Player Matchup

Cupid
Cupid
Silver I
Asquared00
Cupid
Silver I
Level 65
God Stats
4W - 5L
1,556 SR
Queue Stats
49W - 39L
1,580 MMR
Party 1
Agni
Agni
Silver I
jorge44mengot284
Agni
Silver I
Level 129
God Stats
5W - 4L
1,541 SR
Queue Stats
46W - 67L
1,203 MMR
Solo
Jormungandr
Jormungandr
Silver IV
reject723
Jormungandr
Silver IV
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 157L
975 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,533 SR
1,253 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,473 SR
1,197 MMR
Ah Puch
Ah Puch
Bronze IV
JASG05
Ah Puch
Bronze IV
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,292 MMR
Solo
Hercules
Hercules
Silver II
RoboKnees6148
Hercules
Silver II
Level 84
God Stats
16W - 20L
1,352 SR
Queue Stats
248W - 285L
1,264 MMR
Solo
Xing Tian
Xing Tian
Bronze I
Zecuee
Xing Tian
Bronze I
Level 107
God Stats
2W - 4L
1,566 SR
Queue Stats
60W - 100L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
6 / 0 / 2
12,850
756
22,416
11,366
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 1 / 5
11,664
686
14,386
10,826
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
reject723
Jormungandr
16
0 / 1 / 6
10,401
612
13,668
15,733
14,886
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesGebHeraBastet

VS

Bans
BacchusPoseidonKuzenboCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JASG05
Ah Puch
18
2 / 2 / 0
11,418
672
13,741
8,977
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
RoboKnees6148
Hercules
15
0 / 2 / 2
10,192
600
8,465
19,961
26,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Zecuee
Xing Tian
13
0 / 4 / 1
9,279
546
6,068
26,630
23,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
0
2
7
L
Ah Puch
JASG05
Ah Puch
2
2
0
1
L
Hercules
RoboKnees6148
Hercules
0
2
2
0.5
L
Xing Tian
Zecuee
Xing Tian
0
4
1
0.13
W
2
1
5
4.5
W
Jormungandr
reject723
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,470
Damage
28,274
37,925
Taken
55,568
25,157
Mitigated
55,411
18,068
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
22,416
10,479
1,771
8,419
11,366
5,474
1,952
4,528
6,662
0
91,167
L
Ah Puch
JASG05
Ah Puch
13,741
347
0
2,261
8,977
4,788
0
4,649
4,299
70,082
201
L
Hercules
RoboKnees6148
Hercules
8,465
1,494
0
4,856
19,961
26,802
0
8,495
11,427
0
41,722
L
Xing Tian
Zecuee
Xing Tian
6,068
327
0
5,149
26,630
23,821
0
14,440
12,145
13,728
0
W
14,386
1,399
355
3,985
10,826
4,797
594
5,398
4,991
61,755
0
W
Jormungandr
reject723
Jormungandr
13,668
2,264
0
3,538
15,733
14,886
264
8,673
6,555
33,256
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
30,889
277
Minions Killed
203
0
Camps Cleared
0
928,231
Distance Traveled
962,281
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,850
756
137
8
0
323,885
0
L
Ah Puch
11,418
672
111
7
0
318,631
2
L
Hercules
10,192
600
66
4
0
317,285
0
L
Xing Tian
9,279
546
26
2
0
326,365
2
W
Agni
11,664
686
91
5
0
316,772
0
W
Jormungandr
10,401
612
49
3
0
287,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role