Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MarioMoneyBags
Tiamat
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 194L
1,587 Elo+
Party 3
Ares
Ares
NoSRosFate17
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 2
Lancelot
Lancelot
RAMGODYOSHii
Lancelot
Level 144
God Stats
2W - 2L
1,352 SR
Queue Stats
28W - 33L
1,379 Elo+
Party 2
Skadi
Skadi
qwsderter
Skadi
Level 89
God Stats
6W - 8L
1,420 SR
Queue Stats
239W - 209L
1,583 Elo+
Party 3
Team Averages
Level 120
1,455 SR
1,512 Elo+

VS

Team Averages
Level 125
1,542 SR
1,463 Elo+
Odin
Odin
 
Odin
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ifcy
Janus
Level 162
God Stats
8W - 12L
1,838 SR
Queue Stats
321W - 302L
1,568 Elo+
Solo
Hou Yi
Hou Yi
Mmelnik1983
Hou Yi
Level 92
God Stats
4W - 6L
1,444 SR
Queue Stats
105W - 101L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
SIKEDOUT
Xing Tian
Level 63
God Stats
3W - 5L
1,343 SR
Queue Stats
14W - 13L
1,322 Elo+
Party 1
Tyr
Tyr
YoToes
Tyr
Level 138
God Stats
10W - 7L
1,586 SR
Queue Stats
33W - 37L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
5,753
639
3,876
6,205
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,429
603
3,459
3,990
1,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 4
5,455
606
2,908
7,498
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
RAMGODYOSHii
Lancelot
10
3 / 0 / 2
5,134
570
3,133
6,196
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
qwsderter
Skadi
8
2 / 0 / 4
5,008
556
5,341
4,498
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 1 / 0
4,349
483
2,255
5,709
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Ifcy
Janus
10
0 / 0 / 0
5,324
592
2,154
3,908
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
7
0 / 4 / 1
4,242
471
3,072
6,006
2,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SIKEDOUT
Xing Tian
8
1 / 2 / 0
4,467
496
4,881
9,915
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
YoToes
Tyr
7
0 / 0 / 0
4,225
469
1,761
5,799
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
L
Odin
 
Odin
0
1
0
0
L
Janus
Ifcy
Janus
0
0
0
0
W
0
0
0
0
L
Hou Yi
0
4
1
0.13
W
1
1
4
3
W
Lancelot
RAMGODYOSHii
Lancelot
3
0
2
4
L
Xing Tian
SIKEDOUT
Xing Tian
1
2
0
0.5
L
Tyr
YoToes
Tyr
0
0
0
0
W
Skadi
qwsderter
Skadi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
14,123
28,387
Taken
31,337
15,640
Mitigated
18,006
8,917
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,876
1,088
0
3,254
6,205
4,439
0
0
5,775
0
43,212
L
Odin
 
Odin
2,255
297
0
2,140
5,709
4,339
0
0
5,361
0
19,123
L
Janus
Ifcy
Janus
2,154
223
0
1,219
3,908
1,209
0
2,939
969
39,336
0
W
3,459
277
0
1,239
3,990
1,730
0
1,040
2,800
43,212
867
L
Hou Yi
3,072
1,430
0
830
6,006
2,281
0
1,099
4,907
0
26,145
W
2,908
528
0
2,112
7,498
5,066
65
2,542
4,452
16,978
742
W
Lancelot
RAMGODYOSHii
Lancelot
3,133
347
0
1,541
6,196
2,768
35
1,215
4,706
0
33,749
L
Xing Tian
SIKEDOUT
Xing Tian
4,881
677
0
1,334
9,915
7,643
0
1,435
8,480
19,880
0
L
Tyr
YoToes
Tyr
1,761
277
0
2,668
5,799
2,534
0
482
5,184
0
21,678
W
Skadi
qwsderter
Skadi
5,341
1,812
0
771
4,498
1,637
16
1,237
3,189
0
35,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
22,607
295
Minions Killed
226
0
Camps Cleared
0
980,989
Distance Traveled
872,818
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,753
639
78
9
0
174,818
0
L
Odin
4,349
483
30
3
0
107,632
0
L
Janus
5,324
592
84
9
0
199,591
0
W
Tiamat
5,429
603
83
9
0
193,269
2
L
Hou Yi
4,242
471
38
4
0
161,179
0
W
Ares
5,455
606
16
2
0
187,072
1
W
Lancelot
5,134
570
54
6
0
242,404
0
L
Xing Tian
4,467
496
29
3
0
189,693
0
L
Tyr
4,225
469
45
5
0
214,723
2
W
Skadi
5,008
556
64
7
0
183,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role