
0
25
2,132
0
6,991
W
1,519
870
0
496
2,478
1,296
0
228
2,214
6,623
0
W
Arachne
nioylu996
Arachne
0
0
0
1,449
4,258
1,643
0
0
4,258
0
21,747
W
890
653
0
1,050
2,702
1,737
0
0
2,702
1,616
18,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,085
Gold Earned
15,395
158
Minions Killed
107
0
Camps Cleared
0
522,183
Distance Traveled
380,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,793
759
55
11
0
90,125
0
L
Hun Batz
3,229
646
32
6
0
128,293
0
L
Bacchus
2,642
528
0
0
0
54,595
0
W
Baron Samedi
4,016
803
19
4
0
108,134
0
W
Izanami
3,867
773
58
12
0
91,073
0
L
Janus
2,746
549
5
1
0
62,795
0
L
Achilles
2,985
597
15
3
0
44,255
0
W
Ymir
3,609
722
6
1
0
111,880
0
W
Arachne
3,516
703
41
8
0
115,137
0
W
Surtr
4,077
815
34
7
0
95,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role