Player Matchup

Bastet
Bastet
Gold III
Chocolatemean
Bastet
Gold III
Level 67
God Stats
7W - 9L
1,466 SR
Queue Stats
93W - 74L
1,487 MMR
Party 2
Arachne
Arachne
Gold II
Hollow_Dispair
Arachne
Gold II
Level 215
God Stats
2W - 0L
1,333 SR
Queue Stats
40W - 34L
1,485 MMR
Party 2
Persephone
Persephone
Gold V
lnVinitiy
Persephone
Gold V
Level 148
God Stats
16W - 17L
1,564 SR
Queue Stats
206W - 191L
1,221 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,454 SR
1,398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,663 SR
1,381 MMR
Erlang Shen
Erlang Shen
Bronze III
Dweenyy
Erlang Shen
Bronze III
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,445 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
LordDARCK23
Sun Wukong
Gold IV
Level 88
God Stats
8W - 4L
1,813 SR
Queue Stats
273W - 285L
1,255 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Romes Era
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 6L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
9,396
671
11,402
13,330
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 4
9,401
672
8,951
16,626
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
lnVinitiy
Persephone
17
3 / 0 / 4
10,963
783
14,082
7,946
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesLancelotNe ZhaAres

VS

Bans
KuzenboGaneshaHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dweenyy
Erlang Shen
12
0 / 2 / 1
8,042
574
9,331
13,768
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
LordDARCK23
Sun Wukong
15
0 / 1 / 1
8,782
627
9,444
17,025
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Romes Era
Kukulkan
14
1 / 4 / 0
8,596
614
5,855
9,441
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Erlang Shen
Dweenyy
Erlang Shen
0
2
1
0.25
W
2
0
4
4
L
Sun Wukong
LordDARCK23
Sun Wukong
0
1
1
0.5
L
Kukulkan
Romes Era
Kukulkan
1
4
0
0.25
W
Persephone
lnVinitiy
Persephone
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
24,630
37,902
Taken
40,234
30,517
Mitigated
28,593
15,749
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,402
2,633
0
3,694
13,330
12,259
12
1,876
10,771
0
36,191
L
Erlang Shen
Dweenyy
Erlang Shen
9,331
5,413
0
3,691
13,768
7,646
0
5,617
7,683
0
28,970
W
8,951
3,422
0
8,258
16,626
14,872
1,097
2,445
13,327
0
34,012
L
Sun Wukong
LordDARCK23
Sun Wukong
9,444
868
0
5,579
17,025
16,327
0
6,053
9,870
0
30,813
L
Kukulkan
Romes Era
Kukulkan
5,855
678
0
120
9,441
4,620
0
2,466
6,457
34,744
0
W
Persephone
lnVinitiy
Persephone
14,082
1,357
0
3,797
7,946
3,386
944
1,037
6,535
52,920
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
25,420
175
Minions Killed
218
0
Camps Cleared
0
822,135
Distance Traveled
757,265
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,396
671
51
4
0
303,602
0
L
Erlang Shen
8,042
574
51
4
0
279,384
0
W
Arachne
9,401
672
32
2
0
270,152
0
L
Sun Wukong
8,782
627
68
5
0
251,191
0
L
Kukulkan
8,596
614
99
7
0
226,690
0
W
Persephone
10,963
783
92
7
0
248,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role