Player Matchup

Jing Wei
Jing Wei
Hookgreen
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,493 Elo+
Solo
Ymir
Ymir
IAMRAMROD69
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MastaChiFu32
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,564 Elo+
Party 1
Apollo
Apollo
XxsnotrocketxX
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,564 Elo+
Party 1
Horus
Horus
drazah024
Horus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,442 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,512 Elo+

VS

Team Averages
Level 18
1,565 SR
1,502 Elo+
King Arthur
King Arthur
JVJ001
King Arthur
Level 18
God Stats
3W - 0L
1,827 SR
Queue Stats
33W - 40L
1,474 Elo+
Solo
Surtr
Surtr
PriusGang69
Surtr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,530 Elo+
Solo
Nemesis
Nemesis
StodgyDolphin75
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,527 Elo+
Solo
Nut
Nut
SwimlittleCells
Nut
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ttbxd
Ix Chel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hookgreen
Jing Wei
12
2 / 3 / 1
5,856
976
4,847
5,418
2,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,516
253
0
0
0
Heimdallr
MastaChiFu32
Heimdallr
10
0 / 4 / 3
5,274
879
4,010
6,663
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
5,424
904
4,437
6,661
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
drazah024
Horus
11
1 / 4 / 2
5,975
996
1,168
9,144
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JVJ001
King Arthur
11
1 / 2 / 10
6,276
1,046
4,513
7,915
9,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 7
6,062
1,010
2,776
4,414
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 9
7,579
1,263
5,702
3,728
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 8
7,229
1,205
6,851
3,829
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
ttbxd
Ix Chel
12
3 / 1 / 11
6,574
1,096
5,668
5,383
2,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
15
15
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Hookgreen
Jing Wei
2
3
1
0.83
L
0
0
0
0
W
King Arthur
JVJ001
King Arthur
1
2
10
3
L
Heimdallr
MastaChiFu32
Heimdallr
0
4
3
0.38
W
2
1
7
5.5
W
4
0
9
8.5
W
5
0
8
9
L
1
4
2
0.5
L
Horus
drazah024
Horus
1
4
2
0.5
W
Ix Chel
ttbxd
Ix Chel
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
25,510
27,886
Taken
25,269
15,427
Mitigated
21,271
4,457
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Hookgreen
Jing Wei
4,847
3,061
0
534
5,418
2,094
0
1,140
4,114
0
15,681
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
JVJ001
King Arthur
4,513
122
253
416
7,915
9,418
23
0
7,915
2,939
7,759
L
Heimdallr
MastaChiFu32
Heimdallr
4,010
1,840
0
759
6,663
2,920
0
1,676
4,933
0
9,405
W
2,776
588
8
517
4,414
3,431
220
0
4,414
85
5,928
W
5,702
536
816
1,376
3,728
4,044
293
0
3,728
0
8,959
W
6,851
2,947
1,181
1,340
3,829
1,889
505
0
3,829
0
18,433
L
4,437
1,729
0
704
6,661
2,657
0
1,379
5,145
0
11,833
L
Horus
drazah024
Horus
1,168
551
618
1,842
9,144
7,756
0
2,347
6,663
0
1,804
W
Ix Chel
ttbxd
Ix Chel
5,668
576
2,185
1,695
5,383
2,489
125
0
5,383
9,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
33,720
51
Minions Killed
73
0
Camps Cleared
0
406,269
Distance Traveled
665,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,856
976
25
4
0
114,010
0
L
Ymir
1,516
253
0
0
0
0
0
W
King Arthur
6,276
1,046
10
2
0
104,752
0
L
Heimdallr
5,274
879
9
2
0
95,303
0
W
Surtr
6,062
1,010
13
2
0
158,857
0
W
Nemesis
7,579
1,263
12
2
0
143,761
0
W
Nut
7,229
1,205
31
5
0
131,184
0
L
Apollo
5,424
904
15
3
0
96,799
0
L
Horus
5,975
996
2
0
0
100,157
0
W
Ix Chel
6,574
1,096
7
1
0
127,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role