Player Matchup

Surtr
Surtr
Adronick
Surtr
Level 66
God Stats
3W - 1L
1,762 SR
Queue Stats
32W - 30L
1,518 Elo+
Solo
Chronos
Chronos
KRmakub
Chronos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,477 Elo+
Solo
Thanatos
Thanatos
nixtrom
Thanatos
Level 65
God Stats
26W - 31L
1,520 SR
Queue Stats
39W - 39L
1,397 Elo+
Solo
Team Averages
Level 83
1,594 SR
1,464 Elo+

VS

Team Averages
Level 65
1,478 SR
1,390 Elo+
Aphrodite
Aphrodite
Dankydankjake
Aphrodite
Level 87
God Stats
10W - 7L
1,468 SR
Queue Stats
295W - 354L
1,374 Elo+
Solo
Vulcan
Vulcan
Nonimo
Vulcan
Level 46
God Stats
21W - 27L
1,425 SR
Queue Stats
36W - 45L
1,320 Elo+
Solo
Bellona
Bellona
ZombieParty1551
Bellona
Level 61
God Stats
4W - 3L
1,540 SR
Queue Stats
57W - 56L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Adronick
Surtr
12
0 / 3 / 0
6,977
581
4,779
14,455
11,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
KRmakub
Chronos
11
0 / 8 / 0
7,102
592
5,883
13,761
5,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
nixtrom
Thanatos
12
0 / 3 / 0
7,076
590
5,071
10,440
4,295
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dankydankjake
Aphrodite
15
7 / 0 / 6
10,030
836
8,589
5,340
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Nonimo
Vulcan
13
1 / 0 / 10
8,866
739
11,545
7,033
3,162
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 0 / 6
10,285
857
12,041
13,951
17,059
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
14
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
Adronick
Surtr
0
3
0
0
W
Aphrodite
Dankydankjake
Aphrodite
7
0
6
10
L
Chronos
KRmakub
Chronos
0
8
0
0
W
Vulcan
Nonimo
Vulcan
1
0
10
6
W
6
0
6
9
L
Thanatos
nixtrom
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
32,175
38,656
Taken
26,324
21,804
Mitigated
23,253
5,984
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Adronick
Surtr
4,779
1,153
321
1,397
14,455
11,888
0
8,404
5,564
142
12,939
W
Aphrodite
Dankydankjake
Aphrodite
8,589
1,534
5,780
3,364
5,340
3,032
743
1,685
3,655
28,139
1,719
L
Chronos
KRmakub
Chronos
5,883
2,659
0
1,644
13,761
5,621
0
7,187
6,234
30,186
2,193
W
Vulcan
Nonimo
Vulcan
11,545
8,065
182
715
7,033
3,162
871
1,284
5,749
51,151
0
W
12,041
2,313
0
3,196
13,951
17,059
622
3,263
10,688
223
40,439
L
Thanatos
nixtrom
Thanatos
5,071
856
0
2,622
10,440
4,295
0
4,367
5,744
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
29,181
118
Minions Killed
189
0
Camps Cleared
0
613,490
Distance Traveled
662,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,977
581
24
2
0
216,983
0
W
Aphrodite
10,030
836
59
5
0
209,347
0
L
Chronos
7,102
592
56
5
0
157,682
0
W
Vulcan
8,866
739
64
5
0
229,788
0
W
Bellona
10,285
857
66
6
0
223,521
0
L
Thanatos
7,076
590
38
3
0
238,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role