Player Matchup

Anubis
Anubis
AlbinoxPenguin
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alexcuau
Morgan Le Fay
Level 129
God Stats
16W - 19L
1,646 SR
Queue Stats
961W - 909L
1,522 Elo+
Solo
Terra
Terra
Beastyboiii52
Terra
Level 88
God Stats
15W - 8L
1,799 SR
Queue Stats
564W - 566L
1,494 Elo+
Solo
Anhur
Anhur
XMJDante
Anhur
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 105L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
goEASYgo
Gilgamesh
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,548 Elo+
Party 2
Team Averages
Level 112
1,589 SR
1,514 Elo+

VS

Team Averages
Level 101
1,409 SR
1,465 Elo+
Surtr
Surtr
Memiп
Surtr
Level 139
God Stats
7W - 17L
1,180 SR
Queue Stats
490W - 482L
1,460 Elo+
Party 1
Athena
Athena
Paddewaa
Athena
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
403W - 395L
1,463 Elo+
Solo
Rama
Rama
SpringRhyme03
Rama
Level 87
God Stats
23W - 20L
1,505 SR
Queue Stats
668W - 583L
1,466 Elo+
Party 1
Thanatos
Thanatos
Tzusukii
Thanatos
Level 78
God Stats
6W - 7L
1,411 SR
Queue Stats
1,136W - 1,061L
1,451 Elo+
Party 1
Merlin
Merlin
voettian
Merlin
Level 119
God Stats
2W - 4L
1,448 SR
Queue Stats
164W - 158L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,737
574
7,880
6,564
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Alexcuau
Morgan Le Fay
12
2 / 0 / 0
6,425
643
2,736
2,850
1,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 1
5,447
545
4,201
7,342
4,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
XMJDante
Anhur
9
0 / 1 / 2
5,345
535
3,415
3,704
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
goEASYgo
Gilgamesh
11
2 / 1 / 1
6,443
644
5,382
9,302
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Memiп
Surtr
10
0 / 3 / 1
5,506
551
4,965
10,317
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Paddewaa
Athena
7
0 / 4 / 1
4,502
450
2,716
9,366
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,115
512
3,328
7,098
2,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Tzusukii
Thanatos
10
2 / 1 / 0
5,605
561
2,520
8,041
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
voettian
Merlin
11
0 / 1 / 0
5,948
595
1,798
5,365
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Morgan Le Fay
Alexcuau
Morgan Le Fay
2
0
0
2
W
1
1
1
1.5
L
Surtr
Memiп
Surtr
0
3
1
0.17
L
Athena
Paddewaa
Athena
0
4
1
0.13
L
1
0
0
1
L
Thanatos
Tzusukii
Thanatos
2
1
0
2
W
Anhur
XMJDante
Anhur
0
1
2
1
W
Gilgamesh
goEASYgo
Gilgamesh
2
1
1
2.5
L
Merlin
voettian
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
15,327
29,762
Taken
40,187
16,957
Mitigated
20,049
11,459
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,880
419
0
3,862
6,564
2,759
0
767
5,753
44,200
0
W
Morgan Le Fay
Alexcuau
Morgan Le Fay
2,736
240
0
2,020
2,850
1,251
0
371
2,479
51,080
1,494
W
4,201
843
16
2,340
7,342
4,743
0
1,147
5,958
19,316
0
L
Surtr
Memiп
Surtr
4,965
2,209
0
2,653
10,317
6,107
0
1,360
8,957
955
39,863
L
Athena
Paddewaa
Athena
2,716
1,163
0
2,761
9,366
7,036
8
3,147
6,219
16,198
0
L
3,328
2,491
0
1,777
7,098
2,163
0
4,323
2,775
0
27,719
L
Thanatos
Tzusukii
Thanatos
2,520
399
0
6,024
8,041
2,933
0
2,130
5,911
0
40,612
W
Anhur
XMJDante
Anhur
3,415
1,864
0
1,529
3,704
1,139
282
1,260
2,444
0
32,806
W
Gilgamesh
goEASYgo
Gilgamesh
5,382
1,320
0
1,692
9,302
7,065
45
910
7,785
0
49,605
L
Merlin
voettian
Merlin
1,798
217
0
1,740
5,365
1,810
0
3,857
1,508
43,779
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
26,676
356
Minions Killed
295
0
Camps Cleared
0
1,025,231
Distance Traveled
1,016,067
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,737
574
64
6
0
213,011
0
W
Morgan Le Fay
6,425
643
101
10
0
182,644
0
W
Terra
5,447
545
17
2
0
223,355
2
L
Surtr
5,506
551
62
6
0
177,675
0
L
Athena
4,502
450
21
2
0
188,839
1
L
Rama
5,115
512
55
6
0
191,087
0
L
Thanatos
5,605
561
70
7
0
247,190
0
W
Anhur
5,345
535
63
6
0
201,305
0
W
Gilgamesh
6,443
644
111
11
0
204,916
1
L
Merlin
5,948
595
87
9
0
211,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role