Player Matchup

Bastet
Bastet
BackCampBandit
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Charon
Charon
GloooMuncheeer
Charon
Level 4
God Stats
2W - 2L
1,631 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Vulcan
Vulcan
thebadshroud
Vulcan
Level 89
God Stats
5W - 7L
1,432 SR
Queue Stats
126W - 119L
1,580 Elo+
Party 1
Team Averages
Level 47
1,521 SR
1,579 Elo+

VS

Team Averages
Level 113
1,512 SR
1,506 Elo+
Bacchus
Bacchus
Kenshin_H_
Bacchus
Level 128
God Stats
27W - 22L
1,553 SR
Queue Stats
69W - 66L
1,480 Elo+
Solo
Chang'e
Chang'e
SALAZAR2076
Chang'e
Level 84
God Stats
8W - 10L
1,427 SR
Queue Stats
64W - 71L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SM RODO5858
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,555 SR
Queue Stats
49W - 53L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,720
672
10,569
10,973
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 1
6,401
640
2,661
4,196
2,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
11
0 / 2 / 1
6,533
653
8,646
5,392
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kenshin_H_
Bacchus
11
3 / 0 / 1
7,305
731
6,268
8,026
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SALAZAR2076
Chang'e
13
4 / 0 / 1
8,032
803
5,247
8,380
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
SM RODO5858
Ah Muzen Cab
12
0 / 1 / 4
7,621
762
4,346
9,078
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
7
7
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
0
1
0.5
W
Bacchus
Kenshin_H_
Bacchus
3
0
1
3.5
W
Chang'e
SALAZAR2076
Chang'e
4
0
1
4.5
W
Ah Muzen Cab
SM RODO5858
Ah Muzen Cab
0
1
4
2
L
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
15,861
20,561
Taken
25,484
9,213
Mitigated
14,984
3,260
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,569
2,224
0
1,648
10,973
4,140
0
5,063
5,848
0
32,427
L
2,661
1,224
0
922
4,196
2,797
0
2,414
1,774
6,161
32
W
Bacchus
Kenshin_H_
Bacchus
6,268
431
0
3,069
8,026
8,403
150
5,199
2,827
11,806
0
W
Chang'e
SALAZAR2076
Chang'e
5,247
236
1,470
3,281
8,380
3,090
0
3,554
4,826
30,304
1,637
W
Ah Muzen Cab
SM RODO5858
Ah Muzen Cab
4,346
1,672
0
750
9,078
3,491
721
2,543
6,535
0
38,092
L
Vulcan
8,646
4,767
0
690
5,392
2,276
0
3,902
1,485
30,236
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,654
Gold Earned
22,958
105
Minions Killed
161
0
Camps Cleared
0
619,462
Distance Traveled
593,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,720
672
42
4
0
217,892
0
L
Charon
6,401
640
13
1
0
189,556
0
W
Bacchus
7,305
731
13
1
0
198,747
0
W
Chang'e
8,032
803
64
6
0
195,033
0
W
Ah Muzen Cab
7,621
762
84
8
0
199,531
0
L
Vulcan
6,533
653
50
5
0
212,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role