Player Matchup

Cabrakan
Cabrakan
DirtyDerrick93
Cabrakan
Level 125
God Stats
3W - 1L
1,683 SR
Queue Stats
403W - 374L
1,563 Elo+
Party 3
Achilles
Achilles
GRE4T H4NN1BAL
Achilles
Level 72
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Lancelot
Lancelot
Maddog_VASI
Lancelot
Level 69
God Stats
15W - 15L
1,614 SR
Queue Stats
157W - 138L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiger Country
Ah Muzen Cab
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 168L
1,480 Elo+
Party 3
Thor
Thor
c10rk
Thor
Level 54
God Stats
0W - 2L
1,444 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Team Averages
Level 95
1,553 SR
1,423 Elo+

VS

Team Averages
Level 95
1,487 SR
1,449 Elo+
Terra
Terra
DarW00f
Terra
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 101L
1,290 Elo+
Solo
Bastet
Bastet
LetMeCookBaby
Bastet
Level 66
God Stats
3W - 1L
1,530 SR
Queue Stats
82W - 88L
1,497 Elo+
Solo
Hachiman
Hachiman
Slothhawk9
Hachiman
Level 139
God Stats
10W - 13L
1,402 SR
Queue Stats
505W - 480L
1,536 Elo+
Party 2
Ra
Ra
SwerteMango26
Ra
Level 41
God Stats
24W - 29L
1,536 SR
Queue Stats
82W - 93L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
johnny5249
Zhong Kui
Level 104
God Stats
62W - 57L
1,467 SR
Queue Stats
196W - 189L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
5
0 / 0 / 0
3,971
361
312
3,172
1,726
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
10
1 / 1 / 0
5,807
528
1,892
5,740
4,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Maddog_VASI
Lancelot
9
1 / 1 / 0
5,414
492
5,099
10,407
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
Tiger Country
Ah Muzen Cab
5
0 / 0 / 0
4,145
377
146
2,389
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
c10rk
Thor
6
0 / 1 / 0
4,380
398
2,495
7,708
2,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DarW00f
Terra
9
0 / 0 / 2
5,684
517
4,074
6,143
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 2 / 0
6,883
626
4,220
9,932
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Slothhawk9
Hachiman
13
0 / 0 / 1
7,192
654
1,543
5,150
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 0
6,903
628
2,850
2,303
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
johnny5249
Zhong Kui
10
1 / 0 / 1
6,003
546
5,169
4,908
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
DarW00f
Terra
0
0
2
1
L
Cabrakan
0
0
0
0
L
Achilles
1
1
0
1
W
2
2
0
1
L
Lancelot
Maddog_VASI
Lancelot
1
1
0
1
W
Hachiman
Slothhawk9
Hachiman
0
0
1
0.5
W
0
0
0
0
L
Ah Muzen Cab
Tiger Country
Ah Muzen Cab
0
0
0
0
L
Thor
c10rk
Thor
0
1
0
0
W
Zhong Kui
johnny5249
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,944
Damage
17,856
29,416
Taken
28,436
14,463
Mitigated
17,020
5,139
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
DarW00f
Terra
4,074
243
202
355
6,143
4,724
0
216
5,927
25,042
180
L
Cabrakan
312
0
0
741
3,172
1,726
0
1,937
1,097
3,329
77
L
Achilles
1,892
219
0
1,555
5,740
4,451
0
866
4,711
0
20,465
W
4,220
1,093
0
5,538
9,932
3,611
0
0
9,932
0
47,619
L
Lancelot
Maddog_VASI
Lancelot
5,099
646
0
2,343
10,407
5,300
0
3,998
5,948
0
35,907
W
Hachiman
Slothhawk9
Hachiman
1,543
936
0
2,444
5,150
1,994
2,029
0
5,150
0
56,292
W
2,850
0
178
1,153
2,303
1,007
182
0
2,303
52,393
2,281
L
Ah Muzen Cab
Tiger Country
Ah Muzen Cab
146
0
0
500
2,389
658
0
1,109
1,129
0
8,367
L
Thor
c10rk
Thor
2,495
774
0
0
7,708
2,328
0
2,486
5,005
0
22,456
W
Zhong Kui
johnny5249
Zhong Kui
5,169
1,154
0
1,640
4,908
5,684
1,994
96
4,812
28,313
9,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
32,665
159
Minions Killed
390
0
Camps Cleared
0
1,064,875
Distance Traveled
1,097,220
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,684
517
45
4
0
210,425
0
L
Cabrakan
3,971
361
8
1
0
191,708
0
L
Achilles
5,807
528
37
3
0
265,194
0
W
Bastet
6,883
626
82
7
0
249,043
2
L
Lancelot
5,414
492
52
5
0
222,158
0
W
Hachiman
7,192
654
115
10
0
203,306
0
W
Ra
6,903
628
100
9
0
242,738
0
L
Ah Muzen Cab
4,145
377
21
2
0
143,719
0
L
Thor
4,380
398
41
4
0
242,096
0
W
Zhong Kui
6,003
546
48
4
0
191,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role