Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AidanTat0r
Cabrakan
Level 94
God Stats
1W - 1L
1,252 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 1
Nut
Nut
GBáby
Nut
Level 117
God Stats
8W - 2L
1,744 SR
Queue Stats
35W - 27L
1,554 Elo+
Party 1
Nemesis
Nemesis
IceSpíce
Nemesis
Level 145
God Stats
9W - 2L
1,929 SR
Queue Stats
15W - 13L
1,533 Elo+
Party 1
Nike
Nike
Jokertegn
Nike
Level 155
God Stats
4W - 1L
1,549 SR
Queue Stats
111W - 98L
1,565 Elo+
Solo
Team Averages
Level 128
1,595 SR
1,523 Elo+

VS

Team Averages
Level 148
1,635 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BrutalSnowWolf
Nu Wa
Level 158
God Stats
5W - 1L
1,967 SR
Queue Stats
77W - 98L
1,490 Elo+
Party 2
Odin
Odin
EvilPancake62
Odin
Level 149
God Stats
2W - 2L
1,729 SR
Queue Stats
87W - 106L
1,499 Elo+
Party 2
Charon
Charon
LionsSinAvenger
Charon
Level 149
God Stats
1W - 2L
1,479 SR
Queue Stats
77W - 93L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
Skellten
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 148L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 4
6,458
646
5,575
4,611
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
AidanTat0r
Cabrakan
9
1 / 1 / 6
6,095
610
3,346
9,229
6,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
GBáby
Nut
12
6 / 0 / 2
7,337
734
7,205
5,275
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
IceSpíce
Nemesis
12
5 / 0 / 2
6,535
654
6,602
7,356
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
11
2 / 3 / 0
6,730
673
4,711
13,083
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 2 / 0
6,410
641
9,189
9,700
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,521
552
3,057
5,158
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
5,540
554
3,397
8,603
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
5,080
508
3,954
8,913
5,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Skellten
Jing Wei
4
0 / 7 / 0
3,937
394
1,765
8,740
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
4
4
L
Ravana
 
Ravana
2
2
0
1
W
Cabrakan
AidanTat0r
Cabrakan
1
1
6
4
L
0
3
1
0.17
L
2
2
0
1
W
Nut
GBáby
Nut
6
0
2
7
W
Nemesis
IceSpíce
Nemesis
5
0
2
6
W
Nike
2
3
0
0.67
L
0
2
1
0.25
L
Jing Wei
Skellten
Jing Wei
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
21,362
39,554
Taken
41,114
25,613
Mitigated
18,624
13,774
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,575
618
661
1,824
4,611
2,178
490
2,008
2,603
45,574
1,572
L
Ravana
 
Ravana
9,189
3,269
0
3,648
9,700
4,781
0
417
8,610
0
50,824
W
Cabrakan
AidanTat0r
Cabrakan
3,346
798
1,365
2,187
9,229
6,778
54
1,997
7,232
9,170
0
L
3,057
759
0
812
5,158
1,827
0
2,596
2,320
39,255
608
L
3,397
787
0
1,661
8,603
3,916
0
1,564
6,829
0
44,180
W
Nut
GBáby
Nut
7,205
5,304
0
2,499
5,275
2,290
2,378
1,141
4,134
0
59,598
W
Nemesis
IceSpíce
Nemesis
6,602
2,757
0
1,571
7,356
3,208
320
1,558
5,798
0
44,051
W
Nike
4,711
1,066
0
3,667
13,083
11,159
0
300
12,783
0
48,654
L
3,954
669
0
2,463
8,913
5,998
0
1,766
6,973
18,333
0
L
Jing Wei
Skellten
Jing Wei
1,765
1,400
0
301
8,740
2,102
0
1,903
6,809
0
6,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
26,488
381
Minions Killed
289
0
Camps Cleared
0
1,008,281
Distance Traveled
1,048,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,458
646
81
8
0
203,954
0
L
Ravana
6,410
641
92
9
0
210,507
0
W
Cabrakan
6,095
610
7
1
0
181,312
0
L
Nu Wa
5,521
552
83
8
0
179,014
0
L
Odin
5,540
554
86
9
0
252,433
0
W
Nut
7,337
734
120
12
0
191,965
0
W
Nemesis
6,535
654
70
7
0
264,081
0
W
Nike
6,730
673
103
10
0
166,969
0
L
Charon
5,080
508
19
2
0
196,981
0
L
Jing Wei
3,937
394
9
1
0
209,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role