Player Matchup

Ah Puch
Ah Puch
Silver IV
AtrocityJ
Ah Puch
Silver IV
Level 89
God Stats
9W - 14L
1,395 SR
Queue Stats
22W - 28L
928 MMR
Party 1
Bacchus
Bacchus
Silver IV
Forgues19
Bacchus
Silver IV
Level 65
God Stats
4W - 2L
1,469 SR
Queue Stats
14W - 21L
974 MMR
Party 1
Hou Yi
Hou Yi
Gold V
IFarruko
Hou Yi
Gold V
Level 85
God Stats
14W - 10L
1,603 SR
Queue Stats
14W - 10L
1,528 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,489 SR
1,143 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,411 SR
1,176 MMR
Hercules
Hercules
Bronze IV
OCBerry2013_
Hercules
Bronze IV
Level 41
God Stats
1W - 3L
1,246 SR
Queue Stats
59W - 123L
1,198 MMR
Solo
Cernunnos
Cernunnos
Silver V
PigletThePooh
Cernunnos
Silver V
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 120L
1,081 MMR
Solo
Kukulkan
Kukulkan
Silver I
Skamandeer
Kukulkan
Silver I
Level 142
God Stats
26W - 30L
1,486 SR
Queue Stats
381W - 434L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtrocityJ
Ah Puch
17
2 / 0 / 6
11,830
696
14,574
8,821
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Forgues19
Bacchus
15
1 / 3 / 7
10,896
641
8,864
18,180
27,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
IFarruko
Hou Yi
18
8 / 2 / 3
13,103
771
19,124
17,326
7,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AresVulcanAnubisKuzenboAthena

VS

Bans
Ne ZhaCabrakanMorgan Le FayXing TianHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OCBerry2013_
Hercules
15
1 / 3 / 2
9,629
566
5,025
22,040
20,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
PigletThePooh
Cernunnos
16
1 / 5 / 2
10,237
602
5,529
18,646
9,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Skamandeer
Kukulkan
18
3 / 3 / 2
11,856
697
20,005
9,159
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AtrocityJ
Ah Puch
2
0
6
5
W
Bacchus
Forgues19
Bacchus
1
3
7
1.5
W
Hou Yi
IFarruko
Hou Yi
8
2
3
4.75
L
Hercules
OCBerry2013_
Hercules
1
3
2
0.67
L
Cernunnos
PigletThePooh
Cernunnos
1
5
2
0.4
L
Kukulkan
Skamandeer
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,562
Damage
30,559
44,327
Taken
49,845
39,263
Mitigated
34,743
12,223
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AtrocityJ
Ah Puch
14,574
229
0
2,666
8,821
3,882
894
4,462
4,359
54,808
0
W
Bacchus
Forgues19
Bacchus
8,864
552
470
5,179
18,180
27,464
32
5,442
12,715
17,300
0
W
Hou Yi
IFarruko
Hou Yi
19,124
12,510
0
3,908
17,326
7,917
1,966
9,038
8,283
0
74,383
L
Hercules
OCBerry2013_
Hercules
5,025
1,553
146
5,077
22,040
20,911
0
9,227
12,813
0
18,333
L
Cernunnos
PigletThePooh
Cernunnos
5,529
2,371
0
2,994
18,646
9,367
414
11,246
7,400
0
37,036
L
Kukulkan
Skamandeer
Kukulkan
20,005
868
0
112
9,159
4,465
0
3,019
6,140
80,082
2,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
31,722
204
Minions Killed
195
0
Camps Cleared
0
929,855
Distance Traveled
912,032
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,830
696
94
6
0
330,553
2
W
Bacchus
10,896
641
18
1
0
306,486
0
W
Hou Yi
13,103
771
92
5
0
292,816
1
L
Hercules
9,629
566
26
2
0
323,264
6
L
Cernunnos
10,237
602
57
3
0
259,278
0
L
Kukulkan
11,856
697
112
7
0
329,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role