Player Matchup

Anhur
Anhur
Azpekt plays
Anhur
Level 107
God Stats
0W - 1L
1,783 SR
Queue Stats
4W - 15L
1,234 Elo+
Party 1
Bastet
Bastet
Azuora
Bastet
Level 119
God Stats
0W - 1L
1,451 SR
Queue Stats
40W - 56L
1,368 Elo+
Party 1
Hera
Hera
Dakattack0918
Hera
Level 13
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 8L
1,310 Elo+
Party 1
Erlang Shen
Erlang Shen
Qoice
Erlang Shen
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Vauce
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,384 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,336 Elo+

VS

Team Averages
Level 112
1,519 SR
1,552 Elo+
Nox
Nox
Odin1010
Nox
Level 109
God Stats
3W - 0L
1,425 SR
Queue Stats
6W - 1L
1,528 Elo+
Solo
Charybdis
Charybdis
StarTr3atment
Charybdis
Level 67
God Stats
82W - 80L
1,544 SR
Queue Stats
442W - 396L
1,526 Elo+
Solo
Scylla
Scylla
TheeViolet
Scylla
Level 112
God Stats
24W - 12L
1,590 SR
Queue Stats
111W - 106L
1,468 Elo+
Party 2
Vamana
Vamana
YooItzTJ
Vamana
Level 146
God Stats
6W - 5L
1,539 SR
Queue Stats
155W - 137L
1,524 Elo+
Party 2
Awilix
Awilix
glastvia
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
7,846
523
2,858
7,971
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Azuora
Bastet
13
0 / 2 / 0
6,796
453
5,059
13,596
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
6,450
430
2,928
7,431
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Qoice
Erlang Shen
13
1 / 3 / 0
7,814
521
10,866
19,891
23,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vauce
Cthulhu
11
0 / 6 / 0
6,784
452
8,416
15,793
13,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,727
582
4,881
8,660
7,927
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
StarTr3atment
Charybdis
15
2 / 0 / 4
8,371
558
9,362
8,257
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
TheeViolet
Scylla
15
4 / 0 / 5
9,133
609
7,427
4,639
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
YooItzTJ
Vamana
16
2 / 1 / 2
9,690
646
14,534
15,970
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
glastvia
Awilix
14
5 / 0 / 8
8,286
552
8,330
12,055
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
16
16
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bastet
Azuora
Bastet
0
2
0
0
L
0
4
0
0
W
3
0
6
6
L
Erlang Shen
Qoice
Erlang Shen
1
3
0
0.33
W
Charybdis
StarTr3atment
Charybdis
2
0
4
4
W
Scylla
TheeViolet
Scylla
4
0
5
6.5
L
Cthulhu
Vauce
Cthulhu
0
6
0
0
W
Vamana
YooItzTJ
Vamana
2
1
2
3
W
Awilix
glastvia
Awilix
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,127
Damage
44,534
64,682
Taken
49,581
48,085
Mitigated
35,469
21,890
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,858
1,495
0
3,920
7,971
3,370
72
788
7,183
0
82,288
L
Bastet
Azuora
Bastet
5,059
1,732
0
7,557
13,596
5,258
0
2,296
11,166
0
67,384
L
2,928
855
65
586
7,431
2,819
60
2,839
4,386
30,424
1,109
W
4,881
1,311
498
2,968
8,660
7,927
563
3,230
5,430
19,972
0
L
Erlang Shen
Qoice
Erlang Shen
10,866
6,619
0
8,238
19,891
23,106
0
3,454
15,331
0
62,967
W
Charybdis
StarTr3atment
Charybdis
9,362
6,111
0
3,120
8,257
3,541
684
2,680
5,577
0
84,178
W
Scylla
TheeViolet
Scylla
7,427
111
0
1,043
4,639
1,899
600
1,878
2,761
63,193
712
L
Cthulhu
Vauce
Cthulhu
8,416
956
0
1,524
15,793
13,532
0
5,227
10,330
27,756
1,923
W
Vamana
YooItzTJ
Vamana
14,534
6,535
0
6,089
15,970
16,837
149
382
15,588
12,393
73,483
W
Awilix
glastvia
Awilix
8,330
4,126
0
750
12,055
5,265
43
2,797
9,258
0
54,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
44,207
447
Minions Killed
501
0
Camps Cleared
0
1,528,822
Distance Traveled
1,554,288
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,846
523
139
9
0
294,100
2
L
Bastet
6,796
453
95
6
0
359,704
0
L
Hera
6,450
430
56
4
0
265,955
3
W
Nox
8,727
582
29
2
0
287,242
3
L
Erlang Shen
7,814
521
113
8
0
299,509
0
W
Charybdis
8,371
558
139
9
0
279,183
0
W
Scylla
9,133
609
126
8
0
323,753
2
L
Cthulhu
6,784
452
44
3
0
309,554
0
W
Vamana
9,690
646
147
10
0
287,814
0
W
Awilix
8,286
552
60
4
0
376,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role