Player Matchup

Lancelot
Lancelot
AMFlowz
Lancelot
Level 105
God Stats
7W - 3L
1,679 SR
Queue Stats
71W - 56L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
DarkKing1713
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 3
Raijin
Raijin
Muffenz-
Raijin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,504 Elo+
Party 3
King Arthur
King Arthur
RealHooper
King Arthur
Level 83
God Stats
2W - 2L
1,518 SR
Queue Stats
70W - 58L
1,583 Elo+
Party 1
Cupid
Cupid
Thick_SusRanger
Cupid
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,514 Elo+
Party 3
Team Averages
Level 99
1,539 SR
1,497 Elo+

VS

Team Averages
Level 141
1,506 SR
1,531 Elo+
Susano
Susano
Exist_Thrash29
Susano
Level 104
God Stats
24W - 30L
1,545 SR
Queue Stats
59W - 67L
1,533 Elo+
Party 4
Bake Kujira
Bake Kujira
JEDISMUVE22
Bake Kujira
Level 142
God Stats
15W - 24L
1,457 SR
Queue Stats
332W - 352L
1,546 Elo+
Party 2
Rama
Rama
MlSTERAUTlSMO
Rama
Level 157
God Stats
6W - 2L
1,543 SR
Queue Stats
80W - 87L
1,499 Elo+
Party 4
Vamana
Vamana
Shinmon_Benimaru
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,523 Elo+
Party 4
Agni
Agni
tonysnow305
Agni
Level 144
God Stats
19W - 16L
1,486 SR
Queue Stats
204W - 205L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AMFlowz
Lancelot
14
7 / 2 / 0
7,915
565
9,509
12,107
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DarkKing1713
Jormungandr
9
0 / 1 / 1
6,434
460
3,975
7,104
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Muffenz-
Raijin
9
2 / 6 / 0
6,438
460
3,200
7,588
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
RealHooper
King Arthur
13
2 / 2 / 3
8,136
581
12,228
14,464
15,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 2
6,527
466
6,737
7,981
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,255
518
3,520
13,704
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
JEDISMUVE22
Bake Kujira
11
2 / 2 / 1
6,484
463
3,726
12,549
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 1
7,889
564
3,591
9,968
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 1
7,535
538
8,008
15,364
19,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 4
8,655
618
9,437
6,750
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
12
Kills
13
13
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AMFlowz
Lancelot
7
2
0
3.5
L
Jormungandr
DarkKing1713
Jormungandr
0
1
1
0.5
W
4
2
0
2
W
Bake Kujira
JEDISMUVE22
Bake Kujira
2
2
1
1.25
W
1
2
1
0.75
L
Raijin
Muffenz-
Raijin
2
6
0
0.33
L
King Arthur
RealHooper
King Arthur
2
2
3
1.75
W
1
3
1
0.5
L
1
2
2
1
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
28,282
49,244
Taken
58,335
31,843
Mitigated
41,908
10,998
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AMFlowz
Lancelot
9,509
3,082
0
1,491
12,107
6,144
0
2,798
8,844
0
56,195
L
Jormungandr
DarkKing1713
Jormungandr
3,975
1,071
0
1,238
7,104
5,176
0
1,509
5,336
33,131
3,092
W
3,520
1,169
0
1,964
13,704
6,302
0
739
12,965
0
49,003
W
Bake Kujira
JEDISMUVE22
Bake Kujira
3,726
2,046
0
1,776
12,549
9,979
0
2,086
10,406
32,181
0
W
3,591
3,056
0
3,697
9,968
3,980
608
1,171
8,797
0
67,931
L
Raijin
Muffenz-
Raijin
3,200
722
0
987
7,588
2,630
0
4,831
2,132
23,835
1,963
L
King Arthur
RealHooper
King Arthur
12,228
1,955
0
3,224
14,464
15,205
0
1,600
11,751
1,171
67,639
W
8,008
2,679
0
4,098
15,364
19,118
0
217
15,147
0
56,007
L
6,737
4,398
145
3,913
7,981
2,688
899
896
6,832
0
40,648
W
9,437
511
0
1,669
6,750
2,529
0
2,519
3,827
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
37,818
370
Minions Killed
402
0
Camps Cleared
0
1,220,418
Distance Traveled
1,365,385
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,915
565
79
6
0
333,579
0
L
Jormungandr
6,434
460
38
3
0
218,397
0
W
Susano
7,255
518
75
5
0
301,322
0
W
Bake Kujira
6,484
463
50
4
0
288,961
5
W
Rama
7,889
564
112
8
0
257,366
0
L
Raijin
6,438
460
57
4
0
145,781
0
L
King Arthur
8,136
581
120
9
0
263,966
4
W
Vamana
7,535
538
97
7
0
262,552
0
L
Cupid
6,527
466
76
5
0
258,695
4
W
Agni
8,655
618
68
5
0
255,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role