Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrunkenOldQrow
Merlin
Level 159
God Stats
2W - 1L
1,537 SR
Queue Stats
155W - 124L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
GamingTigress1
Hou Yi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 90L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
Kage Hono
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 68L
1,605 Elo+
Party 2
Yemoja
Yemoja
LittleBit0ff
Yemoja
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 73L
1,501 Elo+
Solo
Team Averages
Level 161
1,507 SR
1,560 Elo+

VS

Team Averages
Level 153
1,490 SR
1,501 Elo+
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Nostxlgy
Zhong Kui
Level 182
God Stats
10W - 9L
1,480 SR
Queue Stats
359W - 384L
1,525 Elo+
Party 1
Achilles
Achilles
XxDreadBwoii35xX
Achilles
Level 183
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 79L
1,465 Elo+
Solo
Poseidon
Poseidon
soulkingxz
Poseidon
Level 128
God Stats
1W - 2L
1,472 SR
Queue Stats
61W - 58L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 1 / 4
9,093
909
10,274
6,655
4,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
1 / 0 / 9
7,647
765
8,535
5,605
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 5
7,653
765
8,347
7,258
3,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kuzenbo
Kage Hono
Kuzenbo
14
2 / 2 / 7
7,798
780
7,370
9,748
10,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
12
1 / 1 / 5
7,303
730
2,397
4,377
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 5 / 1
7,725
773
5,983
10,991
7,712
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Hel
 
Hel
12
0 / 2 / 0
6,628
663
3,888
7,072
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Nostxlgy
Zhong Kui
16
2 / 0 / 3
7,891
789
10,393
10,008
13,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,498
650
3,723
8,992
9,778
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
soulkingxz
Poseidon
11
2 / 3 / 0
7,043
704
3,833
5,648
2,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
12
Kills
5
6
Deaths
12
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
4
7
L
Susano
 
Susano
1
5
1
0.3
L
Hel
 
Hel
0
2
0
0
W
1
0
9
5.5
W
3
2
5
2.75
W
Kuzenbo
Kage Hono
Kuzenbo
2
2
7
2.75
W
Yemoja
1
1
5
3.5
L
Zhong Kui
Nostxlgy
Zhong Kui
2
0
3
3.5
L
0
2
0
0
L
Poseidon
soulkingxz
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
27,820
33,643
Taken
42,711
23,139
Mitigated
36,342
14,385
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,274
1,459
1,160
877
6,655
4,379
675
2,543
4,112
29,317
0
L
Susano
 
Susano
5,983
1,018
704
541
10,991
7,712
0
6,283
4,708
0
13,889
L
Hel
 
Hel
3,888
671
4,034
3,308
7,072
3,256
0
5,460
1,612
11,497
0
W
8,535
65
426
1,383
5,605
2,606
547
3,038
2,567
17,325
0
W
8,347
3,974
526
1,114
7,258
3,447
26
4,632
2,626
0
13,342
W
Kuzenbo
Kage Hono
Kuzenbo
7,370
2,470
196
1,225
9,748
10,564
0
5,194
4,554
11,055
3,824
W
Yemoja
2,397
1,079
6,310
1,168
4,377
2,143
553
2,698
1,679
4,645
962
L
Zhong Kui
Nostxlgy
Zhong Kui
10,393
396
317
4,520
10,008
13,228
0
5,470
4,538
23,394
0
L
3,723
661
640
2,651
8,992
9,778
0
4,182
4,810
0
5,942
L
Poseidon
soulkingxz
Poseidon
3,833
242
396
159
5,648
2,368
0
4,694
954
15,186
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
35,785
109
Minions Killed
101
0
Camps Cleared
0
879,591
Distance Traveled
823,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,093
909
59
6
0
187,315
0
L
Susano
7,725
773
23
2
0
168,834
0
L
Hel
6,628
663
10
1
0
157,322
0
W
Merlin
7,647
765
18
2
0
197,950
0
W
Hou Yi
7,653
765
11
1
0
178,929
0
W
Kuzenbo
7,798
780
17
2
0
158,076
0
W
Yemoja
7,303
730
4
0
0
157,321
0
L
Zhong Kui
7,891
789
38
4
0
200,030
0
L
Achilles
6,498
650
6
1
0
153,432
0
L
Poseidon
7,043
704
24
2
0
143,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role