Player Matchup

Cu Chulainn
Cu Chulainn
AzulBrightmoore
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,673 Elo+
Party 1
Tiamat
Tiamat
DatGreenTho
Tiamat
Level 86
God Stats
2W - 2L
1,716 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 1
Artemis
Artemis
Dylgon
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1
Odin
Odin
MaximumSchmeat
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 1
Atlas
Atlas
MoonMoonio
Atlas
Level 24
God Stats
5W - 4L
1,605 SR
Queue Stats
16W - 24L
1,430 Elo+
Party 1
Team Averages
Level 32
1,564 SR
1,492 Elo+

VS

Team Averages
Level 40
1,556 SR
1,589 Elo+
Hel
Hel
Bubbafraz223
Hel
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 19L
1,635 Elo+
Party 2
Mulan
Mulan
Charbs1996
Mulan
Level 22
God Stats
2W - 0L
1,758 SR
Queue Stats
49W - 13L
1,623 Elo+
Party 2
Chaac
Chaac
Cooptown13
Chaac
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 148L
1,468 Elo+
Solo
Martichoras
Martichoras
Zerolfs
Martichoras
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
58W - 22L
1,598 Elo+
Party 2
Sol
Sol
eBunni
Sol
Level 29
God Stats
12W - 5L
1,524 SR
Queue Stats
70W - 26L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AzulBrightmoore
Cu Chulainn
11
0 / 1 / 1
5,759
720
3,083
7,391
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
1 / 3 / 2
6,381
798
5,968
7,196
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Dylgon
Artemis
12
0 / 1 / 3
6,352
794
3,762
6,570
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 2
5,835
729
2,116
9,327
4,315
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
2 / 2 / 1
6,676
835
6,292
7,851
6,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,152
894
5,213
6,402
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
12
0 / 1 / 8
6,476
810
6,374
5,821
5,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
2 / 2 / 7
6,791
849
5,519
7,606
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Zerolfs
Martichoras
15
5 / 0 / 5
7,718
965
11,040
5,192
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
eBunni
Sol
13
2 / 0 / 5
6,637
830
4,019
2,297
862
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
3
Kills
13
13
Deaths
3
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AzulBrightmoore
Cu Chulainn
0
1
1
0.5
W
4
0
5
6.5
W
Mulan
0
1
8
4
W
Chaac
2
2
7
2.75
L
Tiamat
1
3
2
0.67
L
Artemis
Dylgon
Artemis
0
1
3
1.5
L
0
6
2
0.17
L
Atlas
2
2
1
1.25
W
Martichoras
Zerolfs
Martichoras
5
0
5
7.5
W
Sol
eBunni
Sol
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
32,165
38,335
Taken
27,318
24,971
Mitigated
19,082
2,460
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AzulBrightmoore
Cu Chulainn
3,083
606
0
496
7,391
6,733
0
1,579
5,812
0
11,876
W
5,213
87
1,749
3,408
6,402
2,883
36
3,654
2,442
21,863
0
W
Mulan
6,374
997
0
1,093
5,821
5,631
97
2,321
3,336
0
18,291
W
Chaac
5,519
680
0
1,703
7,606
6,896
0
3,183
4,069
0
14,914
L
Tiamat
5,968
313
0
1,082
7,196
4,386
38
2,038
4,915
14,610
200
L
Artemis
Dylgon
Artemis
3,762
1,105
0
499
6,570
2,785
50
1,803
4,599
0
18,106
L
2,116
1,131
0
42
9,327
4,315
0
1,230
7,765
0
8,167
L
Atlas
6,292
2,629
0
341
7,851
6,752
0
2,529
5,154
14,909
0
W
Martichoras
Zerolfs
Martichoras
11,040
4,118
0
1,316
5,192
2,810
860
1,201
3,943
0
32,414
W
Sol
eBunni
Sol
4,019
647
0
497
2,297
862
43
911
1,268
14,488
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
34,774
116
Minions Killed
181
0
Camps Cleared
0
750,075
Distance Traveled
814,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,759
720
16
2
0
121,913
0
W
Hel
7,152
894
40
5
0
166,805
0
W
Mulan
6,476
810
23
3
0
153,905
0
W
Chaac
6,791
849
27
3
0
156,409
0
L
Tiamat
6,381
798
37
5
0
163,874
0
L
Artemis
6,352
794
39
5
0
147,187
0
L
Odin
5,835
729
17
2
0
150,634
0
L
Atlas
6,676
835
7
1
0
166,467
0
W
Martichoras
7,718
965
72
9
0
160,405
0
W
Sol
6,637
830
19
2
0
176,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role