Player Matchup

Janus
Janus
Arilyonis
Janus
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 126L
1,501 Elo+
Party 2
Hercules
Hercules
DreamingXO
Hercules
Level 191
God Stats
5W - 10L
1,537 SR
Queue Stats
211W - 293L
1,439 Elo+
Party 2
Freya
Freya
QuickFooFoo
Freya
Level 84
God Stats
0W - 2L
1,345 SR
Queue Stats
78W - 123L
1,446 Elo+
Party 2
Ravana
Ravana
Starshiiine
Ravana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 162L
1,581 Elo+
Party 2
Heimdallr
Heimdallr
illEagalParrot
Heimdallr
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 253L
1,467 Elo+
Party 2
Team Averages
Level 85
1,476 SR
1,487 Elo+

VS

Team Averages
Level 128
1,478 SR
1,644 Elo+
Ne Zha
Ne Zha
Daikenn
Ne Zha
Level 144
God Stats
7W - 3L
1,491 SR
Queue Stats
142W - 126L
1,597 Elo+
Party 1
Tyr
Tyr
IT IS SOUP TIME
Tyr
Level 147
God Stats
11W - 3L
1,198 SR
Queue Stats
272W - 264L
1,607 Elo+
Solo
Jing Wei
Jing Wei
Kingphara0h
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,917 Elo+
Party 1
Sobek
Sobek
humsrock
Sobek
Level 158
God Stats
1W - 1L
1,598 SR
Queue Stats
178W - 172L
1,553 Elo+
Solo
Chiron
Chiron
koalaclown
Chiron
Level 88
God Stats
13W - 10L
1,604 SR
Queue Stats
461W - 401L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arilyonis
Janus
12
0 / 3 / 0
6,561
505
3,190
6,851
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DreamingXO
Hercules
10
0 / 4 / 0
5,839
449
6,881
14,174
12,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,045
465
546
10,918
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
12
0 / 3 / 0
6,918
532
6,945
8,958
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
illEagalParrot
Heimdallr
12
0 / 5 / 0
6,466
497
5,987
10,145
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Daikenn
Ne Zha
13
7 / 0 / 3
7,697
592
9,455
8,611
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 2
8,068
621
4,999
11,263
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Kingphara0h
Jing Wei
15
3 / 0 / 3
8,553
658
7,830
9,017
3,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
humsrock
Sobek
11
2 / 0 / 4
7,058
543
3,565
6,254
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
koalaclown
Chiron
14
3 / 0 / 3
7,969
613
7,920
7,795
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
Arilyonis
Janus
0
3
0
0
W
Ne Zha
Daikenn
Ne Zha
7
0
3
8.5
L
Hercules
DreamingXO
Hercules
0
4
0
0
W
1
0
2
2
W
Jing Wei
Kingphara0h
Jing Wei
3
0
3
4.5
L
0
1
0
0
L
Ravana
0
3
0
0
W
Sobek
humsrock
Sobek
2
0
4
4
L
Heimdallr
illEagalParrot
Heimdallr
0
5
0
0
W
Chiron
koalaclown
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
33,769
51,046
Taken
42,940
28,998
Mitigated
27,925
17,251
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arilyonis
Janus
3,190
55
0
500
6,851
2,082
0
425
6,426
50,579
299
W
Ne Zha
Daikenn
Ne Zha
9,455
3,095
0
1,387
8,611
5,750
0
661
7,757
0
51,792
L
Hercules
DreamingXO
Hercules
6,881
2,594
0
3,175
14,174
12,458
0
1,696
12,478
0
24,180
W
4,999
785
0
5,174
11,263
9,822
0
373
9,967
152
59,431
W
Jing Wei
Kingphara0h
Jing Wei
7,830
6,110
0
4,545
9,017
3,920
805
0
9,017
0
82,633
L
546
183
0
7,796
10,918
4,229
0
538
10,380
44,771
2,221
L
Ravana
6,945
1,184
0
3,857
8,958
6,398
0
0
8,958
0
53,795
W
Sobek
humsrock
Sobek
3,565
141
0
2,018
6,254
5,139
28
616
5,558
15,121
1,692
L
Heimdallr
illEagalParrot
Heimdallr
5,987
2,917
0
1,923
10,145
3,831
0
656
9,489
0
55,818
W
Chiron
koalaclown
Chiron
7,920
3,623
123
2,370
7,795
3,294
0
1,692
5,857
0
71,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
39,345
435
Minions Killed
460
0
Camps Cleared
0
1,342,997
Distance Traveled
1,425,335
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,561
505
108
8
0
282,458
5
W
Ne Zha
7,697
592
69
5
0
310,865
1
L
Hercules
5,839
449
34
3
0
285,851
2
W
Tyr
8,068
621
112
9
0
252,900
0
W
Jing Wei
8,553
658
136
10
0
301,958
0
L
Freya
6,045
465
93
7
0
289,719
0
L
Ravana
6,918
532
95
7
0
231,996
1
W
Sobek
7,058
543
19
1
0
294,474
8
L
Heimdallr
6,466
497
105
8
0
252,973
0
W
Chiron
7,969
613
124
10
0
265,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role