Player Matchup

Tsukuyomi
Tsukuyomi
DOO0DLEB0B5
Tsukuyomi
Level 43
God Stats
8W - 1L
1,205 SR
Queue Stats
192W - 202L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
Level 146
God Stats
2W - 1L
1,339 SR
Queue Stats
212W - 206L
1,508 Elo+
Party 1
Nut
Nut
SnailyWater
Nut
Level 28
God Stats
15W - 24L
1,491 SR
Queue Stats
87W - 94L
1,242 Elo+
Party 1
Sylvanus
Sylvanus
k rools feet
Sylvanus
Level 29
God Stats
7W - 6L
1,513 SR
Queue Stats
26W - 28L
1,217 Elo+
Party 1
Chang'e
Chang'e
nateyo1030
Chang'e
Level 45
God Stats
3W - 2L
1,479 SR
Queue Stats
59W - 53L
1,555 Elo+
Solo
Team Averages
Level 58
1,405 SR
1,403 Elo+

VS

Team Averages
Level 71
1,477 SR
1,503 Elo+
Bacchus
Bacchus
CosmicOdie56
Bacchus
Level 46
God Stats
12W - 11L
1,488 SR
Queue Stats
157W - 140L
1,367 Elo+
Party 2
Bastet
Bastet
Dillimon
Bastet
Level 89
God Stats
39W - 23L
1,680 SR
Queue Stats
337W - 320L
1,609 Elo+
Party 2
Medusa
Medusa
Zokito
Medusa
Level 69
God Stats
35W - 24L
1,500 SR
Queue Stats
394W - 339L
1,577 Elo+
Solo
Surtr
Surtr
herbertwastaken
Surtr
Level 84
God Stats
9W - 14L
1,458 SR
Queue Stats
120W - 106L
1,480 Elo+
Solo
Nu Wa
Nu Wa
sillyboowomp
Nu Wa
Level 68
God Stats
4W - 6L
1,260 SR
Queue Stats
383W - 353L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DOO0DLEB0B5
Tsukuyomi
14
8 / 1 / 1
8,103
579
9,231
11,877
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
14
0 / 1 / 1
8,745
625
9,216
11,870
11,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 3
6,757
483
3,246
10,579
4,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
k rools feet
Sylvanus
13
1 / 1 / 5
7,787
556
6,999
16,196
9,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
nateyo1030
Chang'e
16
3 / 0 / 2
9,006
643
8,261
6,975
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CosmicOdie56
Bacchus
12
2 / 2 / 3
7,217
516
6,010
13,053
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Dillimon
Bastet
13
2 / 4 / 2
7,050
504
7,939
15,577
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Zokito
Medusa
13
3 / 3 / 0
6,923
495
12,743
10,785
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
0 / 1 / 1
7,047
503
5,938
13,454
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 2
6,844
489
3,460
7,901
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
7
7
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CosmicOdie56
Bacchus
2
2
3
1.75
W
Tsukuyomi
DOO0DLEB0B5
Tsukuyomi
8
1
1
8.5
L
Bastet
Dillimon
Bastet
2
4
2
0.75
W
Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
0
1
1
0.5
W
0
4
3
0.38
L
Medusa
Zokito
Medusa
3
3
0
1
L
0
1
1
0.5
W
Sylvanus
k rools feet
Sylvanus
1
1
5
3.5
W
Chang'e
nateyo1030
Chang'e
3
0
2
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
36,090
57,497
Taken
60,770
32,883
Mitigated
37,651
25,095
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CosmicOdie56
Bacchus
6,010
780
0
2,945
13,053
13,405
150
3,803
9,250
25,333
0
W
Tsukuyomi
DOO0DLEB0B5
Tsukuyomi
9,231
2,392
0
3,092
11,877
4,799
0
1,657
10,063
0
50,141
L
Bastet
Dillimon
Bastet
7,939
2,890
0
6,689
15,577
5,392
0
2,498
13,079
0
58,207
W
Cu Chulainn
N-o-t-y-p-e-
Cu Chulainn
9,216
1,302
0
3,448
11,870
11,598
20
281
10,703
2,354
79,321
W
3,246
1,881
0
2,256
10,579
4,428
762
1,606
8,973
0
40,218
L
Medusa
Zokito
Medusa
12,743
4,835
0
2,120
10,785
4,190
0
3,303
7,482
0
68,766
L
5,938
1,760
0
4,450
13,454
12,081
0
625
12,829
752
54,651
W
Sylvanus
k rools feet
Sylvanus
6,999
2,028
3,549
7,536
16,196
9,763
382
3,443
12,673
40,035
1,876
W
Chang'e
nateyo1030
Chang'e
8,261
539
1,282
3,932
6,975
2,295
327
2,290
4,429
79,775
3,057
L
3,460
1,558
0
917
7,901
2,583
0
5,690
2,211
41,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
35,081
499
Minions Killed
403
0
Camps Cleared
0
1,374,972
Distance Traveled
1,363,834
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,217
516
38
3
0
298,994
0
W
Tsukuyomi
8,103
579
70
5
0
351,408
0
L
Bastet
7,050
504
103
7
0
295,400
0
W
Cu Chulainn
8,745
625
138
10
0
238,151
1
W
Nut
6,757
483
77
6
0
258,949
0
L
Medusa
6,923
495
81
6
0
276,188
0
L
Surtr
7,047
503
100
7
0
249,236
2
W
Sylvanus
7,787
556
59
4
0
236,111
0
W
Chang'e
9,006
643
155
11
0
290,353
4
L
Nu Wa
6,844
489
81
6
0
244,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role