Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
Getuhm
Da Ji
Gold V
Level 157
God Stats
1W - 4L
1,310 SR
Queue Stats
251W - 268L
1,119 MMR
Party 2
Nike
Nike
Gold II
Sāvu
Nike
Gold II
Level 86
God Stats
9W - 5L
1,780 SR
Queue Stats
212W - 224L
1,532 MMR
Party 2
Ra
Ra
Gold IV
joshvelra
Ra
Gold IV
Level 137
God Stats
2W - 6L
1,282 SR
Queue Stats
658W - 673L
1,316 MMR
Solo
Freya
Freya
Gold III
vaporized5024
Freya
Gold III
Level 150
God Stats
5W - 2L
1,659 SR
Queue Stats
41W - 40L
1,319 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,506 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,598 SR
1,322 MMR
Merlin
Merlin
Gold IV
EhhWhatever
Merlin
Gold IV
Level 60
God Stats
10W - 15L
1,470 SR
Queue Stats
95W - 101L
1,350 MMR
Party 1
Bellona
Bellona
Silver I
Hoodrich_Playboi
Bellona
Silver I
Level 85
God Stats
0W - 6L
1,561 SR
Queue Stats
553W - 558L
1,265 MMR
Party 3
Nut
Nut
Silver II
NaturallyChronic
Nut
Silver II
Level 76
God Stats
3W - 2L
1,684 SR
Queue Stats
71W - 79L
1,272 MMR
Party 1
Bacchus
Bacchus
Silver V
ZRZRZR
Bacchus
Silver V
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 107L
1,294 MMR
Solo
Pele
Pele
Silver I
spicy_nuggies00
Pele
Silver I
Level 123
God Stats
9W - 3L
1,776 SR
Queue Stats
33W - 34L
1,429 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 6
6,534
594
6,687
7,652
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Getuhm
Da Ji
12
2 / 1 / 0
6,033
548
3,085
10,423
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Sāvu
Nike
12
3 / 0 / 0
7,200
655
6,913
6,673
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 3
6,407
582
5,007
6,630
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 1
7,108
646
6,854
6,916
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
MartichorasOdinThanatos

VS

Bans
Bake KujiraAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 1 / 0
5,862
533
4,866
6,124
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,173
470
3,194
10,686
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 1
5,734
521
4,447
7,831
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ZRZRZR
Bacchus
7
0 / 3 / 0
4,964
451
2,776
10,465
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
5,991
545
6,195
10,129
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
6
4
L
Merlin
2
1
0
2
W
Da Ji
Getuhm
Da Ji
2
1
0
2
L
0
3
0
0
L
1
3
1
0.5
W
Nike
Sāvu
Nike
3
0
0
3
L
Bacchus
ZRZRZR
Bacchus
0
3
0
0
W
2
2
3
1.75
L
2
3
2
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
21,478
38,294
Taken
45,235
20,873
Mitigated
27,648
16,374
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,687
831
0
1,489
7,652
7,043
0
2,814
4,838
24,699
949
L
Merlin
4,866
651
0
500
6,124
2,577
0
3,748
2,275
47,819
0
W
Da Ji
Getuhm
Da Ji
3,085
584
0
5,786
10,423
4,156
0
717
9,668
0
56,235
L
3,194
1,270
0
2,121
10,686
10,025
0
0
9,886
0
26,547
L
4,447
2,297
0
1,080
7,831
2,969
0
4,718
2,803
0
43,990
W
Nike
Sāvu
Nike
6,913
928
0
3,007
6,673
3,839
0
0
5,995
0
57,085
L
Bacchus
ZRZRZR
Bacchus
2,776
384
0
2,306
10,465
7,781
0
5,023
5,213
15,069
0
W
5,007
376
264
2,850
6,630
2,733
0
2,576
4,054
45,321
1,164
L
6,195
1,828
0
2,432
10,129
4,296
34
3,448
6,637
0
41,536
W
6,854
1,948
0
2,978
6,916
3,102
0
1,535
5,381
45,782
4,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
27,724
394
Minions Killed
320
0
Camps Cleared
0
1,138,902
Distance Traveled
1,081,978
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,534
594
30
3
0
227,929
6
L
Merlin
5,862
533
99
9
0
207,933
1
W
Da Ji
6,033
548
94
9
0
243,470
2
L
Bellona
5,173
470
57
5
0
186,033
0
L
Nut
5,734
521
84
8
0
207,855
2
W
Nike
7,200
655
95
9
0
231,630
3
L
Bacchus
4,964
451
13
1
0
221,614
1
W
Ra
6,407
582
70
6
0
219,656
5
L
Pele
5,991
545
67
6
0
258,543
2
W
Freya
7,108
646
105
10
0
216,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role