Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Platinum III
 
Charon
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Buеller
Thoth
Diamond V
Level 129
God Stats
1W - 3L
1,324 SR
Queue Stats
82W - 77L
1,897 MMR
Solo
Skadi
Skadi
Platinum II
DxBlueBunny123
Skadi
Platinum II
Level 252
God Stats
114W - 67L
1,772 SR
Queue Stats
147W - 123L
1,852 MMR
Solo
Odin
Odin
Platinum IV
SankeSwar
Odin
Platinum IV
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
171W - 153L
1,871 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 177
1,519 SR
1,724 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,506 SR
1,799 MMR
Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Bandîtø
Janus
Platinum I
Level 159
God Stats
19W - 14L
1,531 SR
Queue Stats
243W - 217L
1,889 MMR
Solo
Arachne
Arachne
Platinum I
Swillster
Arachne
Platinum I
Level 180
God Stats
3W - 0L
1,500 SR
Queue Stats
212W - 191L
1,890 MMR
Solo
Martichoras
Martichoras
Platinum I
Vicarfortunato
Martichoras
Platinum I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 103L
1,887 MMR
Solo
Sobek
Sobek
Gold II
Zuted
Sobek
Gold II
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 37L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
5 / 0 / 1
4,803
686
5,533
5,353
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
 
Charon
7
0 / 0 / 4
4,426
632
2,321
3,572
2,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Buеller
Thoth
10
1 / 0 / 1
5,007
715
2,742
2,531
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 2 / 3
3,726
532
1,711
2,961
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
7
0 / 0 / 1
4,109
587
3,186
5,762
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaAo KuangLokiBake Kujira

VS

Bans
KuzenboCthulhuThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,363
623
3,095
5,794
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Bandîtø
Janus
8
0 / 2 / 0
4,502
643
1,689
3,339
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Swillster
Arachne
7
0 / 3 / 1
3,843
549
2,110
7,988
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
Vicarfortunato
Martichoras
7
0 / 2 / 2
4,127
590
2,120
4,231
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Zuted
Sobek
6
2 / 0 / 0
4,409
630
1,431
5,229
3,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
0
1
5.5
L
Charon
 
Charon
0
0
4
2
W
Bellona
 
Bellona
0
0
0
0
W
Janus
Bandîtø
Janus
0
2
0
0
L
Thoth
Buеller
Thoth
1
0
1
1.5
L
1
2
3
1.25
L
Odin
0
0
1
0.5
W
Arachne
Swillster
Arachne
0
3
1
0.17
W
Martichoras
Vicarfortunato
Martichoras
0
2
2
0.5
W
Sobek
Zuted
Sobek
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,493
Damage
10,445
20,179
Taken
26,581
9,712
Mitigated
13,538
8,041
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,533
2,801
0
2,625
5,353
1,866
0
825
4,339
0
25,963
L
Charon
 
Charon
2,321
675
0
1,161
3,572
2,205
0
570
3,002
12,772
0
W
Bellona
 
Bellona
3,095
935
0
2,758
5,794
5,063
0
0
5,394
0
22,428
W
Janus
Bandîtø
Janus
1,689
286
0
664
3,339
800
0
1,580
1,759
31,780
0
L
Thoth
Buеller
Thoth
2,742
291
0
683
2,531
714
0
581
1,890
41,030
0
L
1,711
813
0
443
2,961
866
0
692
2,245
0
13,606
L
Odin
3,186
710
0
3,129
5,762
4,061
0
300
5,052
0
22,997
W
Arachne
Swillster
Arachne
2,110
1,609
0
3,390
7,988
2,462
0
588
7,281
0
16,724
W
Martichoras
Vicarfortunato
Martichoras
2,120
1,053
0
860
4,231
1,472
0
990
3,241
0
30,307
W
Sobek
Zuted
Sobek
1,431
171
0
2,590
5,229
3,741
0
1,905
3,283
7,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
21,244
236
Minions Killed
209
0
Camps Cleared
0
689,728
Distance Traveled
741,917
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,803
686
48
7
0
180,018
0
L
Charon
4,426
632
30
4
0
136,172
0
W
Bellona
4,363
623
46
7
0
133,788
0
W
Janus
4,502
643
73
10
0
153,649
3
L
Thoth
5,007
715
89
13
0
160,191
0
L
Skadi
3,726
532
19
3
0
78,036
0
L
Odin
4,109
587
50
7
0
135,311
3
W
Arachne
3,843
549
29
4
0
159,323
0
W
Martichoras
4,127
590
52
7
0
129,518
2
W
Sobek
4,409
630
9
1
0
165,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role