Player Matchup

Bacchus
Bacchus
AsianPeppers414
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,674 Elo+
Party 1
Khepri
Khepri
DMHamdon
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
VERVVXBBL
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
YuHuangYourself
Surtr
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 27L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
asianpeppers911
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,629 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,578 Elo+

VS

Team Averages
Level 37
1,364 SR
1,479 Elo+
Ra
Ra
Crimson_Zuko
Ra
Level 3
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
HavocMc
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 139L
1,583 Elo+
Party 3
Neith
Neith
TOXICLY__DIVINE
Neith
Level 110
God Stats
1W - 5L
1,287 SR
Queue Stats
24W - 29L
1,369 Elo+
Party 2
Chaac
Chaac
TreCappin
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
XxZaniabelle
Kukulkan
Level 7
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,947
695
4,820
6,700
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
DMHamdon
Khepri
10
1 / 0 / 3
6,378
638
3,754
5,029
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jormungandr
VERVVXBBL
Jormungandr
11
7 / 0 / 2
6,466
647
6,774
7,120
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 0 / 4
6,437
644
5,206
4,226
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 0 / 3
6,401
640
5,496
3,729
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
4,156
416
1,458
8,795
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
HavocMc
Mercury
6
0 / 5 / 0
4,300
430
2,396
9,653
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 4 / 0
4,168
417
3,321
6,946
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
TreCappin
Chaac
7
0 / 3 / 0
4,678
468
2,660
7,834
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
XxZaniabelle
Kukulkan
6
0 / 3 / 0
4,157
416
944
4,202
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
22
Kills
0
0
Deaths
24
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
9
0
0
W
Khepri
DMHamdon
Khepri
1
0
3
2.5
L
Mercury
HavocMc
Mercury
0
5
0
0
L
0
4
0
0
L
Chaac
TreCappin
Chaac
0
3
0
0
W
Jormungandr
VERVVXBBL
Jormungandr
7
0
2
8
L
Kukulkan
XxZaniabelle
Kukulkan
0
3
0
0
W
5
0
4
7
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
10,779
26,804
Taken
37,430
18,194
Mitigated
11,743
7,897
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,820
891
0
1,988
6,700
6,081
118
452
6,248
25,682
1,787
L
1,458
673
12
296
8,795
2,664
24
5,633
2,694
12,175
0
W
Khepri
DMHamdon
Khepri
3,754
520
0
1,970
5,029
4,323
0
63
4,966
30,533
3,183
L
Mercury
HavocMc
Mercury
2,396
1,748
0
1,776
9,653
2,860
0
4,504
5,125
0
20,129
L
3,321
1,485
52
1,401
6,946
1,963
0
2,503
4,443
0
25,650
L
Chaac
TreCappin
Chaac
2,660
789
0
1,726
7,834
2,980
0
5,114
2,122
0
22,906
W
Jormungandr
VERVVXBBL
Jormungandr
6,774
2,320
0
0
7,120
4,434
55
366
6,754
50,774
0
L
Kukulkan
XxZaniabelle
Kukulkan
944
163
0
0
4,202
1,276
0
1,640
2,562
8,834
0
W
5,206
2,750
0
2,242
4,226
2,100
78
352
3,874
500
42,769
W
5,496
619
0
1,697
3,729
1,256
245
1,169
2,560
30,306
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
21,459
325
Minions Killed
161
0
Camps Cleared
0
1,014,033
Distance Traveled
954,117
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,947
695
38
4
0
201,283
2
L
Ra
4,156
416
15
2
0
189,997
0
W
Khepri
6,378
638
67
7
0
207,358
2
L
Mercury
4,300
430
45
5
0
190,531
0
L
Neith
4,168
417
31
3
0
179,003
2
L
Chaac
4,678
468
46
5
0
210,411
2
W
Jormungandr
6,466
647
75
8
0
218,120
0
L
Kukulkan
4,157
416
24
2
0
184,175
0
W
Surtr
6,437
644
77
8
0
221,690
0
W
Ah Puch
6,401
640
68
7
0
165,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role