Player Matchup

Geb
Geb
 
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CatEyesMarko
Lancelot
Level 109
God Stats
5W - 2L
1,676 SR
Queue Stats
21W - 36L
1,346 Elo+
Party 1
Bellona
Bellona
Full_Metal_Floof
Bellona
Level 155
God Stats
5W - 6L
1,548 SR
Queue Stats
110W - 107L
1,530 Elo+
Party 1
Nut
Nut
JY_DA_BEAST_JY
Nut
Level 109
God Stats
2W - 1L
1,773 SR
Queue Stats
15W - 22L
1,441 Elo+
Party 1
Janus
Janus
PigDaddy333
Janus
Level 127
God Stats
1W - 1L
1,693 SR
Queue Stats
68W - 73L
1,403 Elo+
Party 1
Team Averages
Level 123
1,638 SR
1,444 Elo+

VS

Team Averages
Level 130
1,571 SR
1,453 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
St0nedRacc
Danzaburou
Level 105
God Stats
11W - 11L
1,677 SR
Queue Stats
139W - 170L
1,389 Elo+
Party 2
Cabrakan
Cabrakan
UpperPower8
Cabrakan
Level 208
God Stats
3W - 3L
1,801 SR
Queue Stats
218W - 292L
1,433 Elo+
Party 2
Bellona
Bellona
pechancj7
Bellona
Level 135
God Stats
4W - 2L
1,670 SR
Queue Stats
191W - 183L
1,496 Elo+
Solo
Thanatos
Thanatos
schmqnke
Thanatos
Level 60
God Stats
5W - 7L
1,209 SR
Queue Stats
97W - 97L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 5 / 1
4,440
444
2,690
8,351
5,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
CatEyesMarko
Lancelot
9
2 / 2 / 0
5,199
520
2,753
5,934
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,742
574
2,327
7,389
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 0
4,422
442
1,882
4,855
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 2
5,696
570
1,486
6,094
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 1
6,288
629
2,937
2,074
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
St0nedRacc
Danzaburou
11
6 / 0 / 1
6,962
696
4,570
2,901
1,183
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
UpperPower8
Cabrakan
10
1 / 0 / 7
6,455
646
4,195
6,660
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
pechancj7
Bellona
12
3 / 0 / 0
6,529
653
4,639
6,335
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
schmqnke
Thanatos
10
2 / 1 / 2
5,543
554
3,753
10,117
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
W
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Lancelot
CatEyesMarko
Lancelot
2
2
0
1
L
0
2
0
0
L
0
2
0
0
L
0
2
2
0.5
W
Danzaburou
St0nedRacc
Danzaburou
6
0
1
6.5
W
Cabrakan
UpperPower8
Cabrakan
1
0
7
4.5
W
Bellona
pechancj7
Bellona
3
0
0
3
W
Thanatos
schmqnke
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
20,094
32,623
Taken
28,087
17,179
Mitigated
17,864
8,736
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,690
568
0
872
8,351
5,367
0
1,508
6,843
14,985
257
W
Kukulkan
 
Kukulkan
2,937
99
0
0
2,074
652
0
595
1,359
45,502
1,066
L
Lancelot
CatEyesMarko
Lancelot
2,753
843
27
2,499
5,934
2,229
0
715
5,181
0
36,585
L
2,327
1,235
0
2,592
7,389
5,754
0
0
6,725
0
41,171
L
1,882
1,252
109
1,137
4,855
1,634
0
1,133
3,722
0
18,944
L
1,486
132
0
1,500
6,094
2,195
0
3,657
2,437
35,360
1,006
W
Danzaburou
St0nedRacc
Danzaburou
4,570
2,255
0
1,846
2,901
1,183
773
523
2,378
0
47,193
W
Cabrakan
UpperPower8
Cabrakan
4,195
859
0
2,788
6,660
5,646
0
1,639
4,987
23,265
459
W
Bellona
pechancj7
Bellona
4,639
1,532
0
3,010
6,335
6,563
17
0
6,335
0
43,520
W
Thanatos
schmqnke
Thanatos
3,753
770
0
8,462
10,117
3,820
0
1,109
8,904
0
35,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
31,777
293
Minions Killed
342
0
Camps Cleared
0
993,000
Distance Traveled
975,709
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,440
444
13
1
0
199,218
0
W
Kukulkan
6,288
629
83
8
0
212,725
0
L
Lancelot
5,199
520
70
7
0
235,896
2
L
Bellona
5,742
574
85
9
0
195,012
0
L
Nut
4,422
442
42
4
0
178,801
3
L
Janus
5,696
570
83
8
0
184,073
0
W
Danzaburou
6,962
696
83
8
0
183,827
2
W
Cabrakan
6,455
646
37
4
0
172,799
2
W
Bellona
6,529
653
79
8
0
176,579
1
W
Thanatos
5,543
554
60
6
0
229,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role