Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BobbyWda_Tool
Bacchus
Level 67
God Stats
6W - 5L
1,316 SR
Queue Stats
34W - 48L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
NitroPhobia
Cthulhu
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 126L
1,499 Elo+
Party 1
Hades
Hades
ThatBoyLJ17
Hades
Level 69
God Stats
7W - 3L
1,557 SR
Queue Stats
38W - 52L
1,424 Elo+
Party 3
Arachne
Arachne
bisvo
Arachne
Level 143
God Stats
1W - 0L
1,695 SR
Queue Stats
33W - 25L
1,537 Elo+
Party 3
Team Averages
Level 92
1,514 SR
1,476 Elo+

VS

Team Averages
Level 124
1,542 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AdanFreak
Skadi
Level 109
God Stats
4W - 1L
1,692 SR
Queue Stats
58W - 80L
1,429 Elo+
Party 2
Achilles
Achilles
Isra-tom
Achilles
Level 76
God Stats
8W - 13L
1,372 SR
Queue Stats
63W - 74L
1,386 Elo+
Party 2
Bacchus
Bacchus
Taco
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,503 Elo+
Solo
Kukulkan
Kukulkan
fraglich_wolf
Kukulkan
Level 156
God Stats
13W - 8L
1,648 SR
Queue Stats
112W - 138L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 2 / 3
7,381
492
7,565
9,285
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
13
1 / 0 / 3
7,585
506
3,581
6,840
7,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
NitroPhobia
Cthulhu
14
3 / 2 / 1
8,560
571
7,391
9,760
7,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 0
8,093
540
4,541
9,815
5,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bisvo
Arachne
15
6 / 1 / 3
8,402
560
9,124
16,014
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 3 / 2
7,312
487
4,006
12,453
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
AdanFreak
Skadi
13
1 / 2 / 1
6,802
453
4,205
9,022
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Isra-tom
Achilles
12
2 / 4 / 0
7,376
492
5,567
13,902
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Taco
Bacchus
12
1 / 2 / 1
7,490
499
4,658
10,402
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
fraglich_wolf
Kukulkan
15
2 / 2 / 0
8,463
564
7,100
7,350
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
7
7
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
3
1.25
L
Loki
 
Loki
1
3
2
0.67
L
Skadi
AdanFreak
Skadi
1
2
1
0.75
W
Bacchus
1
0
3
2.5
L
Achilles
Isra-tom
Achilles
2
4
0
0.5
W
Cthulhu
NitroPhobia
Cthulhu
3
2
1
1.75
L
Bacchus
Taco
Bacchus
1
2
1
0.75
W
2
2
0
1
W
Arachne
bisvo
Arachne
6
1
3
7.5
L
Kukulkan
fraglich_wolf
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
25,536
51,714
Taken
53,129
31,544
Mitigated
35,925
17,680
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,565
2,946
0
1,038
9,285
4,168
215
1,422
7,863
0
82,385
L
Loki
 
Loki
4,006
841
0
5,864
12,453
5,259
0
1,380
10,979
0
58,851
L
Skadi
AdanFreak
Skadi
4,205
1,404
0
1,214
9,022
3,952
0
1,431
7,591
0
66,563
W
Bacchus
3,581
490
0
2,880
6,840
7,261
0
1,361
5,479
18,554
0
L
Achilles
Isra-tom
Achilles
5,567
1,378
0
5,013
13,902
12,596
0
5,451
7,446
0
39,217
W
Cthulhu
NitroPhobia
Cthulhu
7,391
1,167
0
500
9,760
7,954
102
0
8,960
56,033
1,982
L
Bacchus
Taco
Bacchus
4,658
929
0
2,239
10,402
11,039
244
1,437
8,965
21,481
2,519
W
4,541
283
155
4,839
9,815
5,471
0
5,437
4,378
51,893
1,387
W
Arachne
bisvo
Arachne
9,124
5,369
0
8,268
16,014
6,690
0
2,827
13,109
0
71,722
L
Kukulkan
fraglich_wolf
Kukulkan
7,100
847
0
1,440
7,350
3,079
0
4,335
3,015
74,433
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
37,443
456
Minions Killed
446
0
Camps Cleared
0
1,444,278
Distance Traveled
1,406,323
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,381
492
125
8
0
272,021
0
L
Loki
7,312
487
113
8
0
325,148
0
L
Skadi
6,802
453
116
8
0
247,828
2
W
Bacchus
7,585
506
13
1
0
310,541
1
L
Achilles
7,376
492
69
5
0
259,019
3
W
Cthulhu
8,560
571
106
7
0
304,761
0
L
Bacchus
7,490
499
23
2
0
299,843
2
W
Hades
8,093
540
112
7
0
248,927
0
W
Arachne
8,402
560
100
7
0
308,028
0
L
Kukulkan
8,463
564
125
8
0
274,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role