Player Matchup

Nut
Nut
 
Nut
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BomdeBico
Persephone
Level 144
God Stats
3W - 4L
1,560 SR
Queue Stats
155W - 108L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
MozzarellaLight
Zhong Kui
Level 213
God Stats
5W - 3L
1,511 SR
Queue Stats
95W - 55L
1,551 Elo+
Party 1
Mercury
Mercury
SexyErva
Mercury
Level 191
God Stats
7W - 3L
1,964 SR
Queue Stats
175W - 81L
1,767 Elo+
Party 1
Team Averages
Level 175
1,607 SR
1,572 Elo+

VS

Team Averages
Level 85
1,432 SR
1,460 Elo+
Nut
Nut
GumayuTzy
Nut
Level 45
God Stats
1W - 4L
1,136 SR
Queue Stats
46W - 57L
1,460 Elo+
Solo
Kukulkan
Kukulkan
NgooES
Kukulkan
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 133L
1,557 Elo+
Solo
Awilix
Awilix
Windstorm10000
Awilix
Level 86
God Stats
1W - 1L
1,526 SR
Queue Stats
14W - 27L
1,400 Elo+
Solo
Fafnir
Fafnir
ZenonVonDoom
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,355 Elo+
Solo
Chang'e
Chang'e
vVv GASPAR vVv
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
4 / 0 / 4
7,289
729
6,597
6,296
2,477
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
12
3 / 1 / 4
6,423
642
3,796
6,598
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
BomdeBico
Persephone
13
2 / 1 / 3
7,203
720
5,236
4,492
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
MozzarellaLight
Zhong Kui
13
5 / 1 / 2
7,765
777
7,439
6,999
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
SexyErva
Mercury
12
6 / 0 / 4
6,585
659
8,944
7,073
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,995
500
2,983
7,833
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NgooES
Kukulkan
9
0 / 3 / 1
5,118
512
1,745
5,479
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 1
5,297
530
2,949
10,383
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
8
0 / 4 / 1
4,930
493
2,797
10,346
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 0
5,386
539
3,186
11,165
4,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
3
3
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
4
6
W
Bacchus
 
Bacchus
3
1
4
5
W
Persephone
BomdeBico
Persephone
2
1
3
3.5
L
0
5
1
0.1
W
Zhong Kui
MozzarellaLight
Zhong Kui
5
1
2
6
L
Kukulkan
NgooES
Kukulkan
0
3
1
0.17
W
Mercury
SexyErva
Mercury
6
0
4
8
L
2
2
1
1.25
L
Fafnir
0
4
1
0.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
13,660
31,458
Taken
45,206
18,332
Mitigated
21,254
14,295
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,597
4,923
0
3,571
6,296
2,477
214
956
5,340
0
65,956
W
Bacchus
 
Bacchus
3,796
628
161
2,407
6,598
5,679
0
1,620
4,978
18,063
0
W
Persephone
BomdeBico
Persephone
5,236
537
0
2,204
4,492
1,547
0
1,065
3,419
58,195
0
L
2,983
2,146
0
1,496
7,833
2,658
0
1,239
6,594
0
35,234
W
Zhong Kui
MozzarellaLight
Zhong Kui
7,439
2,715
0
4,716
6,999
5,664
777
2,865
4,134
47,636
10,961
L
Kukulkan
NgooES
Kukulkan
1,745
175
0
1,067
5,479
2,132
0
2,836
2,519
32,623
216
W
Mercury
SexyErva
Mercury
8,944
5,995
0
1,236
7,073
2,965
0
1,052
6,021
0
53,416
L
2,949
1,075
0
1,561
10,383
3,862
0
1,594
8,769
0
33,486
L
Fafnir
2,797
947
0
2,275
10,346
8,245
0
3,797
6,433
9,781
0
L
3,186
404
0
2,629
11,165
4,357
15
6,043
5,122
30,470
1,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
25,726
401
Minions Killed
235
0
Camps Cleared
0
1,091,379
Distance Traveled
1,011,151
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,289
729
117
12
0
178,093
0
W
Bacchus
6,423
642
18
2
0
234,767
8
W
Persephone
7,203
720
106
11
0
221,603
0
L
Nut
4,995
500
68
7
0
182,984
1
W
Zhong Kui
7,765
777
88
9
0
173,861
3
L
Kukulkan
5,118
512
52
5
0
188,347
2
W
Mercury
6,585
659
72
7
0
283,055
0
L
Awilix
5,297
530
55
6
0
260,554
1
L
Fafnir
4,930
493
8
1
0
211,095
3
L
Chang'e
5,386
539
52
5
0
168,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role